Unique Item List - 300 of 419

http://www.youtube.com/watch?v=fcTPhAp3Ax8&feature=player_detailpage#t=38
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Gulruon wrote:
Lets say you get hit for 10k unmitigated physical damage. In normal circumstances, you take 10000 damage minus X, where X is the amount of damage mitigated for 10k damage by your armor.

Now, lets say you have this chest converting 4k of that physical damage to lightning damage, as well as 91% lightning resist (75% base cap+ 4% purity + 2% ele adaptation + 10% lightning flask). You only actually take 360 of that 4k converted damage as lightning damage. So, instead of taking 10k - X, you take 6k - Y (amount of armor mitigation) + 360, where Y is actually a LARGER percentage of 6k that X was of 10k (because of how armor works).

Yes, you have to build around the negative resists and shock to get to the above state. Which is working as intended.


I get what you're aiming for, after the life nerfs I just don't see it being that viable. Especially not for end game where you eventually will end up running that added lightning damage map which also scales of physical as far as I'm aware.

Either way, it's your money and as long as you're happy it really doesn't matter if I like it or not.
In game contact @MajorAsshole

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Redblade wrote:
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Gulruon wrote:
Lets say you get hit for 10k unmitigated physical damage. In normal circumstances, you take 10000 damage minus X, where X is the amount of damage mitigated for 10k damage by your armor.

Now, lets say you have this chest converting 4k of that physical damage to lightning damage, as well as 91% lightning resist (75% base cap+ 4% purity + 2% ele adaptation + 10% lightning flask). You only actually take 360 of that 4k converted damage as lightning damage. So, instead of taking 10k - X, you take 6k - Y (amount of armor mitigation) + 360, where Y is actually a LARGER percentage of 6k that X was of 10k (because of how armor works).

Yes, you have to build around the negative resists and shock to get to the above state. Which is working as intended.


I get what you're aiming for, after the life nerfs I just don't see it being that viable. Especially not for end game where you eventually will end up running that added lightning damage map which also scales of physical as far as I'm aware.

Either way, it's your money and as long as you're happy it really doesn't matter if I like it or not.


You seem to be very confused: this does not hurt you in relation to other sources of lightning. Anyone who is building around this will make up the negative resists; it is not negative MAX resists, just negative resists.

In fact, because they have to build around shock and will likely be using lightning flasks as normal survival tools, someone using this chest will likely be MORE RESILIENT to normal sources of lightning damage.
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Redblade wrote:
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Hodari wrote:
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Redblade wrote:

Then I really fail to see the point of the chest at all...


The point is you stack enough lightning resist on your other gear to get back up to +75% and then have physical hit damage reduced by both your armor AND your lightning res. You'd end up taking about 30% less damage overall from physical hits if I'm understanding it correctly, which is certainly significant and could be very effective with the right build.


Go run a ~90% added lightning map and let me know how that works out for ya...


Probably about as well as CI on a blood magic map. Obviously CI sucks too...
Some math about this chest guys. Lets say you have 81% all resists, and 10k armor.
I used Damage Reduction Factor = Armour / ( Armour + (12 * Damage) ) formula to count phsysical damage.

If mob hit you for 100 physical damage you will take 9% more damage (10 vs 11) with that chest
If mob hit you for 200 physical damage you will take 22% less damage (38 vs 30) with that chest
If mob hit you for 400 physical damage you will take 35% less damage (129 vs 84) with that chest
If mob hit you for 900 physical damage you will take 40% less damage (467 vs 280) with that chest
If mob hit you for 1500 physical damage you will take 40% less damage (964 vs 581) with that chest

So as you can see your armour is way more effective with this chest, for huge hits it's around 40%, and that's really much ! However you need to get some shock avoidance I'm sure.

Very smart design.

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Hodari wrote:


Probably about as well as CI on a blood magic map. Obviously CI sucks too...


Actually, as I explain in the post above mine, unless you are running it without max resists (aka, using the unique without building around it.....) you are actually probably better off than the average character on that map, since you likely are fighting with 91% lightning resist and have a way to either eliminate or mitigate shock =P
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Gulruon wrote:
You seem to be very confused: this does not hurt you in relation to other sources of lightning. Anyone who is building around this will make up the negative resists; it is not negative MAX resists, just negative resists.

In fact, because they have to build around shock and will likely be using lightning flasks as normal survival tools, someone using this chest will likely be MORE RESILIENT to normal sources of lightning damage.


I'm not confused at all, stop assuming you're the smartest guy in the room talking down to the others...

Sure if you build entirely around being shock stacked continuously it will work, I just don't see the benefit over having more armor, life and resists. We simply disagree on it's usefulness and nothing you or anyone else says will change my mind in that regard.

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Hodari wrote:
Probably about as well as CI on a blood magic map. Obviously CI sucks too...


Not even comparable, flawed logic is flawed.
In game contact @MajorAsshole

Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27
Assuming of course younhave enough armour from other sources with a flat armour chest. The only problem witn your calcs is your taking the other base mitigation as being unchanged with lower ar/hp/resists. Also have to take into accountbthe statsbyou lose stacking more resists on other items which could be str or mf rolls etc.
WOW! this chest basically give you 40% damage reduction vs big-hit for the cost of 4 passive point!?!

combine with darkscorn and you get 65% reduction before Armour mitigate!!! just wow!
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WOW! this chest basically give you 40% damage reduction vs big-hit for the cost of 4 passive point!?!

combine with darkscorn and you get 65% reduction before Armour mitigate!!! just wow!


Yeah... but then your using darkscorn

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