Oro's Righteous Fire Marauder [1.2.0]

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mustafa2812 wrote:
How hard was it to get off color on the blood dance boots? I'm hesitant to try this because of how difficult it looks. I got lucky with RRRG on my alpha's howl but 4 off color in the correct color type seems like a nightmare. Maybe I will just use cyclone in that slot instead of CwDT and all that.


Believe it or not I got it in only 80 chroms lol, but that was ungodly amounts of luck. Normally it'd probably take around 1000 or so. I would recommend just getting B-B-R-G and calling it a day until you have a lot of chromatics to spare.

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davc1234567890 wrote:
reasion why you dont use inner force nodes?


Inner Force and Holy Strength increase the damage Righteous Fire does to YOU, so it's bad news bears.

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Regtrag wrote:
Excuse me for asking, but it is better to use Doon Cuebiyari or Divinarius? In which case there will be more damage?


Well your RF won't be effected by either if you do the dual redbeak swap. The only other spell you cast is Discharge, which doesn't really need anything to kill totems. If you don't use Aurumvorax, then Divinarius is the next best choice.
I really think you should use Cyclone, being able to spin THROUGH mobs and burn them makes clearing so much easier. Instead of having to run around and zigzag through and around mobs, you just spin through a pack. And with [any] form of Lightning/Cold Damage on Accessories you'll easily trigger EE for 1.5x extra Damage.

There's really no downside, aside from Sockets used, to using Cyclone, and I think it's well worth it. ^.^

Personally, I don't use the Dual Redbeaks thing, since I find it too much of a hassle. My RF DPS with Searing Touch is 22k, with Dual Redbeaks it's 27.7k. So yeah.. Is it really worth the hassle? What if a rogue mob oneshots you while low from the Redbeak swap? >_<
IGN: Golem_Antsy, Harvest
Last edited by Sheriff_K#3938 on Dec 20, 2013, 11:21:40 AM
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Oroboro wrote:
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mustafa2812 wrote:
How hard was it to get off color on the blood dance boots? I'm hesitant to try this because of how difficult it looks. I got lucky with RRRG on my alpha's howl but 4 off color in the correct color type seems like a nightmare. Maybe I will just use cyclone in that slot instead of CwDT and all that.


Believe it or not I got it in only 80 chroms lol, but that was ungodly amounts of luck. Normally it'd probably take around 1000 or so. I would recommend just getting B-B-R-G and calling it a day until you have a lot of chromatics to spare.

"
davc1234567890 wrote:
reasion why you dont use inner force nodes?


Inner Force and Holy Strength increase the damage Righteous Fire does to YOU, so it's bad news bears.

"
Regtrag wrote:
Excuse me for asking, but it is better to use Doon Cuebiyari or Divinarius? In which case there will be more damage?


Well your RF won't be effected by either if you do the dual redbeak swap. The only other spell you cast is Discharge, which doesn't really need anything to kill totems. If you don't use Aurumvorax, then Divinarius is the next best choice.


Everything is clear, continue to use Divinarius. Thanks for the answer.
Since I am not using a Kaoms, I think I will use cyclone as well. Seems a lot more reliable for procing EE and with Life Gain on Hit it seems like a really great survivability option.
This is going to be my setup

4L RRRG (Alpha’s Howl) – Grace, Purity of Fire, Vitality, Reduced Mana
3L (Rise of the Phoenix) RRR – CwDT, Enduring Cry, Molten Shell
3L (Aurumvorax) BBR – Discharge, Concentrated Effect, Blood Magic
4L (gloves) BBBR – Righteous Fire, Concentrated Effect, Increased AOE, Increased Burning Dmg
4L (chest) BBRR – CwDT, Decoy Totem, Vulnerability, Increased AOE
4L (The Blood Dance) GGRR – Cyclone, Faster Attacks, life gain on hit, Blood Magic

Rings and Amulet: Get at least some lightning or cold damage for cyclone. Get some rarity to counteract the reduced rarity.

I wish there were better options for CwDT but I guess Decoy Totem and Molten Shell are alright even at lower levels. Overall I feel happy about this decision. Aside form the Alpha's howl it allows me to still use all the right gems without having to spend tons of chroms and it gives me more survivability options than the vanilla build. Of course if I had a Kaoms I would go that route but I believe this is the best route for having chest sockets open.
Domination IGN: The_Bloody_Fist and Aurora_Temptus
http://poexplorer.com/ - Forum Item Search
http://exilestats.com/ex/ - Approximate currency exchange rate.
http://www.poebuilder.com/ - Advanced skill tree builder.
Last edited by mustafa2812#0768 on Dec 20, 2013, 1:38:40 PM
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Sheriff_K wrote:
I really think you should use Cyclone, being able to spin THROUGH mobs and burn them makes clearing so much easier. Instead of having to run around and zigzag through and around mobs, you just spin through a pack. And with [any] form of Lightning/Cold Damage on Accessories you'll easily trigger EE for 1.5x extra Damage.

There's really no downside, aside from Sockets used, to using Cyclone, and I think it's well worth it. ^.^

Personally, I don't use the Dual Redbeaks thing, since I find it too much of a hassle. My RF DPS with Searing Touch is 22k, with Dual Redbeaks it's 27.7k. So yeah.. Is it really worth the hassle? What if a rogue mob oneshots you while low from the Redbeak swap? >_<


I don't like cyclone on this build because:
1. It makes the build desync immune to nothing but desync.
2. It is pretty damn unnecessary, since everything dies in seconds and you regen insanely quickly.

Also, the dual redbeak thing isn't too big of a hassle. It takes a couple of seconds to do for a huge DPS increase and IMO it's worth it.
anyone wanna sell max level purity of fire or vitality

add me omurku
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Oroboro wrote:
"
Sheriff_K wrote:
I really think you should use Cyclone, being able to spin THROUGH mobs and burn them makes clearing so much easier. Instead of having to run around and zigzag through and around mobs, you just spin through a pack. And with [any] form of Lightning/Cold Damage on Accessories you'll easily trigger EE for 1.5x extra Damage.

There's really no downside, aside from Sockets used, to using Cyclone, and I think it's well worth it. ^.^

Personally, I don't use the Dual Redbeaks thing, since I find it too much of a hassle. My RF DPS with Searing Touch is 22k, with Dual Redbeaks it's 27.7k. So yeah.. Is it really worth the hassle? What if a rogue mob oneshots you while low from the Redbeak swap? >_<


I don't like cyclone on this build because:
1. It makes the build desync immune to nothing but desync.
2. It is pretty damn unnecessary, since everything dies in seconds and you regen insanely quickly.

Also, the dual redbeak thing isn't too big of a hassle. It takes a couple of seconds to do for a huge DPS increase and IMO it's worth it.


If I had a Kaoms I wouldn't use cyclone, but with the extra sockets, I can't see any other skill being better honestly.
Domination IGN: The_Bloody_Fist and Aurora_Temptus
http://poexplorer.com/ - Forum Item Search
http://exilestats.com/ex/ - Approximate currency exchange rate.
http://www.poebuilder.com/ - Advanced skill tree builder.
"
mustafa2812 wrote:
"
Oroboro wrote:
"
Sheriff_K wrote:
I really think you should use Cyclone, being able to spin THROUGH mobs and burn them makes clearing so much easier. Instead of having to run around and zigzag through and around mobs, you just spin through a pack. And with [any] form of Lightning/Cold Damage on Accessories you'll easily trigger EE for 1.5x extra Damage.

There's really no downside, aside from Sockets used, to using Cyclone, and I think it's well worth it. ^.^

Personally, I don't use the Dual Redbeaks thing, since I find it too much of a hassle. My RF DPS with Searing Touch is 22k, with Dual Redbeaks it's 27.7k. So yeah.. Is it really worth the hassle? What if a rogue mob oneshots you while low from the Redbeak swap? >_<


I don't like cyclone on this build because:
1. It makes the build desync immune to nothing but desync.
2. It is pretty damn unnecessary, since everything dies in seconds and you regen insanely quickly.

Also, the dual redbeak thing isn't too big of a hassle. It takes a couple of seconds to do for a huge DPS increase and IMO it's worth it.


If I had a Kaoms I wouldn't use cyclone, but with the extra sockets, I can't see any other skill being better honestly.


leap slam works good too... (+no desync)
IGN : FlatBuffalo
new KAOM's fire damage is spell damage right? and no benefit for RF?
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rasmon wrote:
new KAOM's fire damage is spell damage right? and no benefit for RF?


No. It's fire damage, so it effects RF.

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