The Lightning Templar [Community Builds]

sorry didnt read all the answers if it was already mentioned:

Why did he pick up mace damage (bone smasher) while using a sceptre?
Erm... because sceptres are mace-class?

If that's not what you meant, I really don't understand your question.
Real men play HC with Chaos Inoculation and Eldritch Battery.
Last edited by HGlobus#0111 on Feb 28, 2013, 5:30:50 PM
yes sorry thats it. I didnt know that. Thank you.
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Rewler007 wrote:
yes sorry thats it. I didnt know that. Thank you.


Yep, a 'mace' is a blunt/bludgeoning weapon - Stalves, Hammers, Mauls, Sceptres, Morning Stars - Even ball and chain.
IGN Suojata
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glenntmm wrote:
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Gaiosan wrote:
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glenntmm wrote:
lvl 5 is fine with 500++ mana

its not about mana regen that you have to worry about but rather your mana pool that could be used to use skill

say for example with max clarity i got 100 mana left ..that means after 1st attack i have to wait for my mana to regen...which mean 1 sec delay for every skill...its not good...i would rather sacrifice some regen and get mana pool in which i am comfortable to do anything...

for your case...reduced mana/mana leech is a must you cant go without it and try to find a high leveled one not a higher quality one

tempest shield can or rather should be maxed ...to not consume any mana ( because it depends on actual mana not % mana ) you could use blood magic + reduced mana

basically all skill that reserve your mana not % mana can/ should be linked with blood magic+ high leveled&high quality reduced mana ...just imagine 2 aura (wrath and tempest) could be used without sacrificing your mana pool...

for 4L LS you could do....LS+ ele damage + LMP + reduced mana/ mana leech which mean you have to sacrifice your attack speed without faster attack gem..try to find 5L and give it a shot to get RRRGG or RRGGG *(good luck bro)





thank you for answering,
a few things:

-even with clarity lvl 5 - when i put back increased aoe for wrath & clarity, i get 70 mana pool left (max), and my regen is low, 45~. so unless i put it in a 5L piece (which with LS, obviously, i cant, i will never have room for Blood Magic).

-with the setup i had before (i had about 98 mana pool - just enough for all my skills), and regen was so fast that i could spam what i want, whenever i want and NEVER run out of mana. so there was no waiting time between skills.

-i don't understand what you meant about tempest shield, it IS a %mana based skill, and not actual mana, so taking 25% of my HP is MUCH more than 25% of my mana, seems more hurt than benefit.

-My current setup:
3L Sceptre (RBR) - 3 junk skills - Leap Slam, Conductivity\Elemental Weakness, Enduring Cry.
4L Head (RBRB) - Spell Totem 16, Shock Nova 13, Recuded Mana 14 (Will be replaced with KnockBack when i get one, Elemental Proliferation 16.
3L Shield (RRB) - 3 junk skills (for exp & occasional use) - Dominating Blow 9% 15, Shield Charge 6, Increased AoE 5.
4L Chest (RGRR) - Meelee Phys Dmg 16, [Mana Leech 1\Faster attacks 13% 1\LMP 1] need to decide which one to use, Weap Ele DMG 16, LS 16.
4L Gloves (BRBR) - Tempest Shield 16, Iron Will 16, Elemental Proliferation 13*, Reduced Mana 16.
4L Boots (BBRB) - Wrath 15, Increased AoE 10*,Reduced Mana 15, Clarity 5\13**.

*With the Increased AoE gem on boots and Elemental Proliferation on Hands I get almost no mana left (79 max free), and as you can see i got high lvl Reduced Mana on every high mana skill.

**With this setup, i have 46.6 Mana\sec, If i put Clarity 13 and remove Increased AoE from boots and Elemental Proliferation from Hands, i get 98 mana free (just enough for my highest mana skill) with 76.2 Mana\sec, NEVER RUN OUT OF MANA this way.

so you see my problem, I can't use all the above mentioned support skills, no matter how I try it.

-I also have 2% Phys atk dmg leeched back as mana on gloves (+mana leech if i can combine it in my setup)

-And last thing, about gearing:
Should ALL my items be STR\INT?
My current chest is pure str (dropped with green socket), i used about 100~ chromatics on a STR\INT i've found and did not get a green socket combo yet.
I also bought Crest of Penderus and frankly, it kinda messed up my build, my shield has alot of armor and TONS of resistances, is losing all that worth 16% block?

Am I doing anything wrong?

-Misc Stats:
HP: 1570
ES: 498
Max Mana: 521
INT: 142 (After Items)
STR: 290 (After Items)
DEX: 65 (After Items)
all res: 80% (beside chaos -20%)
chance to block: 44% with tempest shield (w\o crest of pen)(had to take a few % off for mana nodes)

I'd love some help organizing my gear and gems...
Any tip would be welcome [=
thank you very much...


my bad about the tempest shield i forgot it was %mana :D

actually....i cant really help you in this case but instead i will let you see some of my own gear to notice some fault (dont know if this will help though) [the chest isnt 5L cause it was recently made ^^ i wanna make it 5L to support my LS ]



as you can see i dont link my LS with lmp because it was socketed in boots....what i will do now is making the chest 5L and swap out all gem from my boot and making it hold more 2 more aura maybe by stacking 2 reduced mana + 2 aura (maybe)

my biggest concern is now my weapon since
i just got this and having no regal in my stash....after its set i will be done ..

hope this setup could help you find your own set of gear ^^



oh and in case you are wondering where i got my attack speed its because my main 1 hand weapon now is this

lol....yeah bad i know but with this item and a little i could get 2 attack/second which with my LS/heavy strike (1200/1500 attack) will get me around 2400-3000 damage /sec....i really need to swap it with that 5L karui maul so i can add increase attack speed


thnx alot :) i see now our builds are very different (skill-wise)...
and can you stack 2 reduced mana on the same skill? i did not know that...

anyway, what i do now is use Blood Magic with Clarity and Wrath,
problem is, my HP is REALLY low with so much reserved... so i split wrath to mana and clarity to hp...

so i got a hugeass mana pool and enough HP to not get 1-shot and have time to run away...
its a temporary solution until i get enough health nodes and HP on gear, but it's enough for now :)

i also got that uniqe attack speed mace, but i don't use it.

i bought Hrimsorrow, made it 4S3L... trying to get it to 4L BBRR but it's CRAZY on a dex item... good luck to me i guess :S
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Gaiosan wrote:
and can you stack 2 reduced mana on the same skill? i did not know that...

You can not.
Real men play HC with Chaos Inoculation and Eldritch Battery.
Said this before, and gonna say this again.

Any lightning strike build MUST be built around projectile weakness + pierce.

You can only hit 1 projectile / lightning strike (or at least it used to be like this), unless you pierce your target. As long as you pierce, you will deal the damage with projectile after another.

Thus gaining as close to 100% pierce is crucial.

You gain massive damage through it. Pierce + LMP/GMP + weapon elemental damage + faster attacks + chain.
The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞
"
nocebo wrote:
Said this before, and gonna say this again.

Any lightning strike build MUST be built around projectile weakness + pierce.

You can only hit 1 projectile / lightning strike (or at least it used to be like this), unless you pierce your target. As long as you pierce, you will deal the damage with projectile after another.

Thus gaining as close to 100% pierce is crucial.

You gain massive damage through it. Pierce + LMP/GMP + weapon elemental damage + faster attacks + chain.


A projectile that pierces cannot chain, nor fork.

Your argument is invalid.
IGN Suojata
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CNKalmah wrote:
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nocebo wrote:
Said this before, and gonna say this again.

Any lightning strike build MUST be built around projectile weakness + pierce.

You can only hit 1 projectile / lightning strike (or at least it used to be like this), unless you pierce your target. As long as you pierce, you will deal the damage with projectile after another.

Thus gaining as close to 100% pierce is crucial.

You gain massive damage through it. Pierce + LMP/GMP + weapon elemental damage + faster attacks + chain.


A projectile that pierces cannot chain, nor fork.

Your argument is invalid.


True. Chain off there. It wasn't in the game when I played LStriker last autumn.

Replace chain with lightning penetration for example.
The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞
"
nocebo wrote:
"
CNKalmah wrote:
"
nocebo wrote:
Said this before, and gonna say this again.

Any lightning strike build MUST be built around projectile weakness + pierce.

You can only hit 1 projectile / lightning strike (or at least it used to be like this), unless you pierce your target. As long as you pierce, you will deal the damage with projectile after another.

Thus gaining as close to 100% pierce is crucial.

You gain massive damage through it. Pierce + LMP/GMP + weapon elemental damage + faster attacks + chain.


A projectile that pierces cannot chain, nor fork.

Your argument is invalid.


True. Chain off there. It wasn't in the game when I played LStriker last autumn.

Replace chain with lightning penetration for example.


The trick with LS is positioning. Due to the 90o arc from the projectiles its best used when (as melee) your swarmed to maximize projectile damage.

The way I've built this is more around getting lots of elemental melee damage, once The infamous "Melee Splash Gem" comes into play I can assure you I will be building around Elemental Hit and Bright Beak.
IGN Suojata

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