Self-Found (League) [Thread outdated!]

Hi

+1 SFL
A league promoting crafting, adventuring and not worrying about mf or trading.
SFL:1)No trades with other players.2)No mf rolls on blue or yellow items.3)Increased orb drops NOT items.4)No part benefits, permanent loot allocation.5)New recipes and specialized orbs.

This isn't D3 this is POE it has it's own unique issues,can GGG learn from blizzard and its past business dealings:Yes.What GGG thinks it should do though is up to them since they are definitely not in the mood to discuss further any SFL ideas beyond(according to Qarl) us,the players, paying for such a league to exist. Perhaps though after the release they will afford some time to msg back about this in a more serious manner or even the new content might fix it but I too wonder if this will only be a quick fix not a lasting fix.

Comparisons are circular and will always inevitably come back to the beginning between all parties concerned. You may attempt to make people think your highway is faster but people have their own routes of comfort that they will follow, leading a horse to the water doesn't mean it will drink, either will trying to softly force your ideology down a SFL'ers throat.

Most if not all positive SFL posts not once attempt to force this belief upon anyone, it is interesting to note the opposite from most if not all opposed to this suggestion.

cheers

Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever...
-I thought what I'd do was,I'd Pretend I was one of those deaf mutes-
Nullus Anxietas:)
"
Finkenstein wrote:
Hi

+1 SFL
A league promoting crafting, adventuring and not worrying about mf or trading.
SFL:1)No trades with other players.2)No mf rolls on blue or yellow items.3)Increased orb drops NOT items.4)No part benefits, permanent loot allocation.5)New recipes and specialized orbs.

This isn't D3 this is POE it has it's own unique issues,can GGG learn from blizzard and its past business dealings:Yes.What GGG thinks it should do though is up to them since they are definitely not in the mood to discuss further any SFL ideas beyond(according to Qarl) us,the players, paying for such a league to exist. Perhaps though after the release they will afford some time to msg back about this in a more serious manner or even the new content might fix it but I too wonder if this will only be a quick fix not a lasting fix.

Comparisons are circular and will always inevitably come back to the beginning between all parties concerned. You may attempt to make people think your highway is faster but people have their own routes of comfort that they will follow, leading a horse to the water doesn't mean it will drink, either will trying to softly force your ideology down a SFL'ers throat.

Most if not all positive SFL posts not once attempt to force this belief upon anyone, it is interesting to note the opposite from most if not all opposed to this suggestion.

cheers



You could try Dragon Age...I heard it's self found.
I like this post. I sincerely believe it's one of the best I've ever written. I'm posting it again.

"
Jaknet wrote:
No.. Because it's not JUST getting rid of the auction house, they are changing the entire drop rate to reflect the fact that players are expected to get their loot from mobs not from trading.
This doesn't matter one bit, one way or the other. What matters is changing the itemization system so that figuring out which helm is better is actually a choice, and not an automatic, easy-as-fuck appraisal.
"
Jaknet wrote:
As for which side of the game is "shittier" to use your words, I guess it depends on whether you enjoy playing a hack n' slash to get loot, or you prefer playing an economic trading simulator to get loot.

Personally I prefer to kill mobs, find loot, not play trading simulators, but I'm more than well aware that you disagree totally and consider trading to get loot the best thing ever going and SFL must never happen in PoE, ever in any circumstances.
It's not about which I prefer, or which you say you prefer, it's about what people prefer. The masses. You give millions of players a choice — play actual ARPG, or play market simulator — and they play market simulator. Now, of course, if you ask them they're going to say they prefer to play an ARPG, because they're here to slay monsters, because that's what sounds good. But when we look at what people actually do — not say, do — we know that a bunch of them are fucking liars, because they choose market simulator. It's the same as when you do surveys asking people what type of coffee they drink: they all say they like a nice, dark roast (and black, too), but when you look at what people actually buy with actual dollars, they go for a mild breakfast-blend crap with cream and sugar. (And this is not speculation on my part.)

Now I'm not saying that these people don't prefer the ARPG genre in general over the market simulator genre in general. Actually, it wouldn't make sense otherwise; why buy a game named Diablo if one didn't? But when given the choice between playing that particular ARPG versus playing that particular market simulator, well, the people have spoken.

Nobody ever held a gun to anyone's head in Diablo 3 and forced them to use the Auction House — they chose to. The thing that no one wants to really wrap their heads around is: why? Most of the time when you hear explanations, those explanations explain how D3 forced its users to do this and that, but the whole point is that it wasn't force, it was choice. It was an optional option that pretty much everyone opted to opt. The real problem was that they liked the market simulator better, and that something is tremendously fucking wrong when one likes the auction simulator better. So tremendously wrong, in fact, that it's a reality one doesn't want to confront, bound to be denied and repressed.

And so it is, also, with PoE. No one is forcing you to trade; the problem is that you want to, you really, really want to, and you know there's something tremendously fucking wrong with that, because you don't like market simulators in general, you like ARPGs in general, so you should want to play the ARPG and not the trading simulator, right? Right?

Right. But the problem lies not in the market simulator.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
I wonder if there will be self-found guilds, if not leagues.
That could be a compromise.
"
ScrotieMcB wrote:
It's not about which I prefer, or which you say you prefer, it's about what people prefer. The masses. You give millions of players a choice — play actual ARPG, or play market simulator — and they play market simulator. Now, of course, if you ask them they're going to say they prefer to play an ARPG, because they're here to slay monsters, because that's what sounds good. But when we look at what people actually do — not say, do — we know that a bunch of them are fucking liars, because they choose market simulator.


In order for any of this to be true, you need to have some facts about a game where no auction house exists. Then and only then can you make this statement about what the masses like or dislike. Right now you have one side of the equation but not the other, which makes your entire post wrong because it's based on incorrect data.
Chris already shot the idea down. You guys are just gonna have to #dealwithit

If you wanna quit because no self found, then gimme all yer stuff.
Last edited by MrSmiley21#1051 on Oct 21, 2013, 8:00:15 PM
Hi

1+ SFL

People will always surprise each other, expect the unexpected. Tomorrow we shall see if GGG fixes some of the issues in this game, will it be a lasting fix or a just a quick fix that's the question. Will the idea of SFL continue to be perpetrated or will satisfaction be reached?

cheers
Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever...
-I thought what I'd do was,I'd Pretend I was one of those deaf mutes-
Nullus Anxietas:)
"
Finkenstein wrote:
Hi

1+ SFL

People will always surprise each other, expect the unexpected. Tomorrow we shall see if GGG fixes some of the issues in this game, will it be a lasting fix or a just a quick fix that's the question. Will the idea of SFL continue to be perpetrated or will satisfaction be reached?

cheers


Are you just bumping and not reading anything on the forum?
Danskere: PM mig, hvis I har brug for en guild.
self-found would fix absolutely nothing.

but,,, here is a free bump.
"
sempuken wrote:
self-found would fix absolutely nothing.

but,,, here is a free bump.


I think there is nothing to "fix" in that regard. A self found league would just add more options of gameplay. It could be something as simple as: no trade allowed or a very limited trade and to compensate, a little better drops for currency. That way, crafting would become more interesting for the self found ppl. So instead of mass trading, you can go mass farming and don't need to care much about the economy.

Imo, it would be nice to have an option like this, so +1 SF.

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