[Strongest Solo Variation: Projectile Madness Spectres] LMP/GMP Ice Spear 2x Totem 2x Curse 3x Traps

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crunchz87 wrote:
yup I think this spectre deals more damage than the spear itself, they go well together, freeze them and kill them, my only problem is keeping my spectre alive in maps, any tips on keeping them alive? running 1 hp pot for minions now, and minion hp support +12% but havnt gotten the minion nodes yet


12% gem means its not lvled. my lvled gem is 45% atm, with the 3 nodes total at 75%. Pretty big difference.

If you are constantly pre-potting, playing smart and following the guides tips and the spectres still die, well theres not much you can do but get better ones.

The sentinels from solaris 2 is i think lvl 62, mobs you do in maps start at 66 and goes to 70+, while they are extremely good for DPS they are gona get outmatched eventually.

I usually pick up the following spectres when my sentinels die. Usually i find them in my maps otherwise my spectres wouldnt die in the first place.

(all of them works well with LMP, hence the reason i picked LMP support due to compatibility with almost everything except the arc ladies)

its really fun to pick and choose spectres, play around with it.

in somewhat order of importance:

-alchemists, flame bombers
-tentacle titties (these are rare)
-things that shoot projectiles (casters, rangers)
-arc ladies, they spam lightning thorns on everything (totems, skele, you, etc.)
-flame golems
-sea witches (their tidal waves works like freezing pulse when LMP, overlap great dmg)
-cobras and other projectile things
IGN: hyperculler (torment)
Last edited by hypershatter#4607 on Feb 23, 2013, 1:42:34 AM
yeah maybe Ill see the diff when I start with lord of the dead when I lvl, how about chains instead of LMP? Im using chains especially on maps that have narrower spaces ie. dungeon crypts for 66 and etc
IGN: flaxburn
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crunchz87 wrote:
yeah maybe Ill see the diff when I start with lord of the dead when I lvl, how about chains instead of LMP? Im using chains especially on maps that have narrower spaces ie. dungeon crypts for 66 and etc


Chain cannot work with fork or anything that pierce
IGN: hyperculler (torment)
what bandit rewards should i get?
Can't quite find the gear to test this, but have you tried the fire doggy things (docks) with some sort of life steal gem? Their DPS is off the charts (and increased more by curses) and with some skele spam it's easy to have enough decoys. Furthermore, would their range increase if you paired them with a faster projectiles gem? So much to test, so little gear... :[
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Fell_MTK wrote:
what bandit rewards should i get?

read the 1 post ?
Last edited by IdI#0805 on Feb 23, 2013, 4:21:16 AM
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IdI wrote:
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Fell_MTK wrote:
what bandit rewards should i get?

read the 1 post ?


i did.. the time you wasted writing this you could have answered my question..


but never-mind.. the answer was only on the classic build..
Last edited by AtomicCB#4739 on Feb 23, 2013, 5:43:14 AM
where did you get third spectre? one from spectre gem, one from bones of ullrs, and third?

Edit: oh yeah "additional spectre" passive.. :)
Last edited by blankd#6209 on Feb 23, 2013, 5:21:29 AM
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Terrornoid wrote:
Can't quite find the gear to test this, but have you tried the fire doggy things (docks) with some sort of life steal gem? Their DPS is off the charts (and increased more by curses) and with some skele spam it's easy to have enough decoys. Furthermore, would their range increase if you paired them with a faster projectiles gem? So much to test, so little gear... :[

I've used them a fair bit as spectres, but they die a lot easier than the longer range spectres, just 'cause they go running up into harm's way. Alchemists/incinerators and flame sentinels are definitely my favorite. I tend to be using projectile weakness as one of my curses so tentacle titties are really good too.
Last edited by magicrectangle#3352 on Feb 23, 2013, 5:27:03 AM
Gonna try out this spectre variation, seems strong.
IGN: Tultatulloo
Last edited by Puunake#5695 on Feb 23, 2013, 5:29:21 AM

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