The Blazing Build
I dont know why you are assuming monsters have 0 res in your dmg calculation, and the -50% res from EE is the same as the -res from ew / flammability. Its not a fixed amount of damage because monsters can have, for example, 60 res and with EE its now 10 res so you do far less than the 70k quoted. Like around 40k, for example. I hope you understand. 70k dps is misleading, but it was nice for a catchy topic title. And monsters can be curse immune with magic mod or map mod now too. So I would just say its 33k dps RF.
When people quote dps, they dont take curses or resists into account, because those are very variable. And I dont know why RF snapshotting is allowed, but aura snapshotting was fixed ages ago. So obviously broken and bs. Last edited by theamazingjojo#6642 on Jan 1, 2014, 6:26:35 PM
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" Is this true? When was it fixed? I recently changed my Rf mara from Oro's build to this. I seem to do noticeably more damage. "just for try, for see and for know"
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" you can still snapshot with RF |
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" Okay thanks, I need to l2r :) btw, nice guide OP! "just for try, for see and for know"
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Happy new year to all the Blazing Build users out there! :D
In the next weeks the there will be two new updates. -The first is a great idea requested me ingame. -The second will be a big video contest focused around the Blazing Build. Start your Blazing build now to be ready for the official start. Everything else will be posted here. |
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Happy new year, & I was just looking at your skill tree and I noticed (On the far left Frenzy node) You've used 4 points after it for the Two 8% life nodes and the 12% one. (Which equals 28% increased life).
You could spec out of them and use the Four points just east of the ranger start where there's Four 8% life nodes (Which equals 32% increased life). Not sure if this will make a huge difference but yes, 4% extra is better than none :P Also, I'm also running a Righteous Fire character and I Just wondered if you could check this build out which also uses Blood Dance boots but doesn't spec into Frenzy nodes, instead it has Unwavering Stance as well as 3 Extra endurance charges (7 in total depending on choice of bandits in merciless). http://www.pathofexile.com/passive-skill-tree/AAAAAgABAecCcQSzBS0IZwxfEmkS4RQgFE0VuBZvFxwXLxjbGS4aVR0UIWAkiySwJ-0o-imlLdIxnjWSNug62DrhPAU8LT0PQKBBh03jTipQR1BQVElVxlcNWGNbr18_YEthIWSjaHRxeXTtdPF673y7gKSCx4M4hO-G0YjxjM-PRpHOlKCWMpitna6euZ7Nn8uf36IAplenCKcwrFmtSrc-uJO53bvtxPbFisauxtjIW80mz2XQ0NIh1I_YTdlh2mLnUudj6-7vDu988B_yL_JF8932SPno-tL-Cv6P #1 Map Avoider EU. Played since Closed Beta.
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" I just go for the life nodes because of the "Evasion per Frenzy charge". I think Unwavering isn't worth it, because even if you get stunned (not often with 8k life+) you are still dealing damage. The rest seems pretty fine. Last edited by Elsahr#1399 on Jan 1, 2014, 9:09:28 AM
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" Snapshoting for auras work at the same level as for RF. You can still remove all aura supports gems and the effects will stay until you enter loading screen. |
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After now many people asking me how to level with which level, I edited the Leveling section with some links.
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How come in your pvp videos, you are using carcass jack for activating the low life RF? Is using carcass jack an added bonus for the snapshot?
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