(Nov 3 - Euro-friendly) Three-hour Solo Turbo Hardcore Ladder Race

Standard rules for league events apply. Please click this link if this is your first race event.

Duration: Three hours
Hardcore: Yes
Partying: No - Solo
Modifiers: Turbo - Monsters move, attack and cast 60% faster
Start time: 8am NZ time, Saturday Nov 3 (12noon Friday, Pacific Time).

There are two events this weekend. This one is at a European-friendly time and is a solo turbo event. The other event is at the normal time and has partying enabled.

Top Prizes:
The top five players of each class by experience will receive prizes.
  • #1 player of each class: Demigod's Presence (Unique Amulet), 36 random currency items (see list in the rules post)
  • #2 player of each class: 30 random currency items
  • #3 player of each class: 24 random currency items
  • #4 player of each class: 18 random currency items
  • #5 player of each class: 12 random currency items


Prizes for reaching specific levels and staying alive:
  • Level 32: 35 random currency items
  • Level 31: 33 random currency items
  • Level 30: 31 random currency items
  • Level 29: 29 random currency items
  • Level 28: 27 random currency items
  • Level 27: 25 random currency items
  • Level 26: 23 random currency items
  • Level 25: 21 random currency items
  • Level 24: 19 random currency items
  • Level 23: 17 random currency items
  • Level 20-22: 15 random currency items
  • Level 18-19: 13 random currency items
  • Level 16-17: 11 random currency items
  • Level 14-15: 9 random currency items
  • Level 12-13: 7 random currency items
  • Level 10-11: 5 random currency items


Quest Prizes:
The first player to complete each of these quests wins the prize listed.

  • Normal difficulty Hillock (Twilight Strand): 18 random currency items
  • Normal difficulty Medicine Chest (Tidal Island): 18 random currency items
  • Normal difficulty Fairgraves (Ship Graveyard): 18 random currency items
  • Normal difficulty Deep Dweller (Flooded Depths): 18 random currency items
  • Cruel difficulty Hillock (Twilight Strand): 24 random currency items
  • Cruel difficulty Medicine Chest (Tidal Island): 24 random currency items
  • Cruel difficulty Fairgraves (Ship Graveyard): 24 random currency items
  • Cruel difficulty Deep Dweller (Flooded Depths): 24 random currency items


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive the listed currency items for that area.

  • Normal difficulty Fetid Pool: 27 random currency items
  • Normal difficulty Old Fields Cave: 27 random currency items
  • Normal difficulty Dread Thicket: 27 random currency items
  • Cruel difficulty Fetid Pool: 27 random currency items
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I am not here for this week, so I am officially approving this event. Chris, I allow you to run this event. You can even have it run for 3 hours if you want

Dont worry Chris, No thanks required
Thanks Metro, and Chris too,) will be trying out for this one
"
Freewendy wrote:
Thanks Metro, and Chris too,) will be trying out for this one
No problem, I can be very generous some weeks.
Hmmmmm......6:00AM for the aussies. :(
OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI
CB: BazzVtwo - 73 Dual Spork Totem/LS Templar
CB: BazzVseven - 76 Lightning Strike Mara
CB: BazzVfive - 78 Lightning Strike Mara
I propose the turbo race be changed into 3.5h or even 4h race to encourage players to progress into cruel rather than stay in western forest normal, which was the dominant strategy in the previous race.

gl all.
My Marauder 3 hour race video guide - http://www.pathofexile.com/forum/view-thread/52146
XP rate for different areas - http://www.pathofexile.com/forum/view-thread/53056
"
NotThat wrote:
I propose the turbo race be changed into 3.5h or even 4h race to encourage players to progress into cruel rather than stay in western forest normal, which was the dominant strategy in the previous race.

gl all.
Im sorry, Im not approving that this time. Maybe I will make it longer next time. Your suggestion is appreciated though
"
NotThat wrote:
I propose the turbo race be changed into 3.5h or even 4h race to encourage players to progress into cruel rather than stay in western forest normal, which was the dominant strategy in the previous race.

gl all.


I remember Chris or Jonathan saying you weren't going to get experience from the suicide guys in western but can't find it in the patch notes. That would change the situation quite a bit.
"
BazzV5 wrote:
Hmmmmm......6:00AM for the aussies. :(



Not 1 race has been at a friendly time for the minority (unless of course you include the week races which boosting is allowed in and dont have a chance of winning anything anyways.). Living in asia.

So again 2.am brilliant timing. Some people do have lives and familys although i know that does not matter to the majority of people playing this game.

All these races are being based around social times for other countries which is great for them but leaves other people with no chance. So yet again no chance of winning anything and with all the boosting in normal week and month race no chance to win anything there either.

A pattern is developing here. Whats the point in giving 1 person everytime they win a race a Demigods.....

Apart from the obvious fact of being able to sell them for mass amounts of currency when OB hits.

These should ne made account specific.

The same people winning and no on else can even get near them as they play all the time and no 1 else has a chance.(same solo same groups)

Anyone who says they do are just dreaming.
Its only money. May as well spend it here.

Buy beta.

Please Do Not PM me if you have no sense of humour as to what i say on forums.
"
duolc wrote:
"
NotThat wrote:
I propose the turbo race be changed into 3.5h or even 4h race to encourage players to progress into cruel rather than stay in western forest normal, which was the dominant strategy in the previous race.

gl all.


I remember Chris or Jonathan saying you weren't going to get experience from the suicide guys in western but can't find it in the patch notes. That would change the situation quite a bit.


Only if you fail to kill them or always?

also, the panda guy just want to have cruel ledge only events D:
Last edited by tonetta#6745 on Nov 1, 2012, 4:22:23 AM

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