Another cut-throat test
Hey Chris put up a good showing with 2nd place on the ladder!
Most repped class in top20: Ranger with 7 Least repped: Templar with 1 D: Last edited by aimlessgun#1443 on Apr 21, 2012, 1:13:05 AM
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Id suggest some indication of who the hostiles are. Perhaps a small red orb ontop of the head or something. It can be confusing being ain a party of 5, in the submerged level battling it out with hosti's and mobs at the same time.
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A kill counter page in your UI would be awesome for bragging rights.
Issues: After about mud flats people start to get a good amount of TPs and just instantly leave a zone after seeing "a player has joined the area" making hunting really depressing Winner of the First Ever Cut-Throat Server Test, and Winner of the First Ever Cut-Throat League Event! Last edited by NotSorry#0178 on Apr 21, 2012, 1:14:47 AM
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Thanks for the most fun I've had in a long time.
Also, it'd be really nice to either see a green outline/some sort of indicator on friendly players, or a red outline on hostiles. Lots of confusion there. |
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Awesome time.
Top of my head suggestion: Should have an audible cue when a non team member enters the zone you are in. I'm the Ps guy: Psomm, Pso, Psong, pso-on and pso-phorth.
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On my first death.. I was able to see how bad punching is with no equip lol. Its pretty much impossible to equip back up like that without chests.. which people could just grief you easily...
And.. yeah it really is hard to see whats what in a battle.. but dunno if thats good or bad. Rushing at the start seems to be very good way to get ahead.. since no one will gank you if they dont have warps of your map. After that then people a little lower than you start ganking people lower than them which delays everyone so you get further ahead. I am glad to say though that it was way more fun than even I was expecting. OH Yeah.. and the pk kill count/death would be really nice lol.. I think I was like 5-5.. wouldve done better but my first death then having to go through that punching for equip slowed me down. Went from probably best equipped at one point to nothing on first death. How it would work as a real server though.. dunno? Maybe normal difficulty = no pvp. General Racing Guide for Act 1 http://www.pathofexile.com/forum/view-thread/366585 Last edited by Powster#4710 on Apr 21, 2012, 1:19:22 AM
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2nd Templar was 35th overall hmmmm =) really fun again, so scarry seeing a 6 man squad drop in your instance lolol
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Was a lot of fun. This mode is going to need a lot of testing and feedback to get it at a nice risk/reward balance.
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Maybe some thoughts on a base set of gear after death, a few people were having issue re-equiping themselves even with a basic weapon after being looted. Even just another copy of the weapon you start the game with would be good enough.
Winner of the First Ever Cut-Throat Server Test, and Winner of the First Ever Cut-Throat League Event!
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