Path of Exile 0.11.0
Great patch. I'm glad some skills/passives are getting nerfed. They were unbalanced beyond repair.
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" As long as the reduction to ES nodes is close to the reduction in life nodes then there is no problem. Remember that you also get ES % from int, where as strength is base life. Therefore, ES nodes will probably have to be lowered slightly more than life nodes to keep things equal. |
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" they've already said that the notes were outdated and wrong |
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Holy crap, more than I expected, really interested to see how melee and armour feels now.
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Just out of curiosity, are there going to be any type of rewards for completing less than 8 challenges? Like races, where if you get enough points, you get a unique, etc.. I'd really like to work towards the challenges as hard as possible, but collecting a specific set of 90 uniques + use each map type in BOTH onslaught and anarchy is just insane. Sadly, with the time I have to play I can't really compete for all 8 in both leagues. Thus, I'm hoping there will be rewards for completing less than 8 challenges. Maybe small prizes for completing 4, 5, 6, or 7 too. (Not a tshirt, that'd be crazy, just an in game item) C'mon GGG, give me something I can work towards here. |
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" Told my wife about this, and she thinks the shirts should say: I played PoE for 4 months, and all I got was this stinking tshirt.. LOL!! Just a little humor to hopefully brighten everyones day. :-) |
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This is all fantastic, the GGG devs truly are amazing people.
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Love the updates to the game thanks.
Monster Damage Reduced (How?): Let us say -10% all round Life & Energy Shield Nodes Reduced (is that all nodes in tree?): Let us say -1% each node Armor Increase (How Much? / Is it Nodes & Base Item?): Let us say +1% each. Now if you have 10 life nodes / 10 ES nodes in build, that is -10% to both, now that balances out to Monster damage right? Okay, what if you had 15 life nodes and 10 ES nodes, does it balance out? inb4UDidNotAddArmorETC Okay, you have a level 51 armor while in a level 61 area and you have also taken 8 Armor nodes. 8% increase. Basically would like more information on the formulae used, at times the simplist equation can become a great burden. I used "High" Monster damage reduction vs "Low" Life/ES Node reduction, and maybe I am see'ing a problem near higher levels. I am no Mathematician, so I may see a flaw when there may not be one. Basically I play Hardcore Witch (lvl66), only in Act2 Merciless with only 15xx life / 11xx ES (summoner)... quite sad compared to other gamers right? |
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Monster damage is going down way, WAY more than 10% - or at least it's going to need to if they're making armor matter again.
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" Hardcore is not harder. You are just removed from the league and placed into standard when you die. |
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