Dragon's Immortal Tank (Updated for 1.2)
" A helmet with (I posted the max roll and the ilvl needed to get the max roll): Prefixes: + 61-138 Armor (ilvl 46) + 101-120% Armor (ilvl 72) + 90-99 Life (ilvl 64) Suffixes, 3 of: + 42-45 Fire Resist (ilvl 72) + 42-45 Cold Resist (ilvl 72) + 42-45 Lightning Resist (ilvl 72) + 26-30 Chaos Resist (ilvl 65) + 43-50 Strength (ilvl 74) + 43-50 Intelligence (ilvl 74) Or just copy Juhazzz's helmet: |
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I wonder if its better to ditch the soultaker for like 500+ dps 1h.
IGN: Quantin
Steam: Testy31 |
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Can you run this starting the new league?
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" it depends on how much mana pool you have, you need to be able to leech enough mana( you can leech like 12% of max mana /s) but if you do manage to get 500 dps axe, you will doing more dps in a 5l Last edited by Aetherium#6579 on Oct 16, 2013, 10:26:42 PM
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"I wouldn't. It is pretty gear intensive. DISCLAIMER!
The views and expressed opinions of Dragon are solely those of a drunken redneck and are not necessarily those of a sane person. Any likeness of intelligence is strictly coincidental and should not be taken seriously. His posts should not be read... by anyone. |
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thanks dragon for this guide i hope this coming patch you can update your skill tree thanks :)
Gear
With buffs
IGN: Torjackan
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8 Auras :( RIP
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LOL what a rip man....
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I'm seeing it as good thing, as a big fan of Diablo 2, i find it very strange people can run insane amount of auras just like that. Yet to see what kind of numbers they're changing, but for sure i'm going for those mana reserve nodes now and stop using my only damage-aura, Hatred.
The game is a lot more fun in good regular group, once you find one, and this encourages people to get more into teamplaying, which afterall is more profitable, specially when you're mapping high level maps, as it's the only way you can keep somekind of control of how many maps you consume. Anyway, for me it's just going to be Determination, Grace, Discipline, Purity, no matter what nodes it needs, those are the most important ones. Propably Purity can be from some other melee partymember :) Last edited by Juhazzz#5503 on Oct 18, 2013, 3:08:32 AM
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I also think the change to the auras is great.
Buff the Auras, and let them run at least 2-3! It forces more teamplay to focus on the auras. And tbh its way too broken to run 8 Auras on one char ... |
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