Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

Thanks for the support, VBL.
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Sickness wrote:
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ScrotieMcB wrote:
Spoiler
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Vooodu wrote:
Problem is theres no such thing as Ninjas in a FFA style of game. You would basically be punishing people for playing legit.
If putting people who play with the same kind of FFA style with other players who play with a FFA style is punishing them... then yes.

But I don't think it is.
With your rating idea everyone would be forced to play nice to get good rating so that they can get into the groups where no one is ninjaing, because those are sooo much easier and therefor every single player will do it. Right?
No, it's a matchmaking system. If you don't get a "good" rating, you will be placed with other people whose loot-sniping tendencies are similar to your own.
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snapple99 wrote:
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ScrotieMcB wrote:
Spoiler
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snapple99 wrote:
The bottom line for me is that it takes me WAY too long to analyze the drops so I pick up nothing when I am grouped.
You can't be serious. They are color-coded for your convenience; you just click on the orange, yellow, and gold text. It's not rocket science.

It's not rocket science? So you'd leave that white 6L chest piece on the ground in favor of some sparkly unique that probably does nothing useful?
Turn on Always Show Sockets in the Options menu under UI. Done.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Jul 2, 2013, 6:09:36 PM
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ScrotieMcB wrote:
]No, it's a matchmaking system. If you don't get a "good" rating, you will be placed with other people whose loot-sniping tendencies are similar to your own.


If everyone only want to play the easiest way and playing without ninjaing is soooo much easier, then everyone would make sure to get good ratings to make sure that they could get into those kind of groups.
So a rating system would not solve your precieved problem at all.
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Sickness wrote:
If everyone only want to play the easiest way and playing without ninjaing is soooo much easier, then everyone would make sure to get good ratings to make sure that they could get into those kind of groups.
So a rating system would not solve your precieved problem at all.
Sure it would.

Currently, everyone is forced to play fair under PA. If an Exalt drops for one of them, they take their sweet time and don't worry about it, because there is no loot tension.

Under your example, there would be a portion of the population that virtually never ninjas, because they want to play with others who virtually never ninja. If an Exalt drops for someone in that population, there is still a chance it might be ninja'd, although this chance is greatly reduced compared to the chance you'd have in SA now; and I doubt it would be common practice to take one's sweet time and not worry about it at all.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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snapple99 wrote:
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ScrotieMcB wrote:
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snapple99 wrote:
The bottom line for me is that it takes me WAY too long to analyze the drops so I pick up nothing when I am grouped.
You can't be serious. They are color-coded for your convenience; you just click on the orange, yellow, and gold text. It's not rocket science.

It's not rocket science? So you'd leave that white 6L chest piece on the ground in favor of some sparkly unique that probably does nothing useful? If it was so simple as "scoop up any uniques which are allocated to you" then you'd be correct. Even then, however, I still wouldn't want to participate in what is essentially PvP.

As another poster noted, I don't really like the loot competition mini-game. I get it that the developer's do. So for me it's enough to say "I need to play a different game" and for them it's enough to say, "This is the game we want to create". There is no right or wrong here. There is only "the game they want to create" and "will it put food on the table?" Honestly, I like this dev team. I hope it does. But it won't be my money helping to feed them.

In the end though, my game is crippled not so much by the loot competition minigame as the core mechanic of the game which is barter rather than fighting, farming or crafting.


Thanks a lot snapple, for resurrecting this useless troll thread. GG
Standard Forever
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iamstryker wrote:
Thanks a lot snapple, for resurrecting this useless troll thread. GG
I am most definitely not trolling.

Because you got what you want, you just want the issue to die, and you're looking for any excuse you can find. But things are not okay, at least not for everyone. It's not like I'm alone.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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iamstryker wrote:

Thanks a lot snapple, for resurrecting this useless troll thread. GG


Looting options are a blight on this game.

when I join public SA games and someone says "make it PA loot" they always do. its bullshit.

You guys were all wrong, you said "just let the people who want to avoid loot competition just opt out it won’t hurt you or affect you at all!" but guess what? I end up playing PA 95% if I want to play public games. Your "easy mode" is PoE now and its weak as hell.
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EgypZee wrote:
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iamstryker wrote:

Thanks a lot snapple, for resurrecting this useless troll thread. GG


Looting options are a blight on this game.

when I join public SA games and someone says "make it PA loot" they always do. its bullshit.

You guys were all wrong, you said "just let the people who want to avoid loot competition just opt out it won’t hurt you or affect you at all!" but guess what? I end up playing PA 95% if I want to play public games. Your "easy mode" is PoE now and its weak as hell.


Before the options exist, all the guys just said: "who wants to not compete for loot, need find a party who dont go that way. Otherwise go solo".

Now, looks like the guys who like to compete for loot are the ones who need chase players who want to go with that.

Its nice so see this shift. :)
Karmic retribution is nice and all, but going from telling SA telling PA "suck it up, find your own people" to PA telling SA "suck it up, find your own people" is not an improvement. Loot options are not justice, although perhaps they are revenge.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Holy Mother of God, the near 1k pages lootthread is still going and what do i see in the last comment - Karmic retribution?

ahhh, things are well :D
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
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ScrotieMcB wrote:
Karmic retribution is nice and all, but going from telling SA telling PA "suck it up, find your own people" to PA telling SA "suck it up, find your own people" is not an improvement. Loot options are not justice, although perhaps they are revenge.


Nah, it´s not revenge at all. You guys can still create a party and entitle it like: This is a SA party.

Before, the PA didn´t have this option.

If the majority of players prefer play PA, it´s not revenge, it´s just an option.

It´s a win/win situation.

Create your own party and entitle it as "SA party". Simple as that. :)

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