(Nov 3 - Euro-friendly) Three-hour Solo Turbo Hardcore Ladder Race

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tonetta wrote:
Only if you fail to kill them or always?


That was the rumor yes.
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duolc wrote:
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NotThat wrote:
I propose the turbo race be changed into 3.5h or even 4h race to encourage players to progress into cruel rather than stay in western forest normal, which was the dominant strategy in the previous race.

gl all.


I remember Chris or Jonathan saying you weren't going to get experience from the suicide guys in western but can't find it in the patch notes. That would change the situation quite a bit.


Currently they still give experience. For the record, removing the experience gain from suicide mobs that blow up is a change I oppose. I think it makes sense that they give xp, that it is not abusable by players in bad ways, and that you'll open up a can of worms in maps if players are missing out on experience by not killing in time every single suicide mob before it blows up. Just consider suicide mobs on maps that have 'monsters cannot be stunned' mod. That would be terrible waste.


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tonetta wrote:
the panda guy just want to have cruel ledge only events D:


Farming cruel ledge starting from 2h30m is infinitely better than farming western forest normal from 1h10m.
I wish progressing into cruel act2 was the dominant strategy in 3h races more than anyone. But the turbo situation is worse than the normal 3h one, is more easily fixable, and is more off from what I believe to be the desired situation where players complete all the quests and fight vaal in the allotted timespan, rather than play a tiny bit more than half the game, and then run around in circles for almost two thirds of the race.
My Marauder 3 hour race video guide - http://www.pathofexile.com/forum/view-thread/52146
XP rate for different areas - http://www.pathofexile.com/forum/view-thread/53056
Necros are already bad enough with their endless streams of no-xp, no-drop revives. We dont need even more monsters that are completely worthless. Pandas comment about it messing with maps is correct too.

Anyway i dont see players farming western/bridge/waterfall instead of progressing to cruel as a problem. Its only the best course of action if there have been time-wasting issues along the way, and hitting cruel with an hour or so left will easily defeat any amount of normal farming.
IGN: KoTao
a quote from the future

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NotThat wrote:
I wish progressing into ruthless act1 was the dominant strategy in 4h races more than anyone. But the turbo situation is worse than the normal 4h one, is more easily fixable, and is more off from what I believe to be the desired situation where players complete all the quests and fight merveil in the allotted timespan, rather than play a tiny bit more than half the game, and then run linearly for almost half of the race.


with longer race, don't you think it would still end up with everyone farming the same areas, with few trying to push further but losing ground before reaching the next "farming area"? it seems to me that the problem is more like having some areas that are too easy/efficient to farm.
what if there was a race where the only thing that matters was the progress made and not the xp, like what would be the downside?
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KoTao wrote:
Anyway i dont see players farming western/bridge/waterfall instead of progressing to cruel as a problem. Its only the best course of action if there have been time-wasting issues along the way, and hitting cruel with an hour or so left will easily defeat any amount of normal farming.


Turbo races, not regular ones. As far as I know only one other person and myself have beaten Vaal in a turbo 3h race so far. I entered cruel after 2h 23min, and that was with having bought 10% move speed boots from the vendor after killing hillock. I think it's safe to say entering cruel with 1 hour to go will be extraordinary difficult. Not only that but it is very risky to try to get to cruel, and by doing act2 quests you put your character in great danger. Compare that to hopping right into western forest, which has very little risk to it, and will probably get you the demigod.



The turbo races are in great danger of becoming almost 2 hour western grind fests every time, and that is not something I wish to see, and wouldn't enjoy taking part of.
My Marauder 3 hour race video guide - http://www.pathofexile.com/forum/view-thread/52146
XP rate for different areas - http://www.pathofexile.com/forum/view-thread/53056
Last edited by NotThat#3595 on Nov 1, 2012, 11:30:16 AM
If there was a one more ledge or western forest style farm zone after vaal ruins or something (level 23-24 or so), it would encourage me as non-marauder to go through sins and weaver at least. Progress up to cruel ledge just takes too long for classes like ranger, shadow, witch atm (at least in turbo but bit the same in normal too). Or like panda said, the race should last at least 30 min more (in turbo).
IGN: Rollface
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NotThat wrote:
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KoTao wrote:
Anyway i dont see players farming western/bridge/waterfall instead of progressing to cruel as a problem. Its only the best course of action if there have been time-wasting issues along the way, and hitting cruel with an hour or so left will easily defeat any amount of normal farming.


Turbo races, not regular ones. As far as I know only one other person and myself have beaten Vaal in a turbo 3h race so far. I entered cruel after 2h 23min, and that was with having bought 10% move speed boots from the vendor after killing hillock. I think it's safe to say entering cruel with 1 hour to go will be extraordinary difficult. Not only that but it is very risky to try to get to cruel, and by doing act2 quests you put your character in great danger. Compare that to hopping right into western forest, which has very little risk to it, and will probably get you the demigod.



The turbo races are in great danger of becoming almost 2 hour western grind fests every time, and that is not something I wish to see, and wouldn't enjoy taking part of.

You entered cruel ledge after the 2:30 mark, which is well past the general time where its profitable compared to normal farming, and still came within 1/10 level or so of beating the #1 who had been in western for almost 2 hours. If anything that shows that a player who makes a tiny bit of improvement on your time (no idea what areas/bosses/issues slowed you down here) will pretty much force the competition to also attempt cruel since players planning a purposeful western/bridge rush will essentially be giving up and will only see demigods when all their more ambitious competitors die.

Also if you note on that graph, i come into a2 way behind 10th place, yet surge to 3rd well before the end- product of doing some of those dangerous a2 quests, whos risks are often worth the rewards, much like the rush to cruel.

Of couse turbo is relatively new, so it may be a little while longer before cruel runs are reliable or common. Or it may never reach that point (issues like brutus being a giant coinflip certainly dont help here) in which case perhaps western/bridge rushes are the future of turbo, or perhaps turbo has no future.


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grindis123 wrote:
If there was a one more ledge or western forest style farm zone after vaal ruins or something (level 23-24 or so), it would encourage me as non-marauder to go through sins and weaver at least. Progress up to cruel ledge just takes too long for classes like ranger, shadow, witch atm (at least in turbo but bit the same in normal too). Or like panda said, the race should last at least 30 min more (in turbo).

Waterfall cave, specifically the area between the entrance to level 2 and the waypoint. Better than western or bridge if you make it there early enough, and can be reached much sooner and safer than cruel ledge.
IGN: KoTao
Last edited by KoTao#4717 on Nov 1, 2012, 3:22:25 PM
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KoTao wrote:

Waterfall cave, specifically the area between the entrance to level 2 and the waypoint. Better than western or bridge if you make it there early enough, and can be reached much sooner and safer than cruel ledge.


I kinda disagree, since its bit of a trek to get there from vaal ruins and while its better than western, the time it takes to get there negates the benefit, since western is almost instant access in act 2. At least to me it feels like its not worth going there in turbo atm.
IGN: Rollface
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Stretch163 wrote:
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BazzV5 wrote:
Hmmmmm......6:00AM for the aussies. :(


The same people winning and no on else can even get near them as they play all the time and no 1 else has a chance.(same solo same groups)

Anyone who says they do are just dreaming.



I did my first race last week it even was turbo and I had no clue what to do.

I managed to place 16th as far as I can remember, if I played a Shadow I would've been 2nd in my class.

So I'm not sure it's always the same people winning or at least you can beat them.

For the time zones ... it's really hard to make it work for all people.

Edit: But I guess making it account specific would work, although it would way less fun.
Like you have to whole weekend to start your clock and from that time on you have 3h to max out your character. At the end of the weekend the prizes are allocated.

You will be playing absolutly alone in solo races which might be boring.
Last edited by Saviouress#6995 on Nov 1, 2012, 4:45:37 PM
KoTao, regarding the "not sure what slowed you down" comment. 60% faster attack/cast/movement speed pretty much makes everything slower, just some things more than others. Also, that was the run with the most numerous almost-deaths I ever had in a 3h race. It's definitely not trivial thing to do. Can it be improved? Sure. But I think it was a solid run with 10% movement from start. The risk-reward balance is way off if someone is expected to go through all that and better just to beat someone who goes to western with no risk past act 1.
My Marauder 3 hour race video guide - http://www.pathofexile.com/forum/view-thread/52146
XP rate for different areas - http://www.pathofexile.com/forum/view-thread/53056

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