At first, I thought the skill/leveling system would be amazing
" I don't want be rude..but where are these people?? Seriously..I can't meet any in the game..I can't watch them play on streams.. I just don't know where to find them.. Yes..there are few gimmicks build which are working more or less even without heavily invested into HP .. they are using one of these OP mechanics like perma stun for example..but that's about it.. Current system is harming this game.. and you are harming this game too if you are talking about stuff you have no idea about... We are not stupid as you may think..and you are not that smart as you are telling us. " Hyperbole wont make you right sir.. but to add you your hyperbole..well...game would be fun equally, because even know, you don't have much options..so..nothing would change that much. Last edited by ManiaCCC on Feb 18, 2013, 5:41:25 PM
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" My argument: Stating that people aren't trying hard enough to prevent the game's mechanics from walling their performance. Not stating that the game is perfect and should be left untouched by GGG. You will never see a man faking anger, passion and relentless behavior.
You will always see a man faking love, politeness and respectful behavior. |
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" but you are telling us there are people who are trying hard and proving us wrong.. I just want to see them.. I am really curious ...not to flame you..but if you can show any build not build around defense (and is not summoner) which is working effectively in merc, I would LOVE to see that..or read about it..or anything..I want to believe that GGG didn't made such a huge mistake with designing these systems..but how I see it now, many systems are flawed to the bones.. But on forums are many great suggestions which could help the game.. so hopefully, GGG can fix it. | |
" They are there. It makes no sense that I see people talk about these people. Ask around. There are some great theory crafters out there. These people are those theory crafters. You will never see a man faking anger, passion and relentless behavior.
You will always see a man faking love, politeness and respectful behavior. |
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" Stop being sheep? You mean like the all the people stacking HP? Oh, the hypocrisy... | |
He is just trolling you Mania. Just ignore him. He likes to say people have no proof, yet he continually talks about his imaginary HC friends that beat HC all the time with no HP builds.
He is a troll. I just started ignoring the guy because he doesn't even have his own experience; much less anyone else's he can relate to. He just talks about these magical people he hears about(lol)not stacking HP in HC and doing better then everyone! He cant even produce 1 name. Not even 1. Hell, he can't even prove us wrong with his own experiences. Just ignore the guy and focus on the topic. He offers nothing; he doesnt have 1 shred of evidence to support any kind of arguement, unlike the people who are posting in here about life being king; something even a moderator said. |
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" I don't like people who exaggerate someone's position to make theirs seem stronger. What was stated was clear: There are people who aren't gutting their characters over defensive priority. If you disagree, still. Explain why. You will never see a man faking anger, passion and relentless behavior. You will always see a man faking love, politeness and respectful behavior. Last edited by Deceptionist on Feb 18, 2013, 5:57:44 PM
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I dont think it is solely an issue of hardcore and dying being the problem with life node stacking. I play Default league, and it still makes the most sense to get the life nodes.
The balance I believe should be that if you stack up on life nodes/defense then you will kill things slower, and advance at a slower rate. That would encourage you to get the damage nodes, or other specialty nodes that allow you to kill stuff faster, but in a more dangerous way. This doesnt happen because you get so much life from life nodes, that it actually works out that you both decrease the risk of death and kill stuff faster by getting the life nodes. When I got a bunch of life nodes, I did a lot less retreating, and could stand and shot things much more often, as well as playing at higher level maps without fear of dieing. The fact that I 3 shot things now instead of 2 shoting them just doesnt matter enough. Getting the life nodes just makes too much sense, which I think is a fairly big problem. As far as my ideas on how to fix this issue, one idea is that life nodes are reduced severely, such that they give you only a 2% boost or something. The 2 percent is a number I picked somewhat arbitrarily, but really I think the life nodes are about that much more powerful than the other nodes. If it is decreased in such an extreme way, it would make the defensive nodes more attractive as an alternative to higher life, as well as making the damage nodes more attractive as a way of killing things faster. It will remove the thing that happens now where getting a damage node instead of a life node means you have to fight maps that are X levels below what you otherwise could handle. Another idea is to keep life nodes at the same power level, but make it much more difficult to get a bunch of them. Spreading them out and hiding them behind other parts of the skill tree would help this out a lot. Right now, there are a ton of life nodes that fairly easy to get to, considering how much benefit they give you. If nodes were hidden behind things like 3 nodes of 1 handed weapon damage, or alternating 8% mana, 8% life parts of the tree, it would make the player have to think a lot more about which life nodes they wanted to get, as opposed to getting all of them. A final idea is to change the way the life nodes interact with items. I nearly doubled my life total from something like 400 to 750 by switching from random items to a quiver and 2 rings that had substantial +__ to maximum life. I am getting even more life from these the more life nodes I get. This seems to me to be way too much compared to other stuff. Even otherwise decent seeming things like +10-20 fire damage or + 5-60 lightning damage pale in strength compared to this. Stuff like +10 life on kill is really bad compared to a 100+ boost in total life. This may be mitigated if they decreased the max life rolls to something like 30 or 40. Right now I am at 1600 life, whereas 10-15 levels ago before I started getting the life nodes I was at 400 or so. What other 10 or 15 nodes could I have gotten that would be even as close to making me as strong as quadrupling my life total? Sorry for the wall of text, but hopefully some of the above makes sense. :) |
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Get a LIFE.
HAHA! kill me |
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" Because I play the game; you don't. What level are you? Are you skipping Hp nodes? I would love to play with you so I can laugh when you get 1 shot by something like a vaal rock. So please, add me up on friends list and I'll level my duelist with you, and laugh my ass off when you get 1 shot with one of these amazing theory-crafted builds you came up with. You will look just like this lvl 68 the last time I did Vaal. He bragged all the way up the pyramid about his armor/block chance, etc. But he never mentioned life. First Vaal rock hit him, and he seriously got 1 shot. I almost fell out of my chair laughing. All that time grinding felshrine to get 1 shot by a vaal rock cause he had no HP. That would be you, Deceptionist. But see, you dont have these experiences; you dont have crap to back your arguements but vague references to people that may or may not exist. So please, level up to about 45 with one of these magical builds and we will go leveling up thru the rest of the game so that I can watch you get 1 shot by something. |
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