Mechanics thread

no one knows if there's a Attack Speed cap??
I love lamp
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jmackay wrote:
no one knows if there's a Attack Speed cap??
There is no cap on attack, cast or movement speed.
Thanks Mark!
I love lamp
I think my biggest problem is armour and resistances. I'm a level 50 2h marauder and I can get my flicker strike to over 5000 dps which normally would 1 shot all except rare mobs (some blues can survive because of extra health mod). And yes I am the required level for the zones I am in.

The problem is that the same thing happens to me. I have about 1000 health and have potions that heal me for about 800. Yet some mobs can take me to half health in 1 hit. I have about 1500 armour so it's not low and my reistances are 70% lightning, 70% fire and 50% cold. If I get surrounded there is nothing I can do except die. My potions will never heal me fast enough even if I have 4 mobs attacking me at once. I use sweep with massive life steal but it's just too slow to regain anything significant.

IMO: I think the damage should be lowered for everything so that i don't 1 hit everything and they don't 2 hit me.

For the people who tell me to get more health gain per hit or blood magic: That creates another problem because it then forces all the marauders to go into that passive skill which is extremely boring if all marauders have no choice in skills.
You have 1000 life, 1500 armor and high resistances and get 2 shot at level 50. A freaking marauder. Try a witch for once, you'll have less health and no armor at all and then you'll know what rage means. This game is really hard!

And I don't mean a summoner witch, or an ice one, those are easy peasy. No, I mean a fire witch.
Last edited by Incze#3551 on Apr 10, 2012, 4:50:22 AM
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Incze wrote:
You have 1000 life, 1500 armor and high resistances and get 2 shot at level 50. A freaking marauder. Try a witch for once, you'll have less health and no armor at all and then you'll know what rage means. This game is really hard!

And I don't mean a summoner witch, or an ice one, those are easy peasy. No, I mean a fire witch.


you know what? witches don't have to get close to something to hit it. Marauders have to get in range of EVERY ability the enemy has.
A repost of same stuff , but mght help someone out there.
I had to do it to see it myself. This is only physical damage.
Goodluck out there.

reduction = armour / (armor + 12*damage)

Damage of 500 vs 10,000 armor 62.5%

Damage of 1000 vs 10,000 armor 45.5%

Damage of 1500 vs 10,000 armor 35.7%


Damage of 500 vs 15000 armor 71.4%

Damage of 1000 vs 15000 armor 55.5%

Damage of 1500 vs 15000 armor 45.5%
Modulate -Skullfuck , tune to play POE
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Killertortilla wrote:
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Incze wrote:
You have 1000 life, 1500 armor and high resistances and get 2 shot at level 50. A freaking marauder. Try a witch for once, you'll have less health and no armor at all and then you'll know what rage means. This game is really hard!

And I don't mean a summoner witch, or an ice one, those are easy peasy. No, I mean a fire witch.


you know what? witches don't have to get close to something to hit it. Marauders have to get in range of EVERY ability the enemy has.


Try killing anything as a fire witch past ruthless without it getting in range to hit you. You either sacrifice a ton of damage to keep your abilities cheap enough to not go out of mana after 3 casts or put everything you have and each spell costs more than a third of your total mana pool. Then you have auras, too, which basically half your mana pool
Yeah, tell me about how easy a fire witch is
Basically when you see a bunch of mobs with that yellow-green "runs faster" aura you know you're dead
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Incze wrote:
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Killertortilla wrote:
"
Incze wrote:
You have 1000 life, 1500 armor and high resistances and get 2 shot at level 50. A freaking marauder. Try a witch for once, you'll have less health and no armor at all and then you'll know what rage means. This game is really hard!

And I don't mean a summoner witch, or an ice one, those are easy peasy. No, I mean a fire witch.


you know what? witches don't have to get close to something to hit it. Marauders have to get in range of EVERY ability the enemy has.


Try killing anything as a fire witch past ruthless without it getting in range to hit you. You either sacrifice a ton of damage to keep your abilities cheap enough to not go out of mana after 3 casts or put everything you have and each spell costs more than a third of your total mana pool. Then you have auras, too, which basically half your mana pool
Yeah, tell me about how easy a fire witch is
Basically when you see a bunch of mobs with that yellow-green "runs faster" aura you know you're dead


yes because kiting is so hard.
edit* found it
Last edited by Cryoniq#5330 on Apr 12, 2012, 5:52:38 AM

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