Oro's Righteous Fire Marauder [1.2.0]

Hm well. I am running Yalanis ES version of this build.

Have like 7.5k ES with %92 fire resist but still having some issues due to low armour.

So i am thinking to switch my marauder to life version. But tbh, its not very effective in groups ofc. The map modes are like very common like - resist/hp es recover.

As you mentioned its better use it for farming, instead of mapping. Nice build anyway.
what is the lowest possible level to use RF?
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I'm really disappointed with this build. After obtaining lvl 65 and rise of the phoenix with aura's it still not enough to sustain righteous fire. From the looks of things, it requires EVEN MORE points (life nodes) to make this build work. This means more lvl.

The time investing in leveling this build is simply too demanding. Its a shame that you can't enjoy this build into really late in the game.

"
HCMonstrLP wrote:
what is the lowest possible level to use RF?


see above
Last edited by ryukenden#6519 on Dec 21, 2013, 6:14:14 PM
delete me
Last edited by ryukenden#6519 on Dec 21, 2013, 6:13:58 PM
The build is actually able to map very well ( clearing pack and even boss ), but it'll cost so much currency to alch/chaos maps that you cant call it worth ( unless you're ok to spend even more currency to get experience ). Just go for 69, or wathever lvl of map if you just blue them.
Blue map are actually really easy to do if you're bored of acte3 zone. #low map pool builder.

Btw, heard some summoner talking about using dyadus to get the 40% more burning dmg on chilled monsters for their BM's. I'll probably try it someday with RF, since with CwDT + cold snap / ice nova everything get chilled very often, and if i'm not mistaken it's a debuff on monster, so it will affect our degen ( not 100% certain ).

Damage is really not an issue BUT if you can kill most white whithout stopping, or having to go back to finish them, it's better.

Another small thing, with alpha howl i've enough mana to get another aura ( aka Tempest shield ). Not quite sure but it's probably another fire debuff source via EE.

Thank you for the build, i find it extremely fun.
I am just a little frustrated i've been so unlucky with alch map ( 10 map > lvl 70 with mods that i cant do with RF, vulna -max and -regen. Elem weakness not an issue. Cleared a Precinct, easy. ).
Last edited by kiab#7636 on Dec 21, 2013, 6:24:49 PM
"
ryukenden wrote:
I'm really disappointed with this build. After obtaining lvl 65 and rise of the phoenix with aura's it still not enough to sustain righteous fire. From the looks of things, it requires EVEN MORE points (life nodes) to make this build work. This means more lvl.

The time investing in leveling this build is simply too demanding. Its a shame that you can't enjoy this build into really late in the game.


I switched at 65 wihtout issue and I am Templar start so I have 3 or 4 less points towards the build due to wasted points. You should have absolutely no problem.

I did not get the buff% nodes, got Growth and Decay, AND the extra .4% life regen from the Immolation cluster (which I then spec'd out of when I had enough regen for more HP sooner.)

With the above @ 65 I was able to not degen even with a lvl 18 or 19 PoF. If that still doesn't work for you maybe you have too much ES atm or something.

PROTIP:
Don't take Amplify for the 2 points while leveling. I don't even have it @ lvl80.
Last edited by cmarren#2846 on Dec 21, 2013, 8:26:57 PM
I might be completely blind, and i should probably go to bed, but been looking at the build for a long time now, looking at the thread aswell, and i cant figure out what is generation frenzy charges in the build?

and yes, I'm prepairing for inc. flame if is just something completely simple that I missed. Thnx in advance:)
"
Wackofalltrades wrote:
I might be completely blind, and i should probably go to bed, but been looking at the build for a long time now, looking at the thread aswell, and i cant figure out what is generation frenzy charges in the build?

and yes, I'm prepairing for inc. flame if is just something completely simple that I missed. Thnx in advance:)

no worries.
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http://www.poebuilder.com/ - Advanced skill tree builder.
"
kiab wrote:
The build is actually able to map very well ( clearing pack and even boss ), but it'll cost so much currency to alch/chaos maps that you cant call it worth ( unless you're ok to spend even more currency to get experience ). Just go for 69, or wathever lvl of map if you just blue them.
Blue map are actually really easy to do if you're bored of acte3 zone. #low map pool builder.

Btw, heard some summoner talking about using dyadus to get the 40% more burning dmg on chilled monsters for their BM's. I'll probably try it someday with RF, since with CwDT + cold snap / ice nova everything get chilled very often, and if i'm not mistaken it's a debuff on monster, so it will affect our degen ( not 100% certain ).

Damage is really not an issue BUT if you can kill most white whithout stopping, or having to go back to finish them, it's better.

Another small thing, with alpha howl i've enough mana to get another aura ( aka Tempest shield ). Not quite sure but it's probably another fire debuff source via EE.

Thank you for the build, i find it extremely fun.
I am just a little frustrated i've been so unlucky with alch map ( 10 map > lvl 70 with mods that i cant do with RF, vulna -max and -regen. Elem weakness not an issue. Cleared a Precinct, easy. ).


u can use low lvl arctic armor + clarity
I tested this build and i find it somehow very pleasant to play, you just run and grab stuff :P

I don't know if this has been mentionned but for a slight buff (15%) you can place an animate guardian on your redbeak and throw in it a leer cast helmet (and whatever shitty unique you get)

As soon as you will switch, the guardian will disapear but will be saved so it will be ready for the next precast :)

It's a free buff as long as you have one of those leer cast mask you would throw away :)


This can be enhanced (x6) in team group if all your party have it in switch also ^^

(you might even gain a 165% dmg boost if each member of 6 party use a leercast + has an animate guardian leer cast while you precast your RF... but that might be a hassle to setup :] )
Last edited by Vachy#7066 on Dec 22, 2013, 10:26:05 AM

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