We players want an auction house

"
ScrotieMcB wrote:

Trading should be just as much a skill-tester as farming. Which means: it shouldn't be a cakewalk. If anything, it needs to be made considerably more difficult than it is now.


Which is not going to happen until GGG makes the game less trade reliant. Believe it or not, if you force people to do something (trading), they get better at it, it becomes easier for them, they familiarize themselves with prices and everything starts normalizing, which is what I just spent the past few pages explaining, and what you fail to accept (even though its backed up in reality).

If you want to make trading difficult, make it scarce. The only reason bartering existed, and worked in D2, was because almost no one really traded outside of their group of friends, the game could be played almost completely self found
He does bring up a good point of equality.
I'm curious as what this applies to.

In terms of trading items, how are people's efforts wasted?
Crafting gear will always be expensive. However top end items will be dictated by the prices sellers provide

Finding "good gear" will be easier to spot when looted, easier to trade, and faster for results.

I think the game is directed to be more friendly to hardcore players, and less friendly to casual or moderate players.

You have to do too much to find out good mods on items, figure out what items are worth, and even longer to trade items.

As a solo player, I'm not fond of having to grind instances for gear with no results.
Item rarity does help a little, but the problem relies on no class based drops, and too much item diversity.

I don't see how the game provides either equality.

-------
What I'd like to see on loot drops is a lower level limit on finding gear.
For instance like -5 levels of the zone you are in.
That way there is no chance of lower level garbage items being dropped, and more rewarding for farming zones.
But this is a new topic entirely, which I'm not going talk about here.
"The absence of evidence is not the evidence of absence."
Last edited by Hixxie#2252 on Nov 18, 2013, 7:47:24 PM
I want auction house too; or at least there should be a better trading system.
"
deteego wrote:
"
ScrotieMcB wrote:

Trading should be just as much a skill-tester as farming. Which means: it shouldn't be a cakewalk. If anything, it needs to be made considerably more difficult than it is now.
Which is not going to happen until GGG makes the game less trade reliant. Believe it or not, if you force people to do something (trading), they get better at it, it becomes easier for them, they familiarize themselves with prices and everything starts normalizing, which is what I just spent the past few pages explaining, and what you fail to accept (even though its backed up in reality).
You should reread; I accepted it. (And it's not some recent edit, either.)

Although in this case, when I say "make trading more of a skill-tester," I mean making it more resistant against time spent.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Nov 18, 2013, 10:40:07 PM
My point is, and I want to reiterate this, is taht GGG can't do anything practical to limit peoples access to information to make trading harder. There only 2 paths for GGG

1. Accept that they have to maintain an online economy, accept the huge variance in items (and not do anything about it), accept the very steep gear checks that happen in merc, and hence accept that a AH style system will happen as a result of this
2. Try and maintain GGG's original version where trading is minimal and its done by bartering, and the only realistic way for GGG to do this is to make the exiles more self reliant (that is, able to progress more without resorting to trading). This can be done by removing some RNG, adding in goals (similar to races, you get a number of points and then you get an item, except goals can work differently, such as skewing GGG's random seeds to give a higher chance of getting an item you want), etc etc etc
"
vixien wrote:
No, "We" players don't. In future topics, please leave me out of your over generalized statements. Thank you.
Please do not try to speak for the community. I think the ppl who want an AH are a very small portion of the community.

I will admit that the current trade system is a bit flawed by we all know what an AH does to ARPG's. We got empirical evidence of this with D3. I would prefer a better way for players that are online to list specific items they want to sell while they are in game, but not the garbage pile that an AH becomes. The trade chat obviously is not a good way to trade. Its all spam, and its even hard to hover over items to see their stats without the chat running away from you.

All we really need is something similar to what D2 had without turning the public parties bored into a giant spam fest as well. A separate part of the community board in game where players can create a public party with the name of their trade so ppl who want to buy can join their game would be more than enough.

But this is just my idea, I do not speak for the entire community.
"
A separate part of the community board in game where players can create a public party with the name of their trade...

You are suggesting this crap?



I'm tired of seeing this already.
This does not help.

------------
Look.

Players are using public parties to use it as a proxy Auction house / Trade Hub.
Players are using poe.xyz as an Auction house / Trade hub.

Trade channels are spammed and not viable for finding good items for most players.
The forums are spammed and not viable for manually searching for items.
The forums are clunky and tedious for organizing and posting trade threads.

It takes so long for players to get any sort of offer or trade completed. (From the time of post to the time of the offer)

What more evidence do you want? What more do you need?

Players had outcried for sooooooo long to add a different loot system.
And eventually GGG opened up their minds to the idea.
I see no more threads complaining about the loot system.
None.

Players want some sort of central trade hub.
And we are not getting it. We are voicing our complaints to no avail.
We will continue to voice our complaints until something is done about it.

No amount of negative arguments and theoretical what-if scenarios are going to change this.
If you want to have a discussion, give hard facts and evidence. Not biased opinions.
----------------
GGG can settle this matter once and for all.
Add a front page poll.

Keep the poll open for, I don't know, 2-3 weeks.
Players can only vote if they have one, level X character. One vote per account.
"The absence of evidence is not the evidence of absence."
Last edited by Hixxie#2252 on Nov 19, 2013, 12:25:44 PM
It doesn't much matter what players think. GGG have the economic data and we don't. They are going to base their decision on those data. Otherwise we end up with broken economies much faster.
"
Krinny wrote:
"
A separate part of the community board in game where players can create a public party with the name of their trade...

You are suggesting this crap?



I'm tired of seeing this already.
This does not help.

------------
Look.

Players are using public parties to use it as a proxy Auction house / Trade Hub.
Players are using poe.xyz as an Auction house / Trade hub.

Trade channels are spammed and not viable for finding good items for most players.
The forums are spammed and not viable for manually searching for items.
The forums are clunky and tedious for organizing and posting trade threads.

It takes so long for players to get any sort of offer or trade completed. (From the time of post to the time of the offer)

What more evidence do you want? What more do you need?

Players had outcried for sooooooo long to add a different loot system.
And eventually GGG opened up their minds to the idea.
I see no more threads complaining about the loot system.
None.

Players want some sort of central trade hub.
And we are not getting it. We are voicing our complaints to no avail.
We will continue to voice our complaints until something is done about it.

No amount of negative arguments and theoretical what-if scenarios are going to change this.
If you want to have a discussion, give hard facts and evidence. Not biased opinions.
----------------
GGG can settle this matter once and for all.
Add a front page poll.

Keep the poll open for, I don't know, 2-3 weeks.
Players can only vote if they have one, level X character. One vote per account.


My suggestion was a separate tab just for trade public parties... that would mitigate this kind of spam. Please try to read an entire post before commenting.

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