'Legacy' items policy, re:patch 0.10.5
" the argument someone brought up, that devs can easily change a fixed but wont change a variable (to be rerolled with divine orb) stat on existing items does make sense for me. offline
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" You're on the right path :) Gear obsoletion, I can see you now, add another MMO layer to add to the confusion. placeholder for creative sig
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if you cant make the same changes RETROACTIVELY to all versions of the unique, then dont change them at all..
its obvious why, been stated already, and you know in the back of your mind its not a good idea Things with "increased" and "decreased" in the tooltip are additive ... where as "More" or "Less" are multiplicative ...
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" Races. And it doesn't bother me that much cause it's a low lvl item, only would bother me if I was some sort of collector. But I agree that it's a bad precedent. | |
Someone should set up a pull about this decision, GGG needs to hear our voices about what we think about "legacy" items.
Last edited by KibaArtist on Apr 5, 2013, 6:43:16 AM
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" Now you're just talking out your ass. Stop pretending you know what will happen with this game. | |
Just stopping by to express my thanks to Chris! Too often game devs allow the players' snap judgement to influence things!
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" This is pretty much all I have to say on the subject. DO NOT WANT legacy gear. just no. 1337 21gn17ur3
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" Actually I think the text stays the same but the effect on that mod changed: So in Pseudocode of the mod on the server looks like that: Prepatch: for(Int j=0; j<totalhits;j++) if(Attack[j].critroll==HitEffect) { AddPowercharge(); return; } PostPatch: for(Int j=0; j<totalhits;j++) if(Attack[j].critroll==HitEffect) AddPowercharge(); On the other side the skill gem argument is valid because the changes affect all gems. " I want legacy skeleton gems back one cast 5 Skeletons good times ;D I could never test Remote Mine with Shockwave Totem either so bring them back too :p " You are talking about "the level 18 Dread Knot" sorry to inform you that the ring was an imported rare. The ring had resist mods that were level 36 iirc prelod. " Charan will monitor your posts now puts you on probation for tiny flames,if he reads you want to nerf his unique:p | |
Personally, I'm not sure how I feel about having "legacy" items. I'm not too concerned about it right now, but I see how it could potentially be a problem.
But anyway, I wanted to pose a question to the others in this thread: What if they changed Silverbranch so that it could no longer drop? And then what if they created a new similar unique that had only +1 to bow gems? This seems to be logically identical to the change they are making, except the new unique has the same name. Would this still be a problem simply because you can no longer obtain an item that doesn't drop any more? |