Cyclone
" Oh please, looks like you didnt even bother reading last 88 pages. Thanks for being an another whiner who rather QQ at the skill feedback topic instead of trying to figure out what I did wrong that I have 200dps at lvl 60. Ofcourse the easiest way is to blame skill creator. Don't ask me for polite answer to ppl who put 0 effort to make their builds work. ign: Xeplion
|
|
" Texa, any chance you could post your skill tree?? wouldn't mind comparing it to mine to see where the differences lie. Currently at 51 qith around 253 dps on cyclone. Although I'm primarily assuming the fault lies with some of the gear I have, but what can one do when upgrades just wont drop. As for cyclone itself, I was a bit skeptical about the mana cost bump, especially when adding blood magic into it. However, if you;ve got good enough regen combined with life per hit and life leech on cyclone or another heavier skill like cleave, then the upkeep is fine. Whats ruining the skill is the desync, which should be a prio for the devs. ....I may have raged about it yesterday on this thread :/.... |
|
You'r talking shit.
I have never blame the skill creator. I have posted a passive tree with a precise objective and i was complaining about this and only this. You didn't even read the 87th pages yourself and try to figure out what a newbie i am. I dont want to go with melee dmg or faster attack nor Add fire. Im attempting to build a ice cyclone, what you are not doing and you come here, giving (no) usefull lessons and just showing us how it's big in your pant. Im trying to find new ways to go with that skill and i dont need to reach lv 84 to see if its viable or not. At the mater, we are all capable to make a clone cyclone build with 5k dps and its not what i'm looking for. Do you really think you'r the only one who have understood how to build a charact based on a full physic or weap elem damages and how to play it smartly ?? Yes you are the PGM and we are all noobs through the 88th pages. Last edited by Madhibiki#6676 on Apr 2, 2013, 7:40:44 AM
|
|
" Madhi, Can you repost your skill tree, can't seem to find it on 87. You realise that whatever support gems you use on cyclone get their effects cut by a certain amount?? |
|
" You obviously are mad because your build doesnt work as intended. Get over it already. I actually read all 88 pages very carefully. And 80% of posts was like: " remove this skill it sucks " " cleave > cyclone " " give us another LA but this time more OP " " The damage is terrible and that coupled with move speed reduction its totally worthless " ..and so on.. CBA giving any constructive feedback to ppl who can only whine about everything. And those who really seek for help and appreciate it I'm always willing to give a hand. By the way my build isnt based on full physical or weapon ele dmg, so stop your useless theory crafting. " Sent you a priv msg. ign: Xeplion Last edited by Texazon#2938 on Apr 2, 2013, 8:09:27 AM
|
|
Sure AdmiralJunkie.
Here it is http://www.pathofexile.com/passive-skill-tree/AAAAAgYBAAYC_gPbBS0OSA6tFHUVIBX2Fr8Y2xnXG_oeGiFgJd8mlSgqKaUqTSzpMFQ0kzWGNns4ljqzOu1AoEMxQ9JHfkk7Sn1LSVM1U99VS1YtVvpY21uvYEth4mJ5Y3Bjp2VNZ6BsFm1sbXtuaXBScn5yu3RBdO108Xrvg9uE2YTvh3aH24hrjDaT_JlXm4ObtZ2qnrmkGac0q8Wsf67PsbO1SLZBtxe5zb6nwA_AGcBRwzrEuMpKy0HOcdDu0k3V-N0N3Ubfb9-E44Trju1B7-Pw2fPq96P8S_xO_MX_kw== Yes, that's exactly the point what i am saying my cyclone build is completly sucky. Aimlessgun made me notice this 40% effectivness who may not be enough to raise ice damages enough to proc ailments. Thats why i wanted to go more further in and see if it could has an escape to this effectiveness with Ice bite / arcing Blow and the 3x 10% weap elem while rising some physical damage to pimp hatred. I was also thinking about an other way who would allowed me to use inner force and get more mana for less %regen nods. I also wanted to see if the 2% mana leech could be usefull with a good amount of physical dmg dealed because i didn't wanted to run it with blood magic and keep the socket for something like ice pene / Add ice dmg / proliferation. And i have never complained the skill nor the creator himself. That's why i find Texazon's answer not really needed in this case. But i guess he needed to spit his venom. Now it's done, next part. Edit: No Texazon. Its you who is falling on my back and beating me for the 87th other pages Because it looks liek its you who got mad about that. And yes, its my build who doesn't work and only this. So stop trying to make me say what i have never said. Im not mad because of my build but because you are taking me for target. Thx you. Last edited by Madhibiki#6676 on Apr 2, 2013, 8:24:27 AM
|
|
I have 700 tooltip DPS at level 63 with an average one hand sword (and shield).
1h/shield seems to be actually better than DW, everyone seems to complain how it's bad compared to Cleave. So... try to use a shield. IMO, Shadow Cyclone is pretty gears dependent. If you don't have the gears, it's just easier to start as a duelist, because you have access to Blood Magic to level up easily. The 2% mana leech is actually good late game when you have enough physical damage to sustain the cost of Cyclone and you want to use aura. My level 69 duelist doesn't use blood magic anymore. PoE forums ignore list script:
http://userscripts.org/scripts/show/162657 0.4: added "ignore" button. ignore list is now saved locally. | |
I would like some feedback on my Cyclone attempt.
This is my current tree at lvl 58 (act 2 merc, farming fellshrine currently): This is my intended target: These are my current weapons: and this is my skill link: Of note is: I use Wrath+Anger+BM+Reduced Mana. And I got Reduce Mana+determination+grace. My DPS on tooltip is just under 900. I got zero extra elemental damage on rings or amulets and just a bit on gloves. My future plan is to link Increased Critical Damage to Cyclone as well. I got no clue how to get rid of Mana Leech, I run out of mana on occasion with Mana Leech as well. I use Warlord Mark curse as main (for additional leech and Endurance Charges and faster regaining of flask charges) and Critical Weakness as secondary (for farming). The idea of this build is to have 20%+ crit chance instead of 20% chance of shock per hit. Crit gives shock and extra damage. Claws are for life gain per hit (works with elemental damage) and high base crit as well as high base attack speed. Last edited by Torin#1843 on Apr 2, 2013, 11:46:41 AM
|
|
I'm really gonna have to disagree with anyone claiming that cyclone dmg is to low. Forget the tooltip dps. For one, it is broken. For another, look at kill speed, not tooltip dmg. When properly linked and with good gear and auras, cyclone's damage is fucking breathtaking. It is the most fun I have had playing this game ever.
If they could just fix the desync and drastically reduce the mana cost and maybe bump up the radius, this skill would be my absolute favorite by far. As it stands now, I won't use it. But I see incredible potential in this skill. Anyone claiming the dmg is to low is very much doing something wrong. While it does take good gear and auras to make this skill shine, can you imagine if it didn't? If this skill was a dps beast with shit gear and few dps boosts ppl that DID have good gear and DID run auras would be doing spectacular damage. Then everyone would cry that cyclone was OP and the game is to ez. I am not trying to say cyclone is worth using, b/c I wrote damn near a whole page of feedback about why I cant/wont use it. But what I am trying to say, is that of all the problems cyclone has, damage is not one of them. DISCLAIMER! The views and expressed opinions of Dragon are solely those of a drunken redneck and are not necessarily those of a sane person. Any likeness of intelligence is strictly coincidental and should not be taken seriously. His posts should not be read... by anyone. Last edited by Dragon585#3483 on Apr 2, 2013, 3:25:59 PM
|
|
@Torin: I'm more interested in YOUR feedbacks :p
how are you doing in fellshrines? do you leech enough mana with warlord's mark? I guess it will be easier if you can get some leech on your gears, that's what I did. About the crit, well... static blows and crit aren't calculated the same way. like every other skills, the crit is rolled only when you use the skill. If the skill rolls a crit, all the following hits will crit (if the crit isn't downgraded because of the accuracy vs evasion roll). I think with static blows, it's per hit. But yeah, your build may work, that's why I'm interested to know. The build with static blows uses elemental proliferation to speed up the shock stacking process. PoE forums ignore list script:
http://userscripts.org/scripts/show/162657 0.4: added "ignore" button. ignore list is now saved locally. |