RapterJesus | SC 0.11.0 | FARMBUILD | High DPS and IR/IQ | Dual Spark | Low Life - RF |

Updated guide with common questions regarding CI and IF.
PM me or find me in game if I win. It's hard to keep track of all my bids.

IGN = ShatCrash
Thought I would add the Templar variation of this build.


Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgUBBVuLjOFz7SBG113GtQTkIilPgpvsODrYTdiMdp48gW8EswJxGmydrqcIj0bQ0JuhZ70dFPrS98FmnnFNms9DY7cxWPWdxKmVcH1PfYBWwBpZ86yqJ-3z3Rku1I-53e8O51JUSV8_8i9aKyyno_LYJDbFHwJ-r3YR5OzBtCycBAdMsy0fbRk74eL3u9YRUKcri3rB84hC8h3BxewYw22P-nvX_KudoxGWoqMPxNzHO3xaprjKDkiiLl3ycNVwUo0Z4BLdjI5k96a2-n_G
Spoiler


You gain 2 skill points
You gain 3% spell damage

You loose 16% to max mana
You loose 9% cast speed

You can put the 2 points into:
30% more lightning/fire/cold resist
14% lightning damage 5% shock
8% increased max mana 20% mana regen 6% cast speed

Just thought I would share :)
Last edited by thedom#3438 on Jun 12, 2013, 8:28:16 AM
Updated builds in guide with low level and high level variants. Sacrificed 16% increased mana for 18% increased spell damage at the cost of an extra skill point. Also added 30 Dex node to fuel Fork, since my gear is unable to sustain it on it's own.

Updated gear and DPS stats. I am now level 73 and rockin maps.
PM me or find me in game if I win. It's hard to keep track of all my bids.

IGN = ShatCrash
Heya Koranuso,

I'm new to PoE and don't understand all of the mechanics yet but this build is the most appealing to me so I started a new toon last night and am going to give it a shot. I had a question about the points in shield defense. I assume you were going for the last two granting 10% Ele Res each but I wanted to know how critical they are to the build? In other words, is not taking them a potential build breaker? I was thinking about the getting Mean Streak instead to add more Crit chance and multiplier.

Thanks for the solid, concise guide.
"
sinnyc wrote:
Heya Koranuso,

I'm new to PoE and don't understand all of the mechanics yet but this build is the most appealing to me so I started a new toon last night and am going to give it a shot. I had a question about the points in shield defense. I assume you were going for the last two granting 10% Ele Res each but I wanted to know how critical they are to the build? In other words, is not taking them a potential build breaker? I was thinking about the getting Mean Streak instead to add more Crit chance and multiplier.

Thanks for the solid, concise guide.


If you can resist cap through your gear then that is fine. Fire resist must be maxed in order for perma-Righteous Fire to function though. Typically, if you are stacking magic find gear, your resists will be lacking which is why most people go for those points. Crit and DPS are the least of my concerns. Spark damage pretty much takes care of itself.
PM me or find me in game if I win. It's hard to keep track of all my bids.

IGN = ShatCrash
"
koranuso wrote:

... Fire resist must be maxed in order for perma-Righteous Fire to function though. ...


Heheh. Yeah. I forgot all about RF. Ooops. /facepalmself
"
thedom wrote:
Thought I would add the Templar variation of this build.




You gain 2 skill points
You gain 3% spell damage

You loose 16% to max mana
You loose 9% cast speed

You can put the 2 points into:
30% more lightning/fire/cold resist
14% lightning damage 5% shock
8% increased max mana 20% mana regen 6% cast speed

Just thought I would share :)


Seems pretty solid,

I have a question though, what is your opinion on a cast speed oriented build rather than crit?



I haven't done the full calculations yet but my gut feeling is that having rediculous cast speed will increase clear times while not sacrificing much dps. Shock stacks are taken care of by putting points into increased shock duration and shock chance, not to mention more sparks hitting the mobs per second.

Also, i haven't fully decided if I should get troll's blood and ele adaptation, they give you a better ES:HP breakpoint but once you exceed the breakpoint they aren't worth the 11 points IMO. Although I do have springleaf instead of phoenix shield because I'm only level 53 (just broke the point where i can use RF)
IGN: OldManBalls (Warbands)
Last edited by demivion#2965 on Jun 12, 2013, 1:13:54 PM
@demivion I would think that MP would be an issue then? not too sure as I am not high level yet.
I think I have found a better way to run a spark totem build. I did not say "spork" for a reason.


First of all you have to know that rightous fire has a lot of SEVER TRADEOFFS. Yes, the damage buff looks nice, but there are way to accomplish high damage without big disadvantages.


In my new build I went the CI-Shockstacking totem build.

I dont want to go into the details, but the basic idea is to maximize spelldamage/castpeed/ChanceToShock/Shock duration

Shockstacking is not as easy as it seem because even if you can easily get 24% Chance to shock(curse+20%through passives) you will probably not shock hard enemies, because they are resistant.

As a consequence increasing shockduration is the key in order to pass the treshhold.


One of the more interesting changes I made to my build is switching FORK to PIERCE. First I was skeptical but after I tried I am sure for 100% that pierce is FAR SUPERIOR to fork.

1, your overall AOE is even better. Fork gives 9x70% while(=630%) Pierce gives 3x 100% * 3,22(966%)

the factor 3,22 comes from the chance to pierce which is maximum at 69% -> 1/(1-0,69) = 3,22

2, The next reason for using pierce is the damage effectiveness. For shockstacking I want big blows instead of many minor ones


Even though my pierce is only lv ~9(but 20%) I am already certain that its better then fork, try it out, you will be surprised how effective it is!



Though I do not have a 5/6l yet I think Lighting Penetration Gem is absolutly MANDATORY.
Normal enemies die almost immidiatly in maps, but the problems are enemies which are curse immune and have addition lighting resistance.

I dream of shockstacking them :) but before I need to max damage and shock duration.



My character is "only" level 77 and I see tons of potential in my passive skill tree and items. I am almost RUNNING THROUGH lv 66-68 maps and only get stopped by the mentioned curse/lighting resist enemies for a littel bit but though my gems are only lv 18 the damage feels incredible strong.(not using lighting pen yet)


Another BRO-Tipp I can give you is to use shield and espacialyl ELEMENTAL RESISTANCE with shield.

I see so many people tacking mindlessly ES but resistance on shield + block chance gives you SO MUCH SURVIVABILIY.
This survivability frees up itemmods for you so you can stack IIQ/IIR or even more damage


Currently I am extremly satisfied with my build. Its indredible effective and comfortable to play.

Some key stats:

lv 77
892 DPS lv 18 spark(+pierce+faster casting) room for lighting pen and IIQ/IIR/20% added lighting damage
avarage resistance 42%
~4700ES with CI
37% block/20% spellblock
106% quantity(!!)

Still I think I have garbage items.


I wanted to make a RF build too but its a pain in the as in so many aspects, better stick to the new OP "dual sparce shockstacking witch"
I am positive that the shockstacker build has even more damage potential then a RF build which has to spend so much stats/skills into defensive things just to be able to upkeep the RF.
"
RenoR wrote:
I think I have found a better way to run a spark totem build. I did not say "spork" for a reason.


First of all you have to know that rightous fire has a lot of SEVER TRADEOFFS. Yes, the damage buff looks nice, but there are way to accomplish high damage without big disadvantages.


In my new build I went the CI-Shockstacking totem build.

I dont want to go into the details, but the basic idea is to maximize spelldamage/castpeed/ChanceToShock/Shock duration

Shockstacking is not as easy as it seem because even if you can easily get 24% Chance to shock(curse+20%through passives) you will probably not shock hard enemies, because they are resistant.

As a consequence increasing shockduration is the key in order to pass the treshhold.


One of the more interesting changes I made to my build is switching FORK to PIERCE. First I was skeptical but after I tried I am sure for 100% that pierce is FAR SUPERIOR to fork.

1, your overall AOE is even better. Fork gives 9x70% while(=630%) Pierce gives 3x 100% * 3,22(966%)

the factor 3,22 comes from the chance to pierce which is maximum at 69% -> 1/(1-0,69) = 3,22

2, The next reason for using pierce is the damage effectiveness. For shockstacking I want big blows instead of many minor ones


Even though my pierce is only lv ~9(but 20%) I am already certain that its better then fork, try it out, you will be surprised how effective it is!



Though I do not have a 5/6l yet I think Lighting Penetration Gem is absolutly MANDATORY.
Normal enemies die almost immidiatly in maps, but the problems are enemies which are curse immune and have addition lighting resistance.

I dream of shockstacking them :) but before I need to max damage and shock duration.



My character is "only" level 77 and I see tons of potential in my passive skill tree and items. I am almost RUNNING THROUGH lv 66-68 maps and only get stopped by the mentioned curse/lighting resist enemies for a littel bit but though my gems are only lv 18 the damage feels incredible strong.(not using lighting pen yet)


Another BRO-Tipp I can give you is to use shield and espacialyl ELEMENTAL RESISTANCE with shield.

I see so many people tacking mindlessly ES but resistance on shield + block chance gives you SO MUCH SURVIVABILIY.
This survivability frees up itemmods for you so you can stack IIQ/IIR or even more damage


Currently I am extremly satisfied with my build. Its indredible effective and comfortable to play.

Some key stats:

lv 77
892 DPS lv 18 spark(+pierce+faster casting) room for lighting pen and IIQ/IIR/20% added lighting damage
avarage resistance 42%
~4700ES with CI
37% block/20% spellblock
106% quantity(!!)

Still I think I have garbage items.


I wanted to make a RF build too but its a pain in the as in so many aspects, better stick to the new OP "dual sparce shockstacking witch"
I am positive that the shockstacker build has even more damage potential then a RF build which has to spend so much stats/skills into defensive things just to be able to upkeep the RF.


Interesting. Could you please start a new thread with your build with included skill tree (and video, if possible)? Thanks for considering.

Report Forum Post

Report Account:

Report Type

Additional Info