Developer Questions and Answers

Will there eventually be alternate end-game material aside from maps? If not, why has it taken so long to implement major changes and additions to the end-game content when that is what everyone strives towards and ends up being thrown into to test their builds.
Do you have any plan to fix desync?

Do you have any plan to improve melee characters?

Do you have any plan to change actual boring end-game (maps)?

Do you have any plan to add endless dungeons for lvl 100 characters?
Is there still plans to allow people to purchase and customize leagues? I haven't heard anything about this in a few years, but it was advertised.


We have a very simple form of map editor with hideouts. If custom leagues are ever an option will there be any kind of editor support to allow deep customization?
Buy the ticket, take the ride.
Question 1:

Are there any plans for / are you guys working on porting the game assets to a new engine that would fix technical issues like synchronization problems, game performance in full party, etc?

Question 2:

Is there any chance that the game will support offline and/or asynchronous trading? If not, why?

Question 3:

How large is your balance team, what are their main tasks and how is the company lead satisfied with their work?

Thanks for the answers and keep up the good work.

Peace,
vilik
How exactly do you guys plan on solving the issue with not enough gem sockets?
The only options I can even think of would be to make certain weapons/shields have 4 sockets and possibly belts 2/3. What do you guys have in mind? With so many good gems out there it seems like a waste to limit player capabilities when you can just buff monsters in the expansion.


People have been making a ton of new builds lately in this new patch and I feel like we all have the same question in the back of our heads; "How much damage am I actually doing"? and what kinds of damage...
I feel like a sparring dummy in the hideouts that calculates damages and lists them would save both players and developers a ton of time. It would also help find many bugs, intended and unintended.
Simply put, do you guys have any plans to make the 'behind the scenes' game calculations a bit more clear to the average player? Who knows how many countless hours players have put in just to understand something. dps tooltip seems to be broken/bugged more often than it is accurate.


In-game trading system update. Anything really. Poe trader is the only place I can find buyers/sellers, I went from finding about 50/50 of my trades last season to 100% from poe trader this season. I did not trade 1 item through trade chat or the forums, I don't think I'm alone on this.


I'd love to hear anything about the possibility of a new class/classes! I would imagine nothing like this is finalized, so any information from the planning stages would be quite a read.
I wonder if Hillock-Senpai will notice me when I go to town??
Last edited by StrayYoshi#3559 on Feb 23, 2015, 6:46:53 PM
When GGG was thinking of skill gems system. What other methods of skill itemisation were considered? and why did you finally go with the skill + supports gems?
are you gonna give everyone max mf
are you gonna make game easier and easier
do you plan on listening to whiners
can we just start with every single piece of gear and lvl 95ish
Strictly in a PvE scope of things.

For a while now you've been gradually nerfing crit builds, yet the recent change to potions (i.e. immunity to elemental ailments and bleeds during flask duration) buffs crit builds substantially more than it does other types of builds mainly because only the surgeon's type allows for flask charge generation on boss fights.

1) In general, what are your thoughts on the state of crit builds vs. non-crit builds?

2) How do you plan on closing the gap you created for flask charge generation?
When are you going to fix the most annoying vendoring mechanic which results in currency stacks being mishandled in players inventory after each vendoring transaction which results in full stack of any currency fragments?

More details (with nice picture) here:
http://www.pathofexile.com/forum/view-thread/1199609

Thanks!
"
stipen wrote:
are you gonna give everyone max mf
are you gonna make game easier and easier
do you plan on listening to whiners
can we just start with every single piece of gear and lvl 95ish

Oh look! It's Kanye!
The Sirus fight is a disgrace.

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