Path of Exile 0.11.0
@GGG: So with monster damage being reduced by a fair margin, will Raise Spectre, Dominating Blow, and/or Conversion Trap receive any sort of compensation?
If minion life is being lowered due to reduced monster damage, will there be any compensation to Minion Instability? Last edited by Hercanic#3982 on Jun 3, 2013, 4:16:49 AM
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" Anyway, u where wrong in just one thing, static blows is good for sporkers, but only at low lvl/no gear, a well geared sporker doesn't need that "point wasted" because of large mount of crits @suposed patch notes: what im really afraid off is that nerf on granites, is by 1/4 of the total ammount (reduced to 3k from 4k armor) unless they really buff ALOT the armor nodes, every ES build is in danger, because in other hand i doubt that they will nerf the monsters dmg for the same 1/4 IGN:Marlboro_ Check out my shop! http://www.pathofexile.com/forum/view-thread/260880 Check out my DT tank spork guide! http://www.pathofexile.com/forum/view-thread/315132 Last edited by VictimOfVanity#1912 on Jun 3, 2013, 2:48:05 AM
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2 more days to wait, i'm so excited about this new patch, it's like getting a whole new experience on a game you know pretty well.
Last edited by Halagaz#4583 on Jun 3, 2013, 2:59:20 AM
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Global nerfs to everything but i guess the biggest question remains : what % of monster dmg being reduced by?
IGN: Arlianth
Check out my LA build: 1782214 |
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I have two questions:
- are eternal orbs more or less common than exalted orbs? - what's (roughly) the probability to have a rogue exile in an instance? and do they give a ton of XP? Last edited by lepre84#7082 on Jun 3, 2013, 3:31:05 AM
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This looks very VERY very amazing, congrats for all the devs and any1 who took part in this. I finally found a game that is worth to diablo 2 and will spend countless time playing. Recreated something i thought long gone, best gameplay evar!
only the desync is to be fixed now, and its gonna be the perfect ARPG ive always wanted to play GG |
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Bring Handypayment
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I was taking a break from the game, but I'm definitely coming back for this patch. Awesome work!
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" Of course this patch will not do anything "to the rarity of Kaom's" but to it's value. If monsters do less dmg you don't need a really big life pool to survive burst dmg. Why would anyone who is in no need of a very high lifepool drop 5 or 6 linked gems plus tons of armor and good stats for more life he does not need? That would be plain stupid. This patch turns Kaom's into a pile of steaming horsecrap! "Yes, it is perfectly fair. It just sucks ass."
posted by Thaelyn on 12. August 2013 17:33 |
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that doesnt change the interest of Kaom... Yes, with the nerf of hp nodes, Kaom will bring less hp... But this is also true for other piece of stuff... At the end, base hp value become even more critical, so Kaom remain interesting.
IGN TylordRampage
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