Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

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Vooodu wrote:
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thepmrc wrote:


I'll or I will not Il

you're or you are not your

exactly not exaclty


Just saying, if we are talking analphabets you might want to try a bit harder sir.


I really, really, really don't care man. It was just joking with my comment. BTW, are you striker?

And honestly this garbage about insulting people every single chance you guys have over loot needs to stop. What is wrong with you people..lol? I mean its only like 4 of you that do this constantly.

Every single opinion you guys don't like is met with some sort of 'You're just stupid and pathetic" comment is so bitchy its beyond belief. Some are worse then others.

I would love to see this topic talked about in a real life meeting. Say what you want, but you kids would be giving me foot rubs and making me lunch with a smile.




Voodu, Internet Tough Guy... who knew?
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nynyny wrote:
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Sickness wrote:
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exit_zero wrote:


As it's been said previously in multiple posts in this thread, there are no options anymore and there never will be if this system stays in place, which it very likely will.

If you're not familiar with the concept of critical mass, here:

http://en.wikipedia.org/wiki/Critical_mass_%28sociodynamics%29


You are opposing reality. People do play FFA and SA. That is fact. So you are wrong.

An easy way to explain why that will change soon is because less and less people will want to compete.

Imagine you have 60 people, so ten groups. You play SA or FFA, doesnt really matter. There will most likely be some players who get more loot than others simply because they are faster, got a better build to loot safely or simply are better players.

Now 2 people of every group will stop play SA because they dont get items, so you suddenly only have 40 people left playing. The problem is that this process will go on as long as someone gets more loot than the others. More and more people will not bother competing for loot anymore if they can just farm items safely without anyone contesting the drops.

So you then drop to 30..20..10 until you have a party consisting of people who either dont care, like the challenge or are all equal in skill and timing. Needless to say that this crowd wont consist of a lot of players.


So again it simply comes down to the fact that you want to play with people that have slower connections, slower reaction times, or in general don't care for the loot competition. If you have to compete against players that are fast and competent you want no part of it. This is EXACTLY why people support PA as an option. People who want the competition can enjoy HEALTHY competition rather than just preying on noobies, squishies, and people with poor latency. Meanwhile, people that want to relax and have a good time smashing monsters with friends can do so without being forced into 'loot competition'.
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thepmrc wrote:

So again it simply comes down to the fact that you want to play with people that have slower connections, slower reaction times, or in general don't care for the loot competition. If you have to compete against players that are fast and competent you want no part of it. This is EXACTLY why people support PA as an option. People who want the competition can enjoy HEALTHY competition rather than just preying on noobies, squishies, and people with poor latency. Meanwhile, people that want to relax and have a good time smashing monsters with friends can do so without being forced into 'loot competition'.

The motivation should be to improve as a player so you can compete with everybody else. Or you could simply pay attention since noone can contest your items for 5seconds anyway. Sure, if you run 3000ES in 70+ maps you might not be able to do. In that case you would not be in any position to complain about dying though.

By implementing PA they got rid of that motivation. Now most people will not even try to improve anymore because they dont have to pay attention to the drops at all. Your goal should be to improve as a player, not simply have every best in slot item. If thats your motivation you should just create a private server, create a pair of boots with +30MS +40AllResist +Stat you so desire and be happy.
Last edited by nynyny#3398 on Jun 19, 2013, 1:32:53 PM
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nynyny wrote:
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thepmrc wrote:

So again it simply comes down to the fact that you want to play with people that have slower connections, slower reaction times, or in general don't care for the loot competition. If you have to compete against players that are fast and competent you want no part of it. This is EXACTLY why people support PA as an option. People who want the competition can enjoy HEALTHY competition rather than just preying on noobies, squishies, and people with poor latency. Meanwhile, people that want to relax and have a good time smashing monsters with friends can do so without being forced into 'loot competition'.


The motivation should be to improve as a player so you can compete with everybody else. Or you could simply pay attention since noone can contest your items for 5seconds anyway. Sure, if you run 3000ES in 70+ maps you might not be able to do. In that case you would not be in any position to complain about dying though.

By implementing PA they got rid of that motivation. Now most people will not even try to improve anymore because they dont have to pay attention to the drops at all. Your goal should be to improve as a player, not simply have every best in slot item. If thats your motivation you should just create a private server, create a pair of boots with +30MS +40AllResist +Stat you so desire and be happy.



So again, why is PA/FFA not fun for you when you are playing with people who are faster at looting than you? Why is it that you only enjoy it when the other players are not interested in the competition? In what way does a random group of players enjoying the game in a private party effect your game experience?
Last edited by thepmrc#0256 on Jun 19, 2013, 1:53:31 PM
What in the name of god are you even on about?

PA gives everybody the same amount of loot no matter what they do
SA promotes you paying attention, if you do everybody gets the same amount of loot
FFA is a special case since it promotes specific builds, simple as that

You think the implementation of PA doesnt effect anybody who prefers SA/FFA. Theres no point in arguing with you since you dont even understand that by implementing a superior option said option becomes the standard (less effort, same loot on average, maybe even more), and the others irrelevant unless you play in a private party with friends in which case it most likely doesnt matter what you play since everybody will somewhat cooperate.
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nynyny wrote:
Theres no point in arguing with you since you dont even understand that by implementing a superior option said option becomes the standard (less effort, same loot on average, maybe even more), and the others irrelevant unless you play in a private party with friends in which case it most likely doesnt matter what you play since everybody will somewhat cooperate.


So you feel that PA is a 'superior option' now? Interesting.

Again, why are the other loot options irrelevant? There are plenty of people that prefer to play FFA/SA games so why are those options irrelevant. You have no argument against loot options. You seem to feel that PA is simply the better system and everyone will use it exclusively, which if this is the case, what is the problem? People get to use a superior looting system and enjoy party play. Where is the downside again?

I asked you some very direct questions, way to dodge them all btw.
Last edited by thepmrc#0256 on Jun 19, 2013, 2:22:45 PM
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thepmrc wrote:

So you feel that PA is a 'superior option' now? Interesting.

Less effort for the same loot, hard to not call that superior is it? It removes the effort and gives you the same payout. I personally prefer the effort because I might be able to get more loot but the majority of people apparently doesnt, which in my opinion isnt a reason to give make said option available to them. You dont buy you child a toy if it comes home with bad grades do you?

Kinda sad that I actually have to explain that.

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thepmrc wrote:
Again, why are the other loot options irrelevant? There are plenty of people that prefer to play FFA/SA games so why are those options irrelevant. You have no argument against loot options. You seem to feel that PA is simply the better system and everyone will use it exclusively, which if this is the case, what is the problem? People get to use a superior looting system and enjoy party play. Where is the downside again?

Check the las 50 pages, we explained it a dozen times already.
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nynyny wrote:
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thepmrc wrote:

So you feel that PA is a 'superior option' now? Interesting.

Less effort for the same loot, hard to not call that superior is it? It removes the effort and gives you the same payout. I personally prefer the effort because I might be able to get more loot but the majority of people apparently doesnt, which in my opinion isnt a reason to give make said option available to them. You dont buy you child a toy if it comes home with bad grades do you?

Kinda sad that I actually have to explain that.


I agree that PA is a superior option, I just find it odd that someone who doesn't want it to be included in the game would call it the 'superior option'. That is the definition of irony.

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nynyny wrote:
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thepmrc wrote:
Again, why are the other loot options irrelevant? There are plenty of people that prefer to play FFA/SA games so why are those options irrelevant. You have no argument against loot options. You seem to feel that PA is simply the better system and everyone will use it exclusively, which if this is the case, what is the problem? People get to use a superior looting system and enjoy party play. Where is the downside again?

Check the las 50 pages, we explained it a dozen times already.


Oh ya, because you don't get to pick on people with slow connections, squishy characters, or slow reaction times anymore because they can opt out. My bad, I was just looking for actual reasons that might have some merit.
Last edited by thepmrc#0256 on Jun 19, 2013, 2:38:10 PM
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thepmrc wrote:
I agree that PA is a superior option, I just find it odd that someone who doesn't want it to be included in the game would call it the 'superior option'. That is the definition of irony.

Which shows pretty damn well that you dont understand that superior doesnt automatically mean that its better in all ways.

Its superior in the way that it gives you the same/more for less. But I honestly dont see that as something positive. Its the reason 90% of the games that get released nowadays are utter trash. They catter to a bunch of entitled kids/gamers who dont want to do more than chill, let alone being punished for not paying attention. Why do you think Leauge of Legends is so popular?!
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nynyny wrote:
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thepmrc wrote:
I agree that PA is a superior option, I just find it odd that someone who doesn't want it to be included in the game would call it the 'superior option'. That is the definition of irony.

Which shows pretty damn well that you dont understand that superior doesnt automatically mean that its better in all ways.

Its superior in the way that it gives you the same/more for less. But I honestly dont see that as something positive. Its the reason 90% of the games that get released nowadays are utter trash. They catter to a bunch of entitled kids/gamers who dont want to do more than chill, let alone being punished for not paying attention. Why do you think Leauge of Legends is so popular?!


While I share your animosity for the direction of the gaming industry I don't think that PoE can really be considered to be catering to entitled kids. Now, if we start getting full respecs, no XP penalties, inflated drop rates, easy leveling to max level, participation awards for races, massive monster damage nerfs, and things like that then I would be worried. Loot options are not going to make people better players, they are not going to make the game easier, they are not going to help people get to max level.

For the record, superior does mean better. They are synonyms. Maybe you just meant that you prefer the inferior system?

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