Mechanics thread

Doesn't every single dual or triple totem, even when that same specific skill gem used?
Triple searing bond, triple frost walls, no problem...

Well what about Rejuvenation Totem?
Can you have 3 of its auras? And if you can't normally, what if you use three seperate Rejuv Totem skill gems?
(:
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zakar wrote:
Doesn't every single dual or triple totem, even when that same specific skill gem used?
Triple searing bond, triple frost walls, no problem...

Well what about Rejuvenation Totem?
Can you have 3 of its auras? And if you can't normally, what if you use three seperate Rejuv Totem skill gems?


Since it's an Aura it won't work.

You can only be affected by an aura once.

Or people in groups could stack all kind of Auras to get ridiculous benefits.
“Demons run when a good man goes to war"
Hi to everyone,

I am sorry if my question got answered already (I did some research, but I am still not entirely sure). Does the "% increased physical damage" on weapons (wands specifically) affect the EK spell damage? I know from personal experience that the same modifier on other equipment does in fact affect the damage, but I am not sure if the same is true on wands.
Thank you in advance.
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bongo_bongo wrote:
Hi to everyone,

I am sorry if my question got answered already (I did some research, but I am still not entirely sure). Does the "% increased physical damage" on weapons (wands specifically) affect the EK spell damage? I know from personal experience that the same modifier on other equipment does in fact affect the damage, but I am not sure if the same is true on wands.
Thank you in advance.


if the mod can be applied locally, it will (and only locally)

so, "% increased physical damage" on a wand will be applied to the weapondmg only and not globally - therefore no benefit for EK
If Puncture is linked to Chance to Flee, does the dot itself grant a chance to flee?
(:
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zakar wrote:
If Puncture is linked to Chance to Flee, does the dot itself grant a chance to flee?


No. Only the initial hit.
“Demons run when a good man goes to war"
Do I have to apply Vulnerability before applying a degeneration effect (e.g. poison arrow, fire trap) if I want the Vulnerability effect to affect the damage dealt? Currently it doesn't seem to be doing anything unless I do it this way, so if I cast it after the enemy is affected, it does nothing.
IRON MAN
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Dreggon wrote:
Do I have to apply Vulnerability before applying a degeneration effect (e.g. poison arrow, fire trap) if I want the Vulnerability effect to affect the damage dealt? Currently it doesn't seem to be doing anything unless I do it this way, so if I cast it after the enemy is affected, it does nothing.


You have to do it before.

Just like if you see Vaal use his smash it's too late to use a granite. You have to use the flask before the hit is initiated or the bonus armour won't be in the calculation.
“Demons run when a good man goes to war"
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Sneakypaw wrote:
You have to do it before.

Just like if you see Vaal use his smash it's too late to use a granite. You have to use the flask before the hit is initiated or the bonus armour won't be in the calculation.

No and no :/
-Degeneration updates retroactively just fine; pretty easy to eyeball this jump in damage
-Hit damage calculation is done when the hit connects, not when the attack is started

When a Skill is used, the game doesn't know what defensive stats to apply to the damage until the skill actually Hits anything. How could it roll damage at the start of the attack :/ That makes no sense.
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Vipermagi wrote:
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Sneakypaw wrote:
You have to do it before.

Just like if you see Vaal use his smash it's too late to use a granite. You have to use the flask before the hit is initiated or the bonus armour won't be in the calculation.

No and no :/
-Degeneration updates retroactively just fine; pretty easy to eyeball this jump in damage
-Hit damage calculation is done when the hit connects, not when the attack is started

When a Skill is used, the game doesn't know what defensive stats to apply to the damage until the skill actually Hits anything. How could it roll damage at the start of the attack :/ That makes no sense.


I am pretty sure GGG said something like that :/
I will look into it.
“Demons run when a good man goes to war"

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