Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.
" For me, it doesn't matter whether or not I trust the people I play with, it's about wanting to completely remove competition over loot. The competition over loot - even potential competition - has absolutely no value for me, it's a pure negative. This is the case since I want to play co-op in my co-op games, not PvP. Not to worry though, I've found the perfect solution to the current loot issues in PoE. By playing solo we get FFA and instanced loot at the same time! :) |
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" That single statement indicates exactly how much consideration should be given to your points. Your bias is clear. You are not speaking on behalf of the community. You are speaking and seeing only things that effect you directly. That's why it's nice to have great developers that can see the big picture and make the right decision. Good Luck. " ... to let them know the game isn’t going to be very fair from here on out."
- Qarl |
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I'm going to respond to Chris, not to be argumentative but to just give my thoughts and feedback on these comments.
" The game is designed around being played solo? Does that mean the devs are happy with it being a mostly solo played game? I'm asking that as a serious question not to be sarcastic. I understand your perspective that you are at record levels of party engagement but my view as a player has always been there are very few public games and that most people are in private games or single player. " If the devs wish that it was pure FFA then why did you change it? Because of the feedback that you received that it wasn't a fair system? Aren't you still getting that feedback about the current system? Everyone knows that unfair situations still occur so not alot was really solved. The competitive people tend to not like the timer and the PVE people aren't satisfied with what the timer does. My question is if we are striving to make it feel fair then why not just make the option for non competitive public games? " My view of Path of Exile is that its an awesome game because its chock full of options. People like developing their characters because of the crazy amount of options. People like having the options to play in other leagues. Why are those options ok but just the simple option to extend the timer is not ok? " Your talking about pure instanced right? That's only one suggestion being thrown out there. I would be interested to hear about the games that it hurt? D3 is a common example and what I found interesting was how many players thought the same thing that I thought, which is that D3 was bad but the instanced system was greatly appreciated by the players. Is there any proof that the instanced system in D3 hurt the game? Some people like to theorize that but what proof is there? All of D3's big problems are talked about in their forums every day but where are the complaints about the loot system? I've never seen any. Standard Forever Last edited by iamstryker#5952 on Jan 7, 2013, 2:05:57 PM
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" Unless either of you would like to go through this entire thread and do a head count I don't see how you can argue about it. Lets say that there are 500 users who want a change in the system and 100 who want to keep it the way that it is. Which one of you is right then? 100 is more than a handful but compared to the total amount it can feel like a handful. Standard Forever
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" Counting won't help either. Only a small percentage of players use the forum. Only some of those people have expressed their opinion in this thread. Most people that are happy with the game and current system wouldn't come to the forums just to say they like it. It's impossible to tell from just this thread what % of people are happy with FFA. My point is - anyone who THINKS they can ascertain the popularity of one opinion or the other just from reading this thread doesn't understand these things and therefore shouldn't have their opinion on the matter considered in high regard. My personal casual observation from reading maybe 10-15% of the posts in this thread is that many of the anti-ffa people think they know more than they know. Typical in this type of thread/complaint. They are more vocal and therefore believe their opinion is the only correct opinion. I like to think the devs/mods read this thread late at night just "for the lulz" -- less than 1% of the content is what anyone would consider quality feedback. " ... to let them know the game isn’t going to be very fair from here on out."
- Qarl |
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" im sure if they keep it ffa and they dont see the $$$ they want to it will change. remember money talks bs walks. |
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Feedback only needs one thing to be important which is your opinion of the game. I am here because I have a strong opinion on the topic which I notice a lot of other players have as well. If we are going to discount feedback just because there "might" be more people who have a different opinion who are not posting then why have the forums at all? If the devs can't make any kind of conclusions based on the forums then they may as well not be up at all.
There are also players who don't leave feedback and don't like the current system. So what. Standard Forever
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" Give me a goddamn break! You are addressing the lead designer of this game with no respect at all. So, Chris‘s opinions are just wrong if he cannot get in the forums and out debate you eh? You are a mad man. Nobody can debate you because logic does not apply, this does not make you the game designer. Or correct. NO, you want PROOF DAMMIT! And you wonder why the Devs don’t post on this topic… I sure don’t. Also, if all the problems with D3 are so well documented then how the hell did the game flop so bad? (and still not fixed despite the enormous budget and desire to fix it) Perhaps trying to bend in many directions and please everyone is what killed it? Who would complain about that eh? Nobody! Yet here, under all these layers the death knell of D3. Oh we can’t have a ladder list because someone’s feeling might get hurt! Or oh, we have to let people respec the entire character at will because it would be mean to make them work up another character. Obscenity filters – automatic partying, the ability to see what someone else has equipped in real time, buy back an item sold ages ago for no loss, instanced loot! RMAH! Diablo was about something dark… evil… not a goddamn kiddy park with ponies and hand holding. |
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" I make no apologies whatsoever for my opinions. If you didn't notice I put in my post that I was not trying to be argumentative with Chris but was just leaving my opinion/feedback. I respect Chris a lot because he has made an amazing game that I love. Respect doesn't mean that I have to understand or agree with a few comments that a person makes. " Chris never came into the forums. I was responding to his PM to another player. Logic is the only thing that applies with me. I reserve the right to be wrong about anything which happens plenty. I leave my opinions and feedback as I see it. " If a person makes a claim about something then they should be prepared for another person to ask for evidence. I was simply saying that I have yet to see any in regards to D3 and its instanced loot system. D3 being a bad game does not automatically mean that its instanced system was to blame for anything. Chris never actually said anything about D3 but I was using it as an example. " Thats a great question. Probably because its problems are so ingrained in the game that its impossible to fix now. The player base did post concerns when its was anounced that your main weapon was tied to all damage and your damage was also tied to your main stat. The devs should have been more careful in their design process and not dumbed the game down. Standard Forever Last edited by iamstryker#5952 on Jan 7, 2013, 3:22:43 PM
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I think people are just too bent on opinions and should just accept things as they are somewhat more than they do currently in all games. Its much easier to give feedback now than in the past for games like diablo2 but that's no reason to force changes out of game developers for the sake of your own convenience.
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