What Happened with Items

Thank you for posting this. It gives us context with which to frame feedback going forward.

That said - Minions are more adversely impacted by the increased damage output of arch nem rares. This puts an undo burden on minion players - causing them to invest in things like res/life/defensive layers for minions where they otherwise wouldn't need to.

I don't think many players would be opposed to needing to invest in minion defensive layers but the "undo" piece that is rubbing me the wrong way is, I'm already investing into defensive layers for myself. Adding the need to invest in those layers for my minions is a burden other builds do not have. I also don't feel particularly powerful/rewarded for doing so - instead I feel crippled because my damage potential is now not only lower than it "could be" but lower than if I'd just copy paste my gear onto a different non-minion build. Taking those talent points/jewels/etc and swapping them out for damage in another build.

Ideally I'd like to be able to simply and efficiently invest in defensive layers for myself AND my minions at the same time.
Don't listen to those babies on reddit... They have no idea what they are talking about.
The league is amazing. A slower game where you don't just zoom through maps is so enjoyable.
As for streamers, they go for all this drama just for views. Once they realize that it's not worth it, they will start playing all day long and enjoy the league again.

Crafting is in a great spot... People forget how amazing it was before harvest when you crafted a strong item. Now they just deterministic craft stuff and is annoying.
In reality you should annihilate harvest completely. Erase it.

But there still are some problems...
Things like delve, heist, blight and 5-way still give massive amounts of currency for little to no effort.

PLEASE NERF THOSE AS WELL.

Bring them in line with the rest of the game.
Also nerf those touched monsters... 50+ Divines from a single monster is insane and fully breaks the game. People already abuse this for massive currency drops.

One more thing to be mentioned, please make it so that each boss in game has at least 4 Archnemesis modifiers... Right now bosses are to easy and boring. Increase their hp by at least 300% as well.

And nerf those OP skills already... Nightblade, mines (reduce the maximum number to 5 and add masteries to be increased to like 7-8), traps (add a 30% multiplier... They are just broken), some vaal skills and so many others.

Also please change the crafting recipes... Those that cost exalts should cost divines and add exalts for all maximum tier crafts (now they cost a bunch of chaos).

Also please reduce flask gain... I would love if I could use my portals to recharge my flasks. This right now is just broken.

There are so many other changes that need to be done, but for now this is my 2-take.

P.S. for anyone saying that this is an account with no challenges, of course it is... It's a trading account that stays in HO all day
I'm sorry, but I completely disagree with the vast majority of things said in this post. THere is a MASSIVE reduction of drops this league in alch and go situations. MASSIVE! I can pick up everything I see on a semistrict filter and not fill an inventory! Last league with alch and go I could have filled 15+ inventories if I had picked everything up. The currency drops are non existent also.

Finally, why is no one from GGG talking about the massive increased damage on these arch nemesis mods. I have been one shot on a solid build with good defenses more times in the first 5 days of this league than I did the entire last league combined. And this is not only from rare arch nemesis mods it's also from the ridiculous magic flame mobs that just instantly One shot through 75% Plus resistances.


Standard IGN: _DipDodgeDuck_
Last edited by ThePr0fess0r#5818 on Aug 26, 2022, 12:31:15 AM
Please understand that making loot drops be AN rare mob depended turns this game in to a lottery where you are encouraged to look for that one combination of AN mods that has a CHANCE to drop those "stacks of divines". In turn it turns any other monster in this game in to xp and nothing else.

Why not just leave the item drops alone while still making AN mobs rewarding?
This would also let you choose if you want to take the challenge of fighting a tough rare mob and get extra reward or instead skip this one rare mob as it would be too difficult for your build but not get punished for making a choice.
Thumbs up!
Good, hopefully we can put this charade to rest now.
after reflecting on this post i decided to quit, ty GGG, you did it (:
I must add:

I'm not in a bargaining mood. You do not have my trust anymore and I believe a lot of players feel the same.

My best advice to GGG is that you go back to 3.13. I don't even think you need to make drastic changes, but if you insist, work on one at a time and run it by your players.

You need to win back the trust. Bargaining won't do the job. In fact, it irks people and push them further away. How I wish Expedition never happened, but oh well.
"
For regular players who are just alching their maps and adding difficulty where they feel they can handle it, we think that drops are in a pretty good place after this week's changes.


This is not even remotely the case. They absolutely are not in a good place at all.

Currency, maps & items of any remote value are all but gone, even after every round of your boosts.

The game feels unbelievably unrewarding as it is, now, more so than any league ever before. Currency, maps and loot of that nature need to be cranked up a massive amount more before they'll even remotely feel like they ordinarily would.
The Lake still feeling like a waste. It take about 5-7 maps to build a lake, and running it feels like a waste of time, you get nothing.
Currency feels off.. alchemys are not dropping well.

But, I feel that the game feels better with less trash items dropping, BUT, it feels very bad when it drops something, it still bad. Theres no point to decrease quantity if what drops are just trash, it feels worst than before because of that.

Report Forum Post

Report Account:

Report Type

Additional Info