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Roq wrote:
But it's not perfectly fine for many others - and I don't imagine that people such as yourself would shed too many tears if the inventory size was increased: "Jeez! They've increased the inventory size!" /ragequit.
This made me lol. I'm definitely one who is perfectly fine with the inventory size as is, but if they did happen to increase it.. all the better.
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thepmrc wrote:
I still think they should allow extra inventory space as a cash shop option. It is definitely an advantage in a way, but only in terms of convenience really and would be a good source of income I am sure.
Would it be good income? Absolutely. However, it crosses the line between ethical microtransactions and p2win. Stash tabs are one thing, its something that sits on the fence between the two. Extra inventory, no matter how small or limited, is a definite advantage no matter how you look at it. You said so yourself.
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Posted byFaceLicker#6894on Apr 27, 2012, 8:21:01 AM
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Facelicker wrote:
Would it be good income? Absolutely. However, it crosses the line between ethical microtransactions and p2win. Stash tabs are one thing, its something that sits on the fence between the two. Extra inventory, no matter how small or limited, is a definite advantage no matter how you look at it. You said so yourself.
Indeed it is an advantage in the same way extra stash tabs are, convenience. I see no problem with people paying for convenience.
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Posted bythepmrc#0256on Apr 27, 2012, 11:29:27 AM
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Sickness wrote:
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thepmrc wrote:
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Sickness wrote:
Sigh...
It's no use to try to explain it to you
Sigh....
Because you can't. There is nothing to explain.
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thepmrc wrote:
PS Its really fun to twist your words and frustrate you.
Do you see now why it's pointless to have a discussion with you?
Haha, pulling posts from other threads that were not even directed at you? That was for RodHull and his insistence that I must agree with everything the D3 devs say because he believes everything they say. After a while, when its apparent you are talking to a brick wall, its funner to just mess with people.
Yeah, I have a problem with people telling me the same bs over and over and over again and expecting me to accept it as fact. So.... after a while I just try to frustrate them because they will never accept the fact that some people don't agree with them. I very cordially agreed to disagree and they continued to press the same garbage arguments... it gets old.
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Posted bythepmrc#0256on Apr 27, 2012, 11:36:55 AM
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thepmrc wrote:
Haha, pulling posts from other threads that were not even directed at you?
So what?
It confirm what I already knew, that you are nothing but a smartass troll.
Good luck making anyone take you serious again.
Last edited by Sickness#1007 on Apr 27, 2012, 1:34:44 PM
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Posted bySickness#1007on Apr 27, 2012, 1:18:23 PM
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thepmrc wrote:
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Facelicker wrote:
Would it be good income? Absolutely. However, it crosses the line between ethical microtransactions and p2win. Stash tabs are one thing, its something that sits on the fence between the two. Extra inventory, no matter how small or limited, is a definite advantage no matter how you look at it. You said so yourself.
Indeed it is an advantage in the same way extra stash tabs are, convenience. I see no problem with people paying for convenience.
It's not same advantage. Stash you can have for free, if you create more accounts. But inventory you can't, and becouse items drop so everyone can see, players with more inventory space will be able to take more items than others.
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Posted byRagnar119#4963on Apr 27, 2012, 1:28:51 PM
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Ragnar119 wrote:
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thepmrc wrote:
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Facelicker wrote:
Would it be good income? Absolutely. However, it crosses the line between ethical microtransactions and p2win. Stash tabs are one thing, its something that sits on the fence between the two. Extra inventory, no matter how small or limited, is a definite advantage no matter how you look at it. You said so yourself.
Indeed it is an advantage in the same way extra stash tabs are, convenience. I see no problem with people paying for convenience.
It's not same advantage. Stash you can have for free, if you create more accounts. But inventory you can't, and becouse items drop so everyone can see, players with more inventory space will be able to take more items than others.
Ahh, didn't think about party play implications. Not surprising as I don't party with random players. I can see that concern, but you can always TP to make inventory space. This is why it is only a matter of convenience, it just reduces trips to town.
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Sickness wrote:
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thepmrc wrote:
Haha, pulling posts from other threads that were not even directed at you?
So what?
It confirm what I already knew, that you are nothing but a smartass troll.
Good luck making anyone take you serious again.
Yup. Very smart, quite an ass, and on occasion a troll. Better than being a mindless automaton by all accounts.
Last edited by thepmrc#0256 on Apr 27, 2012, 1:54:38 PM
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Posted bythepmrc#0256on Apr 27, 2012, 1:52:37 PM
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thepmrc wrote:
Ahh, didn't think about party play implications. Not surprising as I don't party with random players. I can see that concern, but you can always TP to make inventory space. This is why it is only a matter of convenience, it just reduces trips to town.
It's more than just convenience. The person who purchased more space can pick up more useful items and stay in the field much longer. More time killing = faster xp gain and more and better loot.
Stash tabs simply save people time from relogging into a different account. Creating new accounts will not be against the rules and it's something everyone can do freely. You can't however take your stash into a PvE zone where it would actually matter. In this regard everyone is on equal footing.
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Posted byFaceLicker#6894on Apr 27, 2012, 3:16:48 PM
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The inventory does not feel too small to me. In the beginning it felt too small. Then I learned how to play the game. I understand what is worth my time and what isn't. I find this learning process satisfying and rewarding.
Just my personal feedback.
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Posted byaimlessgun#1443on Apr 27, 2012, 3:28:48 PMAlpha Member
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FaceLicker wrote:
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thepmrc wrote:
Ahh, didn't think about party play implications. Not surprising as I don't party with random players. I can see that concern, but you can always TP to make inventory space. This is why it is only a matter of convenience, it just reduces trips to town.
It's more than just convenience. The person who purchased more space can pick up more useful items and stay in the field much longer. More time killing = faster xp gain and more and better loot.
Stash tabs simply save people time from relogging into a different account. Creating new accounts will not be against the rules and it's something everyone can do freely. You can't however take your stash into a PvE zone where it would actually matter. In this regard everyone is on equal footing.
How does saving people the time from relogging into a different account in an attempt to mule items not more of a time sink than going to town to sell some stuff out of your inventory or moving it to stash? Can't think of a good way to word it, but both save the player time.
Seems that either way you are saving time and indirectly increasing xp/drop rates for yourself whether it be by going to town slightly less often or avoiding the multiple account mule scenario.
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Posted bythepmrc#0256on Apr 27, 2012, 4:07:32 PM
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