unique items *no longer updated*

This one just drop on my lvl 2 character.
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bingobill wrote:
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anubite wrote:
I think it's really interesting - it's a potential seven link chest. Granted, 200~ energy shield is garbage - nobody will use it even if they're doing a blood magic Witch build. It would be passable at 300-350, but at 200... you're giving up CI already for blood magic, as well as 20% life - it's just too painful with such low base ES.

Since you're giving up CI, I think it would be perfectly balanced to give it 250-350 ES. Have the increased energy shield mod be between 150 and 250% increased ES, making its value vary based on the roll. But 200 is just way too awful.


how do you know this?


Read the item...
I noticed that Taryn's Shiver looks a lot like Kundun Staff of MU Online :)

Here it is:
Love this game.
I'm looking forward to an actual viable unique sometime soon...
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Crossflip wrote:
I'm looking forward to an actual viable unique sometime soon...


Same here,yeah i know the "different strokes for different fokes" and all that,but i really wish that there would more focus on quality,on giving some serious bonuses fit for a endgame character or giving certain stats that can define a character based on that certain unique ,ex with the Facebreaker gloves (i might add that its not as fun building a Facebreaker character anymore since the elemental and quiver fix,but this is another story) instead of just making unique number 7639 that has a certain keystone bonus and mediocre stats.
"Oh but you dont have to get that certain keystone anymore",well true but you are giving up on item slot where you can have a rare item that can literally blows that unique out of the water.

For example i had the Hrimsorrow Gloves on my Elemental Bow Ranger characters ,until i stumbled upon this rare pair of gloves
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,any comparison is simply useless.
Last edited by dualestl#7194 on Nov 1, 2012, 10:05:28 AM
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Moosifer wrote:
new

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I could be wrong here but isn't this an example of a unique that your either never going to use or maybe for an extremely short time? I don't really see anything interesting about it at all....
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Uniques aren't supposed to replace the best rares.

And there are plenty of viable uniques. Just probably none for the builds you execute.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
What build is going to use that?
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Last edited by iamstryker#5952 on Nov 1, 2012, 10:15:12 AM
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anubite wrote:
Uniques aren't supposed to replace the best rares.

And there are plenty of viable uniques. Just probably none for the builds you execute.


Some uniques are flat out garbage though. I've seen REALLY shitty uniques.
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iamstryker wrote:
What build is going to use that?
A level 28 PvP build that uses Evasion as defense.

Level 28 PvP made a lot of lower-level uniques actually viable. But there's still a lot of pointless ones.

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