Official Blender Post! Lets theory craft for 1.2! 123k Cleave DPS!

"
4_1 wrote:
4k life
38k DPS Dual strike + added fire
28k DPS Dual strike + melee plash
13k Cyclone

33iiq/162iir







Definently great gear(especially those sick rings). I have similar stats and gear, but with only 60iir. I did max res+positive chaos. Did u manage to max res as well?(what about chaos res?) would be nice if u could share defence tab as well...
Got 2 new weapons 300+ pDPS each, one slow (1.20 ASP) and one fast (1.81 ASP) for best damage output, got to the conclusion that BOR + 2x300 pDPS weapons is purely another life for this build , probably having a Soul Taker axe is even better

16k DPS (with Hatred) on Cyclone tool tip - probably the real DPS is around 30k comparative with Dual Strike DPS
4,6 k HP , ~9k armour with Grace , all resist 77+

My gear at the moment :

Gear


At the moment i am level 87 , i changed some nodes in my passive tree , removing some hp nodes and going up in the tree to get Amplify node to improve Cyclone DPS and AoE

My current skill tree at level 87 :



Only problem with this build at high end level are the Cyclone desyncs that happens from time to time and some really stupid bosses that are a pain in the ass for blenders like Shock and Horror (Torture Chambers map - most retarded boss ever) and the Voidbearer boss from Cells map when you go with -max resists and/or aditional projectiles map atributes
Did 2xPiety in Temple map without dieing at all , did 2x Poorjoy Asylum (insane map though :)) without dieing at all , did Dominus in Rsidence map without dieing
All the other bosses and maps up till level 74 (didn't do more than level 74 maps for the momment) are doable without too much effort

Farming for a Soul Taker now , it will take me a lot of time probably to gather the currency to afford one , but at least with what i got up till now i can enjoy the game a lot more than i did before
Last edited by lilianmarius#0775 on Feb 4, 2014, 4:06:45 AM
"
MrH4T wrote:
"
4_1 wrote:
4k life
38k DPS Dual strike + added fire
28k DPS Dual strike + melee plash
13k Cyclone

33iiq/162iir







Definently great gear(especially those sick rings). I have similar stats and gear, but with only 60iir. I did max res+positive chaos. Did u manage to max res as well?(what about chaos res?) would be nice if u could share defence tab as well...


77/77/77/-30 Resistances
around 8.5k armor

I should say i have just barely max res, about 5% over on each.

my remaining passive points are going to %armor rather that working my way up to more life nodes.
Last edited by 4_1#7269 on Feb 4, 2014, 4:46:23 AM
"
godslayer1234 wrote:
"
MrH4T wrote:
Guys, i got a big dilemma regarding soultaker- wouldnt it be better to use its 40+ex value and buy with that an equal pdps 1haxe(lets say 400pdps)? With soultaker we replace bloodmagic gem for added fire damage, but with 400pdps 1haxe hatred could stack really high... Has anyone wealthy enough tried that alternative for this build?



I had the same doubt long ago, but never had ST so I couldn't test it, and no one answered when I asked. Now I have the ST and a 350pdps axe I tested with, it goes like this: the extra damage from the ST(282pdps)+Added fireQ20 combo destroys the 350dps axe+Blood magic alternative combo. Now, I did this last week and I already forgot the exact difference, but it was something like 3k dps. I suspect to even come close to ST's combo dps you would need to use blood magic with some insane mirrorable axes, such as the 541 dps one going around the boards.

Conclusion: dmg (cost) maximization (minimization) would be ST+insane dps rare axe.


That's not a fair comparison. You're forcing the higher dps axe to use blood magic. What if you also used added fire damage on the high dps axe? Is blood magic really that necessary? I have 4% mana leech and rarely run out of mana and my axes only deal 200 dps so I have pretty low damage to begin with. With 350 dps axe that's almost double damage and you would only need 2-3% mana leech to get the same effect.
Skill build looks good, but I have some suggestions:

1) Replace the 2x6% resist all nodes with 3x18% resist each in the Scion tree. Gain access to 15% phys damage.
2) Replace 3x3% ias nodes in the ranger tree with 2 dex nodes and gain access to 3x8% life.
This creates a deficit of 4 skill points, but there are numerous 10% phys damage nodes taken that can be dismissed. The trade-off:

-25% phys damage
-9% ias
+6% resist all
+24% max life
+20 dex

Since this is a low dex build, +20 dex helps meet dex requirements for high-dex gear.

Alternatively, 3 of the skill points away from Berserking, and the trade-offs become:

+5% phys dmg
-27% ias
+6% resist all
+24% max life
+20 dex

Since this build should already have at least 2-300% ias with multi strike, I think the extra ias is not worth it. thoughts?
"
cas5nq wrote:
"
godslayer1234 wrote:
"
MrH4T wrote:
Guys, i got a big dilemma regarding soultaker- wouldnt it be better to use its 40+ex value and buy with that an equal pdps 1haxe(lets say 400pdps)? With soultaker we replace bloodmagic gem for added fire damage, but with 400pdps 1haxe hatred could stack really high... Has anyone wealthy enough tried that alternative for this build?



I had the same doubt long ago, but never had ST so I couldn't test it, and no one answered when I asked. Now I have the ST and a 350pdps axe I tested with, it goes like this: the extra damage from the ST(282pdps)+Added fireQ20 combo destroys the 350dps axe+Blood magic alternative combo. Now, I did this last week and I already forgot the exact difference, but it was something like 3k dps. I suspect to even come close to ST's combo dps you would need to use blood magic with some insane mirrorable axes, such as the 541 dps one going around the boards.

Conclusion: dmg (cost) maximization (minimization) would be ST+insane dps rare axe.


That's not a fair comparison. You're forcing the higher dps axe to use blood magic. What if you also used added fire damage on the high dps axe? Is blood magic really that necessary? I have 4% mana leech and rarely run out of mana and my axes only deal 200 dps so I have pretty low damage to begin with. With 350 dps axe that's almost double damage and you would only need 2-3% mana leech to get the same effect.


This build enables u to run 2 MENDATORY auras- grace and hatred(for more auras ull need to replace BoR with Alpha's, but forget it), which leaves u with barely enough mana to hit once(~60-80), not to mention sustain it. So u need a mana solver which doesnt rely on sustaining mana- enters soultaker(or blood magic till u get ST). btw- dropping one of the auras to have enough mana isnt worth it in terms of dps nor survivability.
Last edited by MrH4T#7264 on Feb 4, 2014, 1:38:31 PM
"
cas5nq wrote:
Skill build looks good, but I have some suggestions:

1) Replace the 2x6% resist all nodes with 3x18% resist each in the Scion tree. Gain access to 15% phys damage.
2) Replace 3x3% ias nodes in the ranger tree with 2 dex nodes and gain access to 3x8% life.
This creates a deficit of 4 skill points, but there are numerous 10% phys damage nodes taken that can be dismissed. The trade-off:

-25% phys damage
-9% ias
+6% resist all
+24% max life
+20 dex

Since this is a low dex build, +20 dex helps meet dex requirements for high-dex gear.

Alternatively, 3 of the skill points away from Berserking, and the trade-offs become:

+5% phys dmg
-27% ias
+6% resist all
+24% max life
+20 dex

Since this build should already have at least 2-300% ias with multi strike, I think the extra ias is not worth it. thoughts?


imo putting skill points in dex and res is a waste cuz their cap can be achieved through items(u only need enough dex for gear and gems requirement), while life ias and physdmg should be stacked as much as possible (theres no such thing as too much dps or life;)
Hi ppl these are my equipment:

I'm looking for a build with high dps and no weakness,i think this is impossible, but the closest i got was this:



-I have 36.4k dps on my cyclone, and like the other guys said the toolbox is wrong, so... i can consider my dps very high, another thing, when the map has reflect dmg i use life gain on hit instead weap ele dmg just for precaution even i have +-90% reduction.
-4.6k hp and 9k armour and with flask 20k+,i'm thinking go for Determination to combo with flasks,anyway i don't have too much problem with phys dmg.
-max resists and 15% chaos res, and i don't have problems with ele weakness.
-Low block chance,i could use BoR increasing my dps and block chance,etc,but like i said i don't have problems with phys dmg and i would have problems against ele weakness.
-I can solo any map, any boss, depending the mods,just because solo means less HP and bosses die practically instantly.

My problems(in party):

-Smash of Vaal(lol).
--res max against Piety and Laser.
-Some high maps with some hard mods.

So... i'm taking any advices for these problems and i guess he has the same problems or not, i don't know.Also looking for any good uprade.

Note:I'm using that hat just because of Piety and Laser,but depending the mods i can die easily, and i don't have a strong helmet,because i'm poor haha. And this build doesnt works on PvP just for maps. Sorry for my intermediate english. :)

My passive tree:

http://www.pathofexile.com/passive-skill-tree/AAAAAgQAAdwB5wOHBLEFLRHVEiAUIBRxFx0XPhhNG60b-iFgJd8nTyftKaUxnjIJNJM1kjXWNug4ljrhQKBBqkUKRmlHfkjuSn1KyExgTeNOKlBHU99Xl1ivWNtbr1z5XotgQWBLY3Bko2VNZ4BnoGxGbqpwcnJscql07XgNeEl4rnjreu982YN8hNmE74d2iPGQCpVmmSubLZuDnrmkGaZXpzCoB6luq8WsWayqtfK2QbcXvYG-ir6nvrzAD8qQz_jSTdN-3ILdDecK52Pveu_j8YryRfPd9Mb3Mvjr_MX-Cv6P
"
MrH4T wrote:
"
cas5nq wrote:
Skill build looks good, but I have some suggestions:

1) Replace the 2x6% resist all nodes with 3x18% resist each in the Scion tree. Gain access to 15% phys damage.
2) Replace 3x3% ias nodes in the ranger tree with 2 dex nodes and gain access to 3x8% life.
This creates a deficit of 4 skill points, but there are numerous 10% phys damage nodes taken that can be dismissed. The trade-off:

-25% phys damage
-9% ias
+6% resist all
+24% max life
+20 dex

Since this is a low dex build, +20 dex helps meet dex requirements for high-dex gear.

Alternatively, 3 of the skill points away from Berserking, and the trade-offs become:

+5% phys dmg
-27% ias
+6% resist all
+24% max life
+20 dex

Since this build should already have at least 2-300% ias with multi strike, I think the extra ias is not worth it. thoughts?


imo putting skill points in dex and res is a waste cuz their cap can be achieved through items(u only need enough dex for gear and gems requirement), while life ias and physdmg should be stacked as much as possible (theres no such thing as too much dps or life;)


But what if you don't have enough dex to equip gear, or you don't have enough max resists and you have to swap out a +dps item or +life item for more resists? PLUS you get 24% more life, and as you said, you can never have too much life If you take the later trade-off, it seems worth losing 27% ias to gain 5% dmg, 6% resists, 24% life, and 20 dex.
Hello, just curious if this would go well, I made a little tweak with it to be a crit build. And would a crit build be better than a RT build?(PvE & PvP)

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgQBAAYB3AHnAwADhwSxBS0GohDwEiAUIBRxFHUV9hc-F9wYsBrbG60byBv6HHgdJiFgI_Yk_SXfJ08ppTGeMbAyCTQ1NJM1kjboOnE67T-bQKBBqkMxRIFHfkp9TGBN404qUEdW-livWfNaSFuvXhNei1-xYEtieWNwZU1noGxGbmlybHKpdEF07XgNeu9-moTZhO-HdpJ9lWaYb5krm4OeuZ_Lo-ekGaZXpzCpbqvFrKqvorXytkG9gb6KvqfAD8EHy_XP-NBH0O7STdUA137cI90N5cXlz-cP51TuDu_j7_Dxivcy96P3vvjr_MX-jw==
Last edited by LzAngelz#7736 on Feb 5, 2014, 10:24:08 AM

Report Forum Post

Report Account:

Report Type

Additional Info