unique items *no longer updated*
" It is not that easy to get all life regen nodes and go for spell damage build. |
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I'm pretty confidant it'd be weirder if we went the other way and investing in chance to avoid being ignited passives meant that RF sometimes arbitrarily didn't cast for you.
Mechanically, RF doesn't ignite you, it applies a debuff that deals burning damage to you and some other things. "Ignite" in a mechanical sense means to apply the specific "burning" elemental status ailment. Last edited by Mark_GGG#0000 on Mar 27, 2013, 8:46:05 PM
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" Oh right, those, forgot they even existed(buff them please ^^). Edit: Might want to change the tooltip of RF then since it literally says "Ignites you..." Last edited by PyrosEien#5602 on Mar 27, 2013, 8:47:45 PM
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Not sure why ppl think this shield is any good for low life / RF builds?
That build got alot ES and very low life so the dmg from RF is no problem at all so this shield is bad compared to a good rare shield for this build. IGN: eLdiLdoRadO Last edited by takeme#3386 on Mar 27, 2013, 8:51:22 PM
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" It's not that hard. This build get you all the required passive in 55 points. And you get both a huge HP pool and more spell dmg. What's not good ? Edit: Slight adjustment, only 53 points Unviable build tester. Fuse mechanics: http://www.pathofexile.com/forum/view-thread/21503 95% Crit Build Without Charges [0.10.1c]: http://www.pathofexile.com/forum/view-thread/172438 Last edited by Progammer#5080 on Mar 27, 2013, 8:57:13 PM
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" It doesn't work. Unless one of the 4 new Uniques adds 1% Life Regen (not on Low Life), then you'll be 1% regen short. You'd slowly lose health, reversable by Ruby Flasks, but the constant stress of having to keep Endurance Charges up and having to Ruby Flask every minute or so just isn't fun.. As for spell damage, the 86% from RF and the few nodes you can take more than make up for not being a non-RF spell damage oriented tank build. I've got my fingers crossed on a 1%+ Life Regen Unique! With 8k+ HP, RF would not only make your spells strong, but burn mobs to a crisp, all while being tanky. And you could turn RF off, and never die because of your innate regen/resists. IGN: Golem_Antsy, Harvest
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" You might want to check the skill tree again. No endurance charges is required for the regen to be higher than that of RF Unviable build tester.
Fuse mechanics: http://www.pathofexile.com/forum/view-thread/21503 95% Crit Build Without Charges [0.10.1c]: http://www.pathofexile.com/forum/view-thread/172438 |
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" I've done the math. Even with Endurance Charges, you wouldn't have enough Regen to outdo RF's damage on a Life Oriented RF build. You'd be off by about 1% (at max Endurance Charges). Hence my desire for a Unique that adds 1-6% Life Regen without a Low Life requirement. I'm talking about a pure life oriented RF build, with no ES. If you meant an ES oriented RF build with nearly no life, then yes even 1/3 of the regen nodes would be enough to outregen the damage. But that's not what I'm talking about. IGN: Golem_Antsy, Harvest Last edited by Sheriff_K#3938 on Mar 27, 2013, 9:01:59 PM
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Where's the last unique? Shield, boots, chest and?
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"Will do |