[2.0]Rathik's NEWBIE FRIENDLY FUN&CHEAP FARMER, DPS Summoner. High AOE DMG, SURVIVAL."The Matriarch"

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Zybeline2 wrote:
"
Rathik2 wrote:
"
Zybeline2 wrote:
Is it me or no one noticed that the maths about IIQ and IIR are wrong?

200%IIQ and 497%IIR gives you and actual 1791% increased chances to drop uniques/rares/magics and 300% more currencies and vendor recipes.


Explain please. I said that I could be wrong but what is the 1791% number?
I got no idea what it means.


If you have 200% IIQ and 497% IIR you will get (2+1)*(4.97+1) = 17.91 more uniques/rares/magics and 3 x more currencies and vendor recipes.


Emm. Ok.

You said my maths are wrong on IIQ and IIR.
Which part.

Are you talking about my examples?

"
If a monster has a chance to drop 1 item and you have 100%IIQ the monster will drop 2 items.


"
If a unique item has a 1% chance to drop and you have 500%IIR the chance to drop increases to 6%.



Please point out the error so I can fix it.


Regards
IGN Riokar | My guides
[2.0]Non legacy Mjölner. Uber down. -thread/1474288
[2.0]Shatter Chuck Lite COC -thread/1324981
[2.0]SRS Magic Find Culler. Uber capable. /w budged build -thread/1406603
[2.0]NEWBIE MF/DPS Summoner -thread/479976 | Power leveling guide -thread/522556
Last edited by Rathik2#1558 on Aug 19, 2013, 9:23:36 AM
I posted an example in my previous reply, what is wrong is the link between IIQ and IIR, its multiplicative and not additive.

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Last edited by Zybeline2#7822 on Aug 19, 2013, 9:36:13 AM
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Zybeline2 wrote:
I posted an example in my previous reply, what is wrong is the link between IIQ and IIR, its multiplicative and not additive.



What link?
Which line are you talking about?
You are still not making any sense what so ever.

Can you please copy and paste the part from my original post on the first page?


Quote me the exact line that has the problem so I can fix it.


Thanks.


EDIT.

Your example does not make sense to me.
You are talking about formulas that I never used.
Please quote me the line with the error.
IGN Riokar | My guides
[2.0]Non legacy Mjölner. Uber down. -thread/1474288
[2.0]Shatter Chuck Lite COC -thread/1324981
[2.0]SRS Magic Find Culler. Uber capable. /w budged build -thread/1406603
[2.0]NEWBIE MF/DPS Summoner -thread/479976 | Power leveling guide -thread/522556
Last edited by Rathik2#1558 on Aug 19, 2013, 10:46:10 AM
"Total: 200%IIQ 497%IIR = 697%MF(997% in affixes value)"

and

"Total: 180%IIQ 547%IIR = 727%MF (997% in affixes value)"

make no sense
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Last edited by Zybeline2#7822 on Aug 19, 2013, 10:45:52 AM
"
Zybeline2 wrote:
"Total: 200%IIQ 497%IIR = 697%MF(997% in affixes value)"

and

"Total: 180%IIQ 547%IIR = 727%MF (997% in affixes value)"

make no sense


What doesn't make sense?

MF is your combined IIR and IIQ that you have from gear and gems and flask.

So the maximum IIR and IIQ you can have with all perfect items is 697, and 727 with wondertrap boots.

Gold ring 20%IIQ 65%IIR
Gold ring 20%IIQ 65%IIR
Gold amulet 20%IIQ 50%IIR
Head 20%IIQ 50%IIR
Boots 20%IIQ 50%IIR
Gloves 20%IIQ 50%IIR
Perandus Blazon belt 12%IIQ
Item quantity gem 43%IIQ
Item rarity gem 67%IIR
Reapers Pursuit axe 40% IIR
Divination Distillate 25%IIQ 60%IIR


Doesn't this total to 697 to you if you add all the IIR and IIQ together?


Also, your examples have nothing to do with the things I said.
I never mentioned 6 men party, or map quantity or vendor recipes.
I never even made a formula regarding drops or even remotely close to that!!!

I think you got confused with the "affixes value" that I used.

Read this part again.

"
Item Rarity affix vs Item Quantity affix

I am sure you have noticed that Item quantity is a harder affix to find.
That is because item quantity only comes as a suffix where item rarity comes as a prefix and a suffix.

The highest item quantity suffix is named "of Amassment" 17%-20% on ilvl 77.

The highest prefix is named "Dragon's" 19%-24% on ilvl 62.
The highest suffix is named "of Excavation" on ilvl 75.


So the max IIQ and IIR a rare item can have is 20%IIQ and 50%IIR.

That gives a ratio of 1%IIQ = 2.5%IIR in affixes value.

If you convert 20%IIQ x 2.5 equals to 50% affixes value which is also the max value of IIR on an item.

So 20%IIQ = 50% IIR.

That actually makes sense since IIQ is a lot harder to come by.
This is how I see it though, I may be wrong.


I hope this clears thing up :).
IGN Riokar | My guides
[2.0]Non legacy Mjölner. Uber down. -thread/1474288
[2.0]Shatter Chuck Lite COC -thread/1324981
[2.0]SRS Magic Find Culler. Uber capable. /w budged build -thread/1406603
[2.0]NEWBIE MF/DPS Summoner -thread/479976 | Power leveling guide -thread/522556
Last edited by Rathik2#1558 on Aug 19, 2013, 11:01:17 AM
It doesn't work like this, at all. Here is an example with what you say :

400 IIQ and 400 IIR : 800 MF

200 IIQ and 600 IIR : 800 MF

I can assure you that the first one will give you a lot more loots (actually 19% more).
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Last edited by Zybeline2#7822 on Aug 19, 2013, 11:39:29 AM
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Zybeline2 wrote:
It doesn't work like this, at all. Here is an example with what you say :

400 IIQ and 400 IIR : 800 MF

200 IIQ and 600 IIR : 800 MF

I can assure you that the first one will give you a lot more loots (actually 19% more).


It doesn't make sense to you because it is not a formula.
I wouldn't dare to even try to create a formula, I am below average on maths.

You are talking about irrelevant things.
Please try to understand what I am actually talking about.

The above you wrote is exactly correct. At least in the way that I use the term MF.

I was just listing the 2 highest theoretical gear setup to get the highest values of IIR and IIQ.
I never talked about which setup or build drops more items or not. That was all you.


I am guessing the MF to you means different things. Fair enough.

Most people use the term MF to indicate how much total IIR and IIQ they have.
They use it in group names, on there global personal message in game and in general conversation.

Its just easier to type the total than to type e.g 94iiq 378iiq.
At least the most people that I have talked to, party with, etc, use it that way.

Many players are old diablo players, including my self and MF was something we used all the time.
I guess we brought it with us. It is not a formula to calculate drops.


Here is some examples.

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Someone joins a group named "free maps, high MF, no 1shotters"
He asks "Hey dude, how much mf you have?"
The other guy answers "251mf"


The term "mfer" is also used.

"
Someone joins a group named "maps level 71+, fee 1 chissel"
He asks "hey guys you need an mfer?
The other guy answer "No, come on in"


The name of my guide is

"
Rathik's FUN CHEAP CI Summoner MF(604%) Culler build. High AOE DMG, SURVIVAL. A.K.A. "The Matriarch"


The (604%) represents the total IIR and IIQ that I have on my gear.

In the screen shot below you will see that I have 122%IIQ and 482%IIR which totals the 604%.

Spoiler


I hope this clears everything :)


I'll take a look at the guide again and see if I can re write it to remove any misunderstandings.

Regards


.
IGN Riokar | My guides
[2.0]Non legacy Mjölner. Uber down. -thread/1474288
[2.0]Shatter Chuck Lite COC -thread/1324981
[2.0]SRS Magic Find Culler. Uber capable. /w budged build -thread/1406603
[2.0]NEWBIE MF/DPS Summoner -thread/479976 | Power leveling guide -thread/522556
Last edited by Rathik2#1558 on Aug 19, 2013, 12:53:20 PM
Then most ppl have no clue about how IIQ and IIR work together, how it changes with groups and maps.
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Last edited by Zybeline2#7822 on Aug 19, 2013, 1:38:58 PM
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Zybeline2 wrote:
Then most ppl have no clue about how IIQ and IIR work together, how it changes with groups and maps.


Logic is not his strong suit. Your effort was commendable nonetheless.
Still in the alpha stage, but at least build diversity isn't an issue: https://wolcengame.com/home/
Yeah you got it wrong in your guide.

Formula to calculate your MF is (1+IIQ)*(1+IIR).
In your case (1+1.22)*(1+4.82) = 12.9

So no, your MF is not 604. That would have been the case in Diablo2 which did not have an IIQ multiplier.

It also shows that IIQ is not twice (or 2.5 times) as important as IIR. It's just as important -- only harder to obtain.
On a side note, it's not smart to include the unique flask in that number. You most likely will not run it all the time, resulting in a lower effective (permanent) MF.

Your "true" MF would be 10 .
Hello darkness my old friend..
IGN: Anita_Dick

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