Dragon's Immortal Tank (Updated for 1.2)

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Jadran wrote:
Hi Dragon, did the deer survive?

I am enjoying the build immensely, though technically I'm not running the build proper yet, since I'm still hunting for the Aurora :(

My DPS sucks and I currently have trouble staying alive in Lunaris 3, but it's a temporary state, due to some experimenting with gear changes.

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Dragon585 wrote:

I do not always run a life leech gem. I have 2 rings with +2 life gain on hit which is modified by infernal blow to be +5 lgoh for both rings.

I'm not sure I understand this bit, how does Infernal Blow make a +2 LGOH into a +5 lgoh? Or is it +4 (from both rings) into +5, but again, how?



Lord no, the deer is toast =( I love most animals and hate to unnecessarily kill one, so I was pretty sad that I couldn't avoid it.

With the life gain on hit question, this is old. Before the patch that changed damage mechanics, LGOH was modified by the damage effectiveness of the skill linked to it. Since IB was 125% it would modify your lgoh. So my 4 lgoh got bumped up to 5. But now, lgoh is temporarily not affected by damage effectiveness. So now I am back to 4 lgoh.


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Mark_GGG wrote:
This is a side effect of the fixes to damage calculation. Life Gain on Hit, despite not being damage, is being scaled by damage effectiveness until we came up with a long-term solution for balancing it (and potentially other such stats) between fast AoE and slow single target skills.

Part of the damage changes removed DE from attack skills, as it no longer serves the function it was used for on them, which has reduced LGoH values for attack skills which had positive damage effectiveness, and increased it for those which had negative values. This is likely to be fixed once we determine the details of a long-term solution to the problem that using DE for LGoH was addressing.
DISCLAIMER!
The views and expressed opinions of Dragon are solely those of a drunken redneck and are not necessarily those of a sane person. Any likeness of intelligence is strictly coincidental and should not be taken seriously. His posts should not be read... by anyone.
Last edited by Dragon585#3483 on Jul 24, 2013, 5:00:22 PM
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Juhazzz wrote:


edit. Planning to go for the Inner Force, but it's going to be lvl 96 before that's going to happen and untill that, there's only DPS nodes to take and regret them once / if that lvl 96 comes one day :p I already tested Inner Force with regrets and it was 2k armor boost, 1k dps and 100 ES. Other option would be to go to the bottom, just above Unwavering Stance is the circle of 3x Armour nodes, those were 4k boost in armor and they require the same 5 more levels, so meh.. It's propably the Inner Force i guess, as the 18% auraboost is granted for the whole party ?


Oh, I didn't see this until just now. This makes me rethink my plans. Those numbers are pretty unimpressive for 5 points. At least, for what I am aiming for they are. I strongly think at this point more armor is not really necessary. ES on the other hand, is something I can see finishing the build with. You already have enough armor to completely null all things other than vaal smash, and there is always immortal call for that. The 1k dps gain is pretty nice, but I just think those 5 points are gonna be better spent elsewhere. For me at least :P
DISCLAIMER!
The views and expressed opinions of Dragon are solely those of a drunken redneck and are not necessarily those of a sane person. Any likeness of intelligence is strictly coincidental and should not be taken seriously. His posts should not be read... by anyone.
hey dragon could you post ur current passive tree?And also what you think about elemental weakness? (my last post)
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Dragon585 wrote:
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Juhazzz wrote:


edit. Planning to go for the Inner Force, but it's going to be lvl 96 before that's going to happen and untill that, there's only DPS nodes to take and regret them once / if that lvl 96 comes one day :p I already tested Inner Force with regrets and it was 2k armor boost, 1k dps and 100 ES. Other option would be to go to the bottom, just above Unwavering Stance is the circle of 3x Armour nodes, those were 4k boost in armor and they require the same 5 more levels, so meh.. It's propably the Inner Force i guess, as the 18% auraboost is granted for the whole party ?


Oh, I didn't see this until just now. This makes me rethink my plans. Those numbers are pretty unimpressive for 5 points. At least, for what I am aiming for they are. I strongly think at this point more armor is not really necessary. ES on the other hand, is something I can see finishing the build with. You already have enough armor to completely null all things other than vaal smash, and there is always immortal call for that. The 1k dps gain is pretty nice, but I just think those 5 points are gonna be better spent elsewhere. For me at least :P


Yep those numbers are really not so impressive at all, thinking that I'm at 28k armour without it and 1800 es also without it. Only that 1000dps is quite nice boost, but but, well the thing really is that, there's no "good" nodes anymore close enough to be taken, just dps nodes and i don't count them as good ones, if they'd do like 5k boost atleast, i would be there, but as it's not more than 1.5-2k roughly, not really interested..

Also what comes to the armor thing, well those bottom 3 nodes for 50% more, that doesn't help either vs 74 Vaal smash, it is ok even with current setup, but i still have to drink Granite flask and it leaves me to that 1500 hp and it would be nice to get so much armor that you wouldn't have to do anything to survive it and there's no other place in the game where you need that 50k armor :p

So this is my current passive tree, wasn't far from what you posted last page :p

http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAecEswUtBjkOrRQgFE0WbxjbGS4ZhRoyGjgaVRv6HRQhYCSqJd8n7SjFKS4ppTIJNug26TrYPfxAoENjQ5xHfkw1TdhPfVBHUFBRYFPfVElVxlcNWGNY21j1WfNfP2BLYSFko2VNZp5uaXFNcql07XTxecB673y4fNmAVoFvhNmE74x2jM-PRpBVms-bg53EnjyezaC0ogCkGacwp4SplayqrK-0-bcxud2-p8APwBrDhsbYz2XQ0NIh0k3Uj9lh42rnUueR7Dju2e8O707wH_O-8932SPe--tL7qg==
Last edited by Juhazzz#5503 on Jul 24, 2013, 6:19:07 PM

@Saridonas I posted my current build/gear on the previous page. And about ele weakness, it used to be pretty important b/c the build lacked good dps. Now with good gear, dps is no longer an issue. I still keep it equipped for ele resist mobs since 80% of your damage is elemental.

I wish I had enough points to fully test everything, but this is what I am currently thinking for level 95 (if I can EVER reach that high). This build is also taking into account the eventual BM unique nerf. I have plans for when that happens and this build puts me where I need to be, I hope.

LvL 95 Soul Taker version
DISCLAIMER!
The views and expressed opinions of Dragon are solely those of a drunken redneck and are not necessarily those of a sane person. Any likeness of intelligence is strictly coincidental and should not be taken seriously. His posts should not be read... by anyone.
Last edited by Dragon585#3483 on Jul 24, 2013, 10:46:34 PM
"Endgame Build block capped with AA 110 pts"

What does AA stand for?
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Fathervic wrote:
"Endgame Build block capped with AA 110 pts"

What does AA stand for?
DISCLAIMER!
The views and expressed opinions of Dragon are solely those of a drunken redneck and are not necessarily those of a sane person. Any likeness of intelligence is strictly coincidental and should not be taken seriously. His posts should not be read... by anyone.
Last edited by Dragon585#3483 on Jul 24, 2013, 7:06:50 PM
Love the build, just thought I would share my opinions on the Bringer of Rain/6L ar ar/es chests choose.

My Current Gear:
Spoiler


My Next Objective is to get a soul taker axe ^^




My Personal Opinion is to use the Bringer of Rain, these are my reasons
1) Is it Incredibly cheaper than a good 6L chest, and this is very vital if you are on a budget. Plus, you don't need to spend currency on the helm as well.
2) It would practically take max health rolls on your chest and helm to reach the amount of HP The Bringer of rain presents
3) Even though Chaos dmg does seem to be annoying, Chaos Resistance isnt really needed for this build imo, i have -60% chaos resist and have went into chaos dmg per second maps, with chaos dmg per second totems, and fought chaos dmg mobs, and still didn't die.
4) It is just an all around easier way to achieve the survivability and dmg nescasary for this build, instead of spending a ton of time getting the currency for GOOD 6L chest

Thats just my opinion on the build, and again, Appreciate you for making this guide Dragon, Loved it so much, and I can finally enjoy a build where i dont have to worry about losing 15% xp every minute I play the Game.
ლ(ಠ益ಠლ) When you disconnect in the lab ლ(ಠ益ಠლ)
is this kind of dps really enought?it seem quite low for such hight gear lvl.im a bit worried about killing/farm speed and party play...will it also be enought for futur content?i really like tanky build but im a hight dps addict lol

i have seen some video of boss fight and lunaris 3 but none about map farm or party play and from what i saw so far...dmg seem a bit low...

Last edited by zakariusqc#1505 on Jul 25, 2013, 1:13:44 AM
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zakariusqc wrote:
is this kind of dps really enought?it seem quite low for such hight gear lvl.im a bit worried about killing/farm speed and party play...will it also be enought for futur content?i really like tanky build but im a hight dps addict lol

i have seen some video of boss fight and lunaris 3 but none about map farm or party play and from what i saw so far...dmg seem a bit low...


ლ(ಠ益ಠლ)
DISCLAIMER!
The views and expressed opinions of Dragon are solely those of a drunken redneck and are not necessarily those of a sane person. Any likeness of intelligence is strictly coincidental and should not be taken seriously. His posts should not be read... by anyone.

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