Lord of the Dead. (Witch Summoner Build) Updated 2.0 patch

And I think I mentioned this in my other info request thread, I don't have a summoner yet. I'm trying to grasp the whole concept.

From my understanding so far, is that the minions do all of the work and you support with curses and auras. But what if you just log in? You have no minions. How do you get your first one? You need some sort of attack right? What is that attack I should get. I have everything else already, I just need to know what 20% quality gem I should get as my primary attack.
IGN: Narbays
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narbays wrote:
And I think I mentioned this in my other info request thread, I don't have a summoner yet. I'm trying to grasp the whole concept.

From my understanding so far, is that the minions do all of the work and you support with curses and auras. But what if you just log in? You have no minions. How do you get your first one? You need some sort of attack right? What is that attack I should get. I have everything else already, I just need to know what 20% quality gem I should get as my primary attack.


Rise Skeleton works fine. If you have totems even better.

Rise Skeleton = Explode/Kill = Raise Zombie/Raise Spectre

Edit: Skeleton don't require corpse. Zombies/Spectre do need corpse.
Last edited by blacksheepnz on Feb 12, 2013, 2:03:41 AM
ahhh I see now. I link skeletons with my spell totem and just let it get to work. This sounds fun lol

and I managed to get myself that queen two hander and a great +2 minion level helmet with 4 sockets. I'm going to make this char tomorrow morning and see if I can get to 50 by tomorrow night. Will keep you posted thanks for all the advice.
IGN: Narbays
Last edited by narbays on Feb 12, 2013, 3:09:35 AM
Hi there,

Actually, I think your gear setup and strategy can be way more effective with my build.
My current planned build is totems/curses/traps/minion Necro.



I go similar tree but with CI stacking ES.
Why? because with undead armies tanking, we Necro/totemist will always stay behind, and we should have way enough time for ES regen. CI focusing ES would give us more survivability and Best with Midnight Bargain Wand.

I can see that your build might have a bit weakness against massive chaos dmg, as your life can be a bit less with Midnight Bargain Wand.

What do you think?
Last edited by darla on Feb 12, 2013, 3:43:59 AM
Pretty sure he avoids CI so he can use that energy shield to support more auras through EB.
IGN: Narbays
kick the minion speed and add a melee physical much better get a high resi high armor shield 1500+ for necro aegis

its sad to see that u have to heal your minions with potions

good summoner with vitality purity dicipline and a good necro aegis shield should rarely lose a zombie


973 Life
690 energy Shield
80+ Resistance to all Elements on merceless.

incoming flying goatmen kill


ppl this build is only viable in default in hc u will die in a sec

https://poe-ssf.herokuapp.com/. Join the fun.
SSF HC Legacy Witch Lvl 53
Last edited by ventiman on Feb 12, 2013, 8:57:48 AM
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darla wrote:
Hi there,

Actually, I think your gear setup and strategy can be way more effective with my build.
My current planned build is totems/curses/traps/minion Necro.



I go similar tree but with CI stacking ES.
Why? because with undead armies tanking, we Necro/totemist will always stay behind, and we should have way enough time for ES regen. CI focusing ES would give us more survivability and Best with Midnight Bargain Wand.

I can see that your build might have a bit weakness against massive chaos dmg, as your life can be a bit less with Midnight Bargain Wand.

What do you think?


There is no reason to build for pets, double totem, curses, and traps all at the same time. If you use pet items and quality gems, and choose good mob types to raise as spectres, nothing will live long enough for you to be casting all of these things. Even in level 70+ maps, I basically have enough time to curse everything and then my spectres blow everything up.

Also, you cannot use CI with Midnight Bargain so you might want to rethink that.
Last edited by suprfli6 on Feb 12, 2013, 9:09:24 AM
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darla wrote:
Hi there,

Actually, I think your gear setup and strategy can be way more effective with my build.
My current planned build is totems/curses/traps/minion Necro.



I go similar tree but with CI stacking ES.
Why? because with undead armies tanking, we Necro/totemist will always stay behind, and we should have way enough time for ES regen. CI focusing ES would give us more survivability and Best with Midnight Bargain Wand.

I can see that your build might have a bit weakness against massive chaos dmg, as your life can be a bit less with Midnight Bargain Wand.

What do you think?


You can't use Midnight Bargain with CI. Which is a core item for this build. CI also makes you have extremely poor resistance to stun and status affects. As having 1hp means that if u get hit by anything u have the potential to be stun locked. (CI is nerfed to hell its better to have a large hp pool and pot it)

"
ventiman wrote:
kick the minion speed and add a melee physical much better get a high resi high armor shield 1500+ for necro aegis

its sad to see that u have to heal your minions with potions

good summoner with vitality purity dicipline and a good necro aegis shield should rarely lose a zombie


973 Life
690 energy Shield
80+ Resistance to all Elements on merceless.

incoming flying goatmen kill


ppl this build is only viable in default in hc u will die in a sec



If you went over his guide he explains that his build needs some massive tweaking look at his end game build towards the end. Its 5 times better and very solid.

Necro aegis defeats the purpose of MI. You want your minions to explode. You know how much f**king damage a zombie will do when it blows up? Mines almost at 15,000 hp. Imagine Flammability + Elemental Weakness. 1500 armor won't do anything in end game maps anyways. Healing your army with pots is smart it frees your mana pool for other auras. Also Projectile based speectre are ten times better then melee. A tentacle miscreation vs a goatman?
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
I agree with the spectre list. I really don't understand why most summonerguides are skipping the spectres completely. It is just stupid, imo.
Altho I think I have found the descent mobs at act 1. Those are not shooters tho, so dps output is not as good as on Act3 stuff.

However, they are imo silver list worthy, as they deal awesome burst damage (which can be used on bosses, like bandit bosses) :
Ship cave the lightning flickerstrikers (take 3) and Daughter of Merveil (casts curse, which comboes well with the flickers).
Why would you use act1 spectres though? Pets follow you between difficulties, so if you're farming or leveling in Merciless Act 1, go raise some flame sentinels from Cruel Solaris Temple first. They'll be a few levels lower than the mobs in Merci Act 1 but they still work much better than using any act 1 mobs.

I progressed through all of A1 Merciless in one session, and my 4 flame sentinels from cruel survived the entire thing. They lasted through most of act 2 as well, despite being like 10 levels lower than the mobs I was fighting.
Last edited by suprfli6 on Feb 12, 2013, 9:40:38 AM

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