Official Blender Post! Lets theory craft for 1.2! 123k Cleave DPS!

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TheBigNasty wrote:


I have a templar with an available respec I was considering. For the same points, I'm looking at something like this


If math serves, this looks like it gives you +8 additional all resists, 44% additional armor, 33% more total damage with one handed axe (30% melee physical, 12% physical, 92% axe, 66% one handed weapon = 200%) compared to (35% melee physical, 12% physical, 92% axe, 28% one handed= 167%) with a loss of +12 maximum life, 4% maximum life, and 2.9% life regen.

There are probably a few ways to tweak the tree as well depending on your needs.

Seems like a good tradeoff to me.

I'm a solo player, so the dps of shield really interests me. Do you switch any gems out for AOE clearing?


yeaaaa well, the numbers sound good, BUT you forget one thing. the -30% crit dmg taken are pretty much invaluable. i can tell you that i had a bad day when i played like shit and almost died 4 times. so far i survived 2 vaal smash, 1 dominus punch and several other close shit. im pretty much 100% sure that the -30% saved my life on more than 1 occasion, so i wont drop them, especially not for a bit more dmg and armor (you have enough armor anyway, 20k+). same btw goes for the regen, dropping 2.9% life regen would mean i lose around 250 hp/s which are very good aswell, especially vs. corrupted blood mobs.

if you play domination/softcore i would say sure, give it a try. but not on hc imo

about the gems: i just swap gems out when im playing with a freezer, so i dont aoe splash the minions he`s using for the freeze
ign: AdmiralThrawnx (Ons), Diavolixxx/Leavemealoneplx (HC)
Last edited by thrawnx#5112 on Dec 18, 2013, 3:18:17 AM
Not sure if I missed something, the build guide on page 1 says 75% dodge chance, where is this coming from? With iron reflexes there's no evasion but I'm still unsure where you'd get dodge from looking at the passive tree?
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JooshM wrote:
Not sure if I missed something, the build guide on page 1 says 75% dodge chance, where is this coming from? With iron reflexes there's no evasion but I'm still unsure where you'd get dodge from looking at the passive tree?


Blind from Bringer of Rain.
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bakpao wrote:
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JooshM wrote:
Not sure if I missed something, the build guide on page 1 says 75% dodge chance, where is this coming from? With iron reflexes there's no evasion but I'm still unsure where you'd get dodge from looking at the passive tree?


Blind from Bringer of Rain.


Riiiiiight that makes sense then, but in the video he posts of Piety he doesn't seem to have blinded her and yet she doesn't hit him?
how did you achieved so much attack speed? passive tree? or just attack speed from gear?
in this build you get Iron reflexes on the passive tree, and it says "dexterity provides no bonus to evasion rating". so, does that means all dexterity points are wasted?

I know dexterity makes no difference in chance to hit because we already heave resolute technique (hits cant be evaded).
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leozdnbr wrote:
in this build you get Iron reflexes on the passive tree, and it says "dexterity provides no bonus to evasion rating". so, does that means all dexterity points are wasted?

I know dexterity makes no difference in chance to hit because we already heave resolute technique (hits can't be evaded).


NOt at all you need dex for your gear, gems ect
You link decoy totem,enduring cry and enfeeble with Cast when damage taken.
But,decoy totem,enduring cry and enfeeble level is higher than 31 level.
Can cast when damage taken work?
hi, i was just wondering how do you solve the mana issue with duelstrike since i cant afford a soul taker..?
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ac3th3pr0 wrote:
hi, i was just wondering how do you solve the mana issue with duelstrike since i cant afford a soul taker..?


Blood magic or mana leech item/gem.

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