ScrotieMcB vs Desync Dev Manifesto (Massive Wall Map of Text)
"It is not obvious that GGG is working on it. It is not obvious that GGG is not working on it. It's obvious that GGG says they're working on it, but desync is an obvious problem, so they obviously haven't worked on it enough. However, it's obviously more economical for GGG to prove they've obviously worked on it, by making it no longer an obvious problem, than to meet the evidentiary standards required to demonstrate they're obviously working on it. Therefore, it's obviously unreasonable to expect them to obviously demonstrate that which some forumers obviously want them to. Until this obvious problem has obviously been worked on further, nothing is obvious. Obviously. But I believe. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Aug 27, 2013, 1:51:05 AM
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" This insinuates that they could have worked on it more and made it better by now which I doubt is true. Making desych not an obvious problem is probably a pipe dream but I hope your right. Standard Forever
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Ignore the troll, he just wants to argue and derail the thread into useless one on one arguments about whos the most rightedest. This subconscious troll may not even be aware that he is doing it.
Mod you may delete this post if you want. I am the light of the morning and the shadow on the wall, I am nothing and I am all. Last edited by Crackmonster#7709 on Aug 27, 2013, 9:04:23 AM
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" I posted in this thread with a main point that funny enough you yourself represent perfectly. In your somewhat rude response to Chris you admitted to not knowing the technicalities of the issue. That right there is my problem with people jumping down the devs throat like they don't care at all about desynch and aren't doing their best to make it better. You don't even fully understand the issue so why are you judging them on it? Even Scrotie who did this very in depth write up on the issue doesn't really have all of the information since Chris admits that he still has not been able to fully help us understand all of the intricacies. I feel GGG has earned trust in making this great game so I'm not going to criticize them over this issue that I believe they are already doing their best with. If you don't agree with me that is fine but calling me a troll because of it is wrong. Anyone who spends some time looking through your post history can see who fits the description of a troll between you and I. Standard Forever
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" so maybe he can explain how hard would it be to connect the dots: - some skills already know correct monster position - loot always drops at correct position - hit animations play only for HITs - that is if they connect on server also - sounds when you are desynced are different, with enough experience you can immediately tell that you are not in sync by HEARING so what is so hard in making us SEE the monsters where they are if half of the game already knows that? i dont care about minor desync stuff - this does not kill me and i accept minor issues in online game. but monsters being 1screen away DOES KILL ME. and i cannot understand why it is so hard to connect the dots (other than other priorities and 'economy is the most important part of this game') |
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" Maybe the timing is not correct. Roma timezone (Italy) Last edited by HellGauss#6525 on Aug 27, 2013, 3:57:06 PM
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" Ever since you started discussing in this thread it has been about how we as persons are, how we are wrong etc. You remove all quality from the talk anywhere you start to "discuss", and any time you are presented real straightforward arguments they do not penetrate your mind. Any efforts are wasted on you because you continously cannot fathom the most obvious of things and continue in your bubble of judging who we are and what we think and you then proceed to present your premeditated case which is exceptionally rarely anything else but an irrelevant strawman argument. Discussing with you is like discussin with a bot, because you do not listen nor learn you keep going forth with the same and not understanding what you are being told. Now are you happy, you entered the thread and since you did it has all been about talking about the qualities of people and the level of conversation dropped to nothing. You will never admit it though, that is in your nature, isnt it. I am through with you, now i have given you the real reason why i dont see fit to discuss with you when you simply do not listen, and so i will proceed not to discuss with you despite somewhat feeling bad to remain silent when you spew your talk about me filled with questions and attempts to change the focus, strawman style. It makes me want to clarify, but every time I do it makes no difference because you are not listening and then you proceed to repeat the process in which one wants to clarify, but you never listen nor understand and keep going with something else than was talked about. There is no point to continue discussing with you when these are the terms. I am the light of the morning and the shadow on the wall, I am nothing and I am all.
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" Stryker is the baddie in X-men series, but also on the POE forums it seems. Total thread sabotage :D Here is strawman for you: http://en.wikipedia.org/wiki/Straw_man Last edited by Harmster#3342 on Aug 27, 2013, 6:53:02 PM
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If I said that both iamstriker and Crackmonster are being overly partisan idiots, one ignoring possible solutions because they interfere with his satisfaction with the game, the other due to his dissatisfaction, would that help anything?
Please note that the question is hypothetical. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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" I would reply with, we're all idiots and this thread is going nowhere. |
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