EA Templar, or how to deal up to 350k dps.
" so u do splitshoot before explosion and after explosion? | |
5 Stack EA, flamability, elemtal weakness, splitschoot, splitshoot, splitshoot,splitshoot and so on....
It not only reduced the resistences, its also a crowdcontrole(monsterflee) and a lifeleech ability (lifegain on hit). IGN: Toxic_Artillery
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Question: how much extra duration does each fuse add? I know the base duration of the first fuse is 1 second.
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Its always one second. Its in the skill description:" The duration gets refreshed with each fuse". So the arrow explodes 1 second after the last fuse was add.
IGN: Toxic_Artillery
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" Unless you add "Increased Duration". Thanks for the build Isodor, almost able to reach Blood Magic to support my EA. Last edited by FireAtWill on May 29, 2013, 1:43:26 AM
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" Thats right, you can add incrased duration, but its not recomended....or better to say it sucks^^ IGN: Toxic_Artillery
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is this build still anygood after the big patch?
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" Iam not active atm, but i dont see any problems, why it should not. IGN: Toxic_Artillery
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Will fire penetration work for the exploding dmg instead of increased area? Can you used a ranged attack totem instead of blood magic to negate reflect?
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