[Nemesis] Tree Update 1.0.3! Knight Of Fire (Righteous Fire + Cyclone Marauder)
u respec out of Unwavering thought u weren't going to do that because it helps wit desynce
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Sic build dude! I had considered something like this a few months back before I quit playing. Now that I see you have managed to make it work I'm going to attempt this on my own. I think I'll take the harder route with a Scion. Good job, cheers!
Last edited by TheCrimsonBlade86#6537 on Dec 9, 2013, 3:26:19 PM
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Hi,
I really like the build as i enjoy cyclone and was looking for something like this. Im curious will you be ending up going towards IR as you level? |
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" thats weird cyclone+life on hit isnt helpin u to stay alive i have no problem running this build im even able to run RF witout having the lvl 17 gems that he says is required and cyclone and life on hit keeps me alive perfectly fine |
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" While testing, I didn't have the links for Faster attacks, and hadn't gotten Berserking. .should be better when I get those. |
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" Those resists are very important. 180% total is crazy! 1. This build needs to be WAY overcapped on resists (especially fire) to avoid getting insta-gibbed when you're hit with flammability or elemental weakness. 2. Saves orbs on buying tri-res gear 3. Lets me get gear with chaos res 4. Has a marginal amount of life-on-hit 5. The DPS of cyclone isn't important. RF makes things die before I even have a chance to swing at them. Soul taker would allow me to run blind instead of blood magic on my cyclone but I would need a ton of other resists coming from my gear to compensate. Just can't afford it :( " It's not just the flat HP. Rare belts give more resists and this build needs to be overcapped. " I respecced out of US for a few reasons: 1. Lets me take advantage of evasion from grace 2. Enfeeble is used to its full effect (lowered accuracy on enemies) 3. Frees up more skill point nodes But ultimately I decided that this build can afford to be desynced a little more. It's built like a ****ing brick. " I doubt I will. I value evasion more than armor especially since I use enfeeble. I prefer to get my physical reduction from endurance charges (which increases my life regen too) Last edited by Rumthorp#7442 on Dec 9, 2013, 5:39:57 PM
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1) A bit of explaining about gems + links would be good.
2) "What to take first" skill tree could be nice. 3) Why not show a few other stuff in your video? - Armour - Evasion - Regan rate - Cyclone DPS etc.. 4) Is anything going to change in this build now when 1.0.3 is coming? Bringing in a bunch of new stuff to the righteous's advantage.. Because I will be wasting like 2ex to respec everything. Not to mention the cost of the items. Want to know if I should wait.. Last edited by Omga4000#3111 on Dec 9, 2013, 6:46:07 PM
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Why did you specifically go for both Cold AND Lightning to trigger Elemental Equilibrium? As far as I understand it, that wouldn't stack EE, you'd just have one overwrite the other, Fire would remain -50%.
How feasible do you think a Max Block build would be? Since I find that Block is the best way to go for Mitigation and such, you could easily get Max Block by sacrificing a few Life Nodes. Do you think that'd be worth it? What about on a character that doesn't have anywhere near as much life as you (No Kaom's)? EA IGN: Man_Screams_At_Skeleton
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" I'm curious, why don't you pick up Elemental resists with shields? is it because you have items which get you to the resists that you want? Because it could be cheaper right to pick up Ele Resist with shield. |
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what spells and wepon u guys useing leveling this thing up?
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