[Strongest Solo Variation: Projectile Madness Spectres] LMP/GMP Ice Spear 2x Totem 2x Curse 3x Traps
Edit: nevermind
Last edited by _Bowser_#7241 on Jan 24, 2013, 8:21:14 PM
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For the witch CI build what are best choices to take for the bandit quest on each difficulty?
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" read the part where i explain leveling IGN: hyperculler (torment)
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In the first build you link you take early increased attack speed up to Savant, in your levelling guide you've taken the Spell Crit Chance nodes, which do you actually recommend? Or do you respec at some point?
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There's something wrong with your first link for the witch version with CI.
" Notice 'Unnatural Calm' is selected but the nodes leading to it are not. If you deselect it, you can't re-select it. Something with the build link is off. |
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Nevermind
Last edited by renroval#5813 on Jan 25, 2013, 12:02:18 AM
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So honest and serious question:
Totems do 40% less damage and 30% slower casts. You dual totem so you can't cast other spells (other than curses). Wouldn't this be really low dps overall? It says HIGH DPS...how so now? |
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" i dont know dude. you got me this time. IGN: hyperculler (torment) Last edited by hypershatter#4607 on Jan 25, 2013, 12:34:16 AM
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So can this build handle bosses easily? You have no minions and I doubt anyone can tank most bosses in merciless. How do you handle bosses with this build?
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" well, if you concider that it doesnt cost you any more mana once you put the totem down, and does a steady stream of quite high dps, there are a few other things to concider... *you dont have to stop casting your ice spear to cast curses *you are much safer as you can better avoid mobs and be mobile for fights, rather than planted in one spot *you are now free to cast things like fire trap, bear trap, and other traps/mines which can do a significant amount of damage just a few things to consider.. IGN: shredR
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