Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

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Laven wrote:
Alright, how often do you host maps for a public party? How often are you even playing in a group that is not your 'guild'? Oh wait, you like guilds? Go play WoW, PoE is not the game for you. FFA loot rocks when you're alone.

Even if you would be the only one playing in a particular league, you'd play it? You truly are hardcore. Congrats.

People are still talking in this thread because this is the place to voice opinions about a game that is currently in beta.

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Wraeclast can be whatever the developers (and make no mistake, players too) make of it. If a hardcore crowd wants a certain set of rules, or lack there of, have it. If casuals want certain things, have that too.

There is no cut throat feel to being a loot hoarder and if it truly were a hard core PvP environment, players would be able to kill and loot each other. "That guy picked up a unique on my board, he's dead meat". That's cut throat.


Nice try at trolling. It fails when people realize it though.

Relevant to what you brought up though, if the loot options are separated by league, that'd be the best alternative to what I want. Pure FFA only. And yes, I would.

Yes, that's what this forum is for. However this thread is about Loot and discussing it. People are just repeating themselves at this point. It's getting sad.

Your last two paragraphs are examples of "people repeating themselves". And that's a very bad argument. Been picked apart far too many times for me to do it again.
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TremorAcePV wrote:
Nice try at trolling. It fails when people realize it though.

...

Your last two paragraphs are examples of "people repeating themselves". And that's a very bad argument. Been picked apart far too many times for me to do it again.
Again, the troll (second bit) calls someone out for trolling (first bit).

No, his argument has actually NOT been picked apart. Screw looting rights, if I can't smash someone's face in for taking a Unique item that drops next to me JUST BECAUSE, then how is PoE hardcore? How does it have a cut-throat atmosphere?

EDIT because you shouldn't be allowed to forget this (note to others that all these posts happened in this exact thread):
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XCodes wrote:
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TremorAcePV wrote:
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XCodes wrote:
You're allowed to question it based on the assumption you know what the fuck you're talking about.

http://www.pathofexile.com/forum/view-thread/36080

Item #8. Now tell me, who is the troll, here?


You are.

That makes it more convenient to trade. You still have to do the work of finding someone to trade with.

You were originally advocating an AH. You yourself said the AH from Diablo 3 wasn't bad, in and of itself. That is completely different.

Now tell me, who is the troll here?
This one I'm not cutting out, because it's so utterly stupid I don't want to you try and save yourself by editing it out, later.

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XCodes wrote:
I'm against an AH in PoE since that would require a singular currency, which would be a shame considering that the barter economy already set up is pretty good. That said, there's no reason for games with economies based on singular currencies to not use a well-implemented AH, or even an RMAH if there are limits on the items you could sell through the RMAH (for example, you might only sell in-game currency and microtransaction items through the RMAH).


Go. Fuck. Yourself.
Last edited by XCodes#2874 on May 7, 2013, 9:22:33 PM
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TremorAcePV wrote:
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Laven wrote:
Alright, how often do you host maps for a public party? How often are you even playing in a group that is not your 'guild'? Oh wait, you like guilds? Go play WoW, PoE is not the game for you. FFA loot rocks when you're alone.

Even if you would be the only one playing in a particular league, you'd play it? You truly are hardcore. Congrats.

People are still talking in this thread because this is the place to voice opinions about a game that is currently in beta.

---

Wraeclast can be whatever the developers (and make no mistake, players too) make of it. If a hardcore crowd wants a certain set of rules, or lack there of, have it. If casuals want certain things, have that too.

There is no cut throat feel to being a loot hoarder and if it truly were a hard core PvP environment, players would be able to kill and loot each other. "That guy picked up a unique on my board, he's dead meat". That's cut throat.


Nice try at trolling. It fails when people realize it though.

Relevant to what you brought up though, if the loot options are separated by league, that'd be the best alternative to what I want. Pure FFA only. And yes, I would.

Yes, that's what this forum is for. However this thread is about Loot and discussing it. People are just repeating themselves at this point. It's getting sad.

Your last two paragraphs are examples of "people repeating themselves". And that's a very bad argument. Been picked apart far too many times for me to do it again.


Thanks, I will try to troll harder next time.

Assuming the game caters to your ridiculously over the top stubborn mentality, then it will truly be satisfying a very small niche market.
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TremorAcePV wrote:
Wraeclast is meant to be a place where the enemies aren't just monsters, but your fellow players as well. Not just in PVP but in other ways as well (FFA loot for example).


Meant to be? Thats ridiculous. This game is not pvp focused, never has been. Even more evidenced by how the devs have decided to add looting options. But even without looting options this game has never been a place where you have to compete with fellow players. Wraeclast wasnt a place that made you fight your teammates, public parties was the only thing that ever attempted to do that and it wasn't even that popular. Accept the devs decision they obviously won't take away options after they told us that they are coming.


Standard Forever
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iamstryker wrote:
they obviously won't take away options after they told us that they are coming.


You never know. It's not like they would be punished per se if they did.
IGN: Mibuwolf
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TremorAcePV wrote:
Well, I just want you to know, that won't happen. I'm FFA only except when I play with my guild, but that's their choice and I go along with it.

That's terrific news! I really hope you enjoy yourself. I suspect there'll be plenty of breathing room for you.

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Even if I'm the only one using FFA, I will stay FFA. Just so you and others like you can't have what you appear to want.

An empty game for you to run around in by yourself? Oh, I so want that. I very, very much want that. More than words could ever describe.

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Also, and more importantly, why the hell are people still talking in this thread? I'm simply replying to your insanity (or what I deem insanity). What else is there to really talk about that hasn't been covered in 900+ pages?

"Why are people posting here?" he posts. Such delicious irony. Next I'm sure you'll tell us how this thread is filled with stupid and we're all crybabies. Do you guys distribute a manual or guidebook or something?

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Thanks for proving the second line of my signature right. :| At least to me.

What, you're leaving? How disappointing. Who will stand around in the empty FFA games if you're not here?

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Incorrect. Wraeclast is meant to be a place where the enemies aren't just monsters, but your fellow players as well. Not just in PVP but in other ways as well (FFA loot for example). Say it's not all you want, but Chris himself said this in an interview with Kripp although I slightly paraphrased it.

Yet strangely, I have yet to be attacked by another player, had loot stolen from my inventory, had loot stolen from my stash, had maps taken over by enemy players, had quests failed as the result of enemy player action, or pretty much any other circumstance I could ever even possibly imagine that would even remotely involve player vs. player interaction. Isn't that interesting?

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We are supposed to be able to make friends, but we are also supposed to have players as (potential) enemies as well.

If it would make you feel any better, I can pretend that you're my (potential) enemy.

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It's not the game you want to play, go play WoW or D3. You'll enjoy it more.

It's not the game you think it is. Not even remotely. Go play paintball, you'll enjoy it more.
GREENS vs. REDS: http://www.pathofexile.com/forum/view-thread/392/page/246#p811501
The Prisoner's Dilemma: http://www.pathofexile.com/forum/view-thread/392/page/262#p813428
Lethal_papercut's discussion with Chris: http://www.pathofexile.com/forum/view-thread/392/page/235#p806542
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Xaxyx wrote:
No I would not. Absolutely not. No, I would want FFA loot mode to always be readily available, to sit there, unused and forlorn, as a constant, blaring reminder that it always was and always will be a terrible idea, and that every player who claimed that they were devoted to FFA loot play because of its supposedly intrinsic super-awesomeness was a liar -- either to others, or to himself; take your pick.


Yes, well said.

RIP PoE

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EgypZee wrote:
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Xaxyx wrote:
No I would not. Absolutely not. No, I would want FFA loot mode to always be readily available, to sit there, unused and forlorn, as a constant, blaring reminder that it always was and always will be a terrible idea, and that every player who claimed that they were devoted to FFA loot play because of its supposedly intrinsic super-awesomeness was a liar -- either to others, or to himself; take your pick.


Yes, well said.

RIP PoE



Yes, since bastardized FFA loot with timers that cause player entitlement was what was keeping PoE alive. Hilarious. The worst loot system in the history of gaming is really the glue that is holding it together!

Ultimately there should be two options. Pure FFA and Pure Allocated. I really hate the timer system and have since they first created it. It compounds the problem they were trying to alleviate by creating player entitlement. If you want to allocate loot, allocate the damn loot. If you want FFA looting get rid of the damn timers.
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thepmrc wrote:


Yes, since bastardized FFA loot with timers that cause player entitlement was what was keeping PoE alive. Hilarious. The worst loot system in the history of gaming is really the glue that is holding it together!

Ultimately there should be two options. Pure FFA and Pure Allocated. I really hate the timer system and have since they first created it. It compounds the problem they were trying to alleviate by creating player entitlement. If you want to allocate loot, allocate the damn loot. If you want FFA looting get rid of the damn timers.


I pretty much agree with everything except the part where there should be options to choose. To me, it will never make sense to have options based on drops in an ARPG.


I would honestly prefer one or the other. Either way, the middle ground seems to be timers And the options that seem to be comming are just FFA and options to extend timers. Which really makes no sense.

Even tho im against options. Im also against more options then are needed. Might as well make it instannced loot and FFA if they plan on adding options to loot.


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Xaxyx wrote:
I would want FFA loot mode to always be readily available, to sit there, unused and forlorn, as a constant, blaring reminder that it always was and always will be a terrible idea, and that every player who claimed that they were devoted to FFA loot play because of its supposedly intrinsic super-awesomeness was a liar -- either to others, or to himself; take your pick.


No one is devoted to FFA loot play. I personally hate FFA loot at its core.

But, when its the only options it gives a game a certain feeling. That feeling is what makes the game more intense and also helps in finding great players to play with.



D2 had this feeling. POE started with this feeling and it suited the game just fine. Until it changed.

Bottom line is. Im not devoted to FFA. Im just anti options for loot. And a game like this id prefer the heathens style of debauchery and loot pinata then tip toe through the tullips.

Last edited by Vooodu#7002 on May 8, 2013, 4:58:01 PM
Give the creator of an instance/map or party leader rights to certain looting options (FFA, L2N with or without a timer/decay, M2M, etc) and be done with it. This gives the highest amount of customization for gamers of all types. Like strictly FFA loot? Join or create a game with those loot rules. Prefer drops go to those they are assigned to without people humping loot until they can snatch it from under you? Join or create a game with those loot rules.

Easy.
Last edited by Freddiepines#3626 on May 8, 2013, 5:17:05 PM

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