Beating Nemesis without rares or uniques

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Shagsbeard wrote:
I have nothing but best wishes for NoRegret and respect what he did and how he did it. What pisses me off is the people, GGG staff included, that use this example as evidence to support what ever claim they want to make about the state of the game.

Well those people are idiots, because NoRegret harshly criticizes glaring flaws in the game throughout his story. Sync, trading, lack of actual endgame, crafting, etc. And a few posts back NoRegret posts about how he is done playing this game, since he's bored of the content and doesn't see any of the big issues ever being addressed.
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flounder wrote:
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Shagsbeard wrote:
I have nothing but best wishes for NoRegret and respect what he did and how he did it. What pisses me off is the people, GGG staff included, that use this example as evidence to support what ever claim they want to make about the state of the game.

Well those people are idiots, because NoRegret harshly criticizes glaring flaws in the game throughout his story. Sync, trading, lack of actual endgame, crafting, etc. And a few posts back NoRegret posts about how he is done playing this game, since he's bored of the content and doesn't see any of the big issues ever being addressed.


Thats not at all what he said, but whatevs.
Nice read man. I did same thing in diablo when everyone was whining about inferno - also beat MP10 for 10m after that. people are just babies and want GG gear to rain out of the sky and game to be ez mode.
Git R Dun!
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Shagsbeard wrote:
I have nothing but best wishes for NoRegret and respect what he did and how he did it. What pisses me off is the people, GGG staff included, that use this example as evidence to support what ever claim they want to make about the state of the game.

People play with different rule sets. And many will play with rule sets that seem far more restrictive than most people play with.

That doesn't mean that people who play differently are necessarily going to have it easier.

It's my personal belief that this accomplishment illustrates how powerful trading is, and why the game is balanced around the idea that you should trade for items to have any chance of beating the game. The test of this belief would be to play blue only/self found. I'm not up for that type of punishment.


I just started this game (aka a noob) and havnt traded a thing and didnt die yet still have meriless dom to beat though. I'm 100% positive experienced players can beat this game self found if a noob is about to do it on frist toon.
Git R Dun!
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flounder wrote:
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Shagsbeard wrote:
I have nothing but best wishes for NoRegret and respect what he did and how he did it. What pisses me off is the people, GGG staff included, that use this example as evidence to support what ever claim they want to make about the state of the game.

Well those people are idiots, because NoRegret harshly criticizes glaring flaws in the game throughout his story. Sync, trading, lack of actual endgame, crafting, etc. And a few posts back NoRegret posts about how he is done playing this game, since he's bored of the content and doesn't see any of the big issues ever being addressed.
Wow some of the people on this board these days amaze me. He clearly enjoyed the game and you are putting words in his mouth.

Clearly this thread does discount alot of what the crybaby squad constantly repeats. If this guy gets thru with blues in nemesis with little trading and mostly skill on a mediocre build solo then people can get thru solo selfound using rares and uniques. Rather than blaming drops or desync, look in the mirror to see why you fail...... thats what he was saying.
Good job beating Dom in nemesis, but sadly this doesn't prove the ( you don't need items to play idea you got going ) because this doesn't apply to endgame content, like 75+ maps. You would get obliterated if you ever tried to do any of these maps, and this is the part of the game where you need good items. So yes, you need good gear to play endgame, probably the most important part of this game.
Last edited by Bensene#6982 on Feb 22, 2014, 5:05:32 AM
Started to read because it's interesting to play with magic items max. Then I saw storm call.. ok I read ahead gave it another chance. Then I read 'scrub' 'lousy boss design' and then I gave it up. If you want to bring an interesting story stop calling everyone scrubs and everything bad design, just act normal stop acting like an elitist. It's kinda lame to call things lousy game design if you just stand on th other side of the screen spamming some button. I know it's probably not possible beating the game as melee and magic items only, but calling shit easy while everyone knows many bosses are piss easy as ranged anyway is just stupid.

We need people like you trying these things be we don't need some telling a story while actually calling this a scrub game.
Last edited by leto2626#2588 on Feb 22, 2014, 5:51:32 AM
Haha just found this golden thread today. Great job :)
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Splift wrote:
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flounder wrote:
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Shagsbeard wrote:
I have nothing but best wishes for NoRegret and respect what he did and how he did it. What pisses me off is the people, GGG staff included, that use this example as evidence to support what ever claim they want to make about the state of the game.

Well those people are idiots, because NoRegret harshly criticizes glaring flaws in the game throughout his story. Sync, trading, lack of actual endgame, crafting, etc. And a few posts back NoRegret posts about how he is done playing this game, since he's bored of the content and doesn't see any of the big issues ever being addressed.
Wow some of the people on this board these days amaze me. He clearly enjoyed the game and you are putting words in his mouth.

Clearly this thread does discount alot of what the crybaby squad constantly repeats. If this guy gets thru with blues in nemesis with little trading and mostly skill on a mediocre build solo then people can get thru solo selfound using rares and uniques. Rather than blaming drops or desync, look in the mirror to see why you fail...... thats what he was saying.

He can both like the game and criticize it at the same time. What's so hard to comprehend about that?
Why I left PoE
-Thats what happens with games. You play them till you are bored and leave them maybe revist them once a year.

End game
-I think I made it pretty clear that I think the concept of 'end game' is a fucking joke. 30 years ago video games consisted of a single environment that looped over and over (think pacman) with nothing new ever happening. Thats basically what 'end game' except instead of doing a mildly fun reflex test in a pacman maze you are doing a boring piety run or a shitty map. "end game" is when the developers run out of money for making any new content of the game and put the players in a loop. Most players realize that its just a desperate, low budget attempt, to breath life into the game. A few idiots think thats actually meant to be anything more than filler, anything more than a last resort for bored players with else to do. So it isn't correct to say that 'end game in poe is designed badly'. End game is by definition shitty.
Once you finish PoE and can't get any more enjoyment out of it it's best to leave the game.
Better to leave PoE and have found memories than to turn a beatuiful game into horrible experience.

-Trading
GGG has a hard-on for online economies and so they are going to emphasis it way more than is needed in a game. Trading should never be a primary focus in a video game. EVER! The only purpose of trading is to allow the player to acquire weapons and armor, anything beyound that (flipping, wealth hording, economics) ideally shoudlnt even be in the game. You play video games to do things that you can't do in real life. For instance this is why racing games are about 100+mph car races, futuristic or luxury vehicles, and completly empty streets instead of being about being stuck in traffic driving an economy car. If you truely beleive that trading is more fun than dungeon crawling and monster slaying than learn how to flip items on ebay or how to make a profit from the stock market. Not only are these MUCH MORE COMPLEX economies than PoE's will ever be but they have GREATER REWARD because you get real money.

Given this the best thing GGG can do for trading is to minimize it: Make it take as a little time as possible. Add some sort of auction, anything to speed up the process. Trading exists only to give players a way to have choice of the gear they wear (instead of it being RNG based) and nothing else.


Flaws in PoE
-Poe has tons of flaws. However I think what most people complain about are not flaws.
'balance' issues' isn't really a flaw. So X build is more effective than Y build. That doesnt mean you can't pick Y build. ALL RPGS have imbalances, every single one of them. The only time balance ever becomes an issue is when it becomes as bad a problem as puncture, which would take 5 minutes to kill a single monster. Most of what is wrong with PoE are flaws found in every diablo 2 rip off.

The real flaws in PoE are flaws native to the genre itself: RNG in levels that don't actually produce variety, beautiful environments ruined by trash loot cluttering the ground, portal scrolls and instant log out that weaken tension, having only 1-2 attack abilities the entire game, a trading system that takes way too fucking long to find a buyer/seller. These are the real flaws of PoE and most likely they will never get fixed (because patches do not fix games major problems, see my next point)

What would I like to see for PoE's future?
- Well I don't have much expectations. Patches really don't change games very much. Look at d2's entire 10+ years of patches. What did it accomplish? Some bug fixes, balancing and a few number tweaks. Patches can only refine ideas that are already implemented into the game they can't introduce entirely new design philosophies. To do that you need to make an entirely new game.

For instance they could create a new game that is meant to played single player. Than with no online shenagisn they could create a much deeper combat that isn't limited by lag (hint rip off ys combat style). The way you customize and acquire items would be re-thought since there won't be trading. Something like this could never be done with just a few patches.


I'd really like to see GGG make another game really. They have some very creative people and I think their talent is being wasted making insignificant patches. I don't think we will see this though because the free to play+cash shop model prints money, while actually creating an entirely new experience from scratch and selling it is risky.

Apart from that I think GGG should really like at d3 for inspiration. You can point out many flaws in d3 however it has solved so many problems that no other diablo clone game has been able to address properly (including PoE). The log out/portal scroll cheesing is fixed, characters having simple combat is fixed with a kick-ass skill system that has you juggling 5-6 abilities at a time. You don't really feel like you are just spamming the same ability over and over because every level up you get a new ability or new rune to experiment with, the loot 2.0 system made it so that trash loot never blocks off your view of the enviroment, the npc's handle all the trading so it's painless.

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