unique items *no longer updated*

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ventiman wrote:
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this just dropped


Yay for the second 7L item.

About its use, I doubt I would consider 200 ES useful, would rather use it for a HP stack build that cannot afford to reach Blood Magic. 20% reduced can be completely negated with about 3 passive points.

Basically, if reaching Blood magic costs way more than 3 skill point, use this
Unviable build tester.
Fuse mechanics:
http://www.pathofexile.com/forum/view-thread/21503
95% Crit Build Without Charges [0.10.1c]:
http://www.pathofexile.com/forum/view-thread/172438
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0nin wrote:
It having 200 energy shield makes it instantly uninteresting.


To a person who doesn't like interesting, gimped, fun builds, yes.

But for the rest of us who like weird builds and the high level of customization this game offers, this item is certainly very interesting.
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Because life is short, you shall make rains of all sort - Amarena, the Iron Man
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My IRON MAN witch build video:
http://www.youtube.com/watch?v=JJOUcu0ioL4
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Do you want your witch wearing PANTS? check
http://www.pathofexile.com/forum/view-thread/19769
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I feel like Voidhome is supposed to be one of those items that should be available very early in the game and extremely increases your dps, but even with current high requirements Voll's Baptism just steals the thunder for half the reqs.

I think having such a severe (or perhaps even worse!) exp gain penalty would justify it inflicting slightly-more-than-average-end-game-rares dps at the level 40-50 range. At that point the exp penalty could be mostly recovered by being able to clear content faster. By Merciless, however, it'd really become a sacrifice as the dps begins to even out and levels gained slow to a crawl.
Devolving Wilds
Land
“T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.”
Found this posted on the mara boards, which was probably taken from a post who-knows-how-long-ago, so I have no idea how outdated it is or if you even want to include it on the list. I noticed the heart is a missing unique, but this is a Chaos Plate and the missing one is listed as a Glorious Plate.

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id love to use summoner twohander on my templar but the dmg is so low it would put me into position of pure summoner...i rather stay with staff + LS
some of my IGNs:

EKDDtemplar/DualTotemSparkfotm/jesusbestjewever/EverhardDick/SilSol/SilSol_eight/SilSol_seven/
SilSol_ten/FiretemplarwithAA/JesusFacebreaker/SilSol_three/SilSol_two/grumpycatbestgodever
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Amarena wrote:
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That looks like Midnight Bargain...only enormously better. The only thing it's missing is the +19% minion speed, yet it has a minion HP bonus, an enormous skeleton duration bonus, and none of the HP penalties or chaos inoculation restrictions. Seems a bit redundant to me.
Last edited by Strill#1101 on Nov 1, 2012, 5:58:06 AM
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Strill wrote:
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Amarena wrote:
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That looks like Midnight Bargain...only enormously better. The only thing it's missing is the +19% minion speed, yet it has a minion HP bonus, an enormous skeleton duration bonus, and none of the HP penalties or chaos inoculation restrictions. Seems a bit redundant to me.


But, with a two-hander you are giving up your shield, which some summoners use for Necromantic Aegis and, even if not used for that purpose, you are still giving up a chunk of defense (namely a good bit of ES that you would be getting from the shield) for the benefits of the sword. Still though, if I could get my hands on one of those... lol
Last edited by GoatEatingToilet#3170 on Nov 1, 2012, 6:12:55 AM
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anubite wrote:
I think it's really interesting - it's a potential seven link chest. Granted, 200~ energy shield is garbage - nobody will use it even if they're doing a blood magic Witch build. It would be passable at 300-350, but at 200... you're giving up CI already for blood magic, as well as 20% life - it's just too painful with such low base ES.

Since you're giving up CI, I think it would be perfectly balanced to give it 250-350 ES. Have the increased energy shield mod be between 150 and 250% increased ES, making its value vary based on the roll. But 200 is just way too awful.


how do you know this?
new

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Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
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