[2.0] Terror's "Shatter Chuck Lite" Variant •• Barrage CoC •• 280k+ DPS •• Atziri w/ 5-Link
Latest iteration in my never-ending tinkering with this build (testing still in progress):
Dropped both Unwavering Stance and Acrobatics / Phase Acrobatics. Picked up Heart of Oak, and also the Shadow spell crit nodes (could have swapped those for more life nodes on the Scion wheel). The long trip out to the Bloodless life wheel might seem odd, but I actually need the stat points so its not really a wasted trip.
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAAAwAAAecDHgW1BiMHHg3RDkgPqxGWFE0WvxiRGYoajx9BIuoj9iSLJP0mlSoLKjgtqC9vMHw1kjY9NuhGaUlRSshLV02STeNRR1VLWK9aUl3yX7Bh4mKsY0NknWyMbWxuqm87b55wUnC7cNV3B3gNe8OCHoMJhMWHE4hCidOMC4w2jX2Nv4_6lS6XBptdm7WcpJ2qqJqpbrGQtUi18rfWuXy747yfvoDAGsDjwcXDOsSiykrYvdkT2wvbWedU6NbrFOv17BjssPDV8bPyHfKX8-r22vsJ_Ev-j_66_94=
The change bumped up my health slightly, doubled the energy shield I have to use as mana, and means I get full value from Granite Flaks again. Also have about 20% evasion now, which helps a little. Spell-wise, I'm currently testing Kinetic Blast - GMP - Arctic Breath - Fireball. So far it seems to murder packs, although relatively speaking the mana cost is steep (36 versus 10 or so). As long as I'm hitting multiple mobs, the ES on hit jewels seem to keep up. It's not a great single target solution (rares in packs are fine, solo monsters on their own not so much). So I've got Vaal Storm Call-Spell Echo-Concentrated Effect and Flame Totem-Faster Casting-Faster Projectiles-Fire Penetration. The totem is nice for cleaning up stragglers and speeding up rare kills. |
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-=Tested on a Lv 69 Scion in 70-74 Maps=-
I have found that GMP Arctic Breath and Discharge can offer very fast clear speed and, at least for me they give more single target dps than any GMP and non GMP currently suggested. If you do not have a Voll's devotion then GMP Arctic Breath and Magma Orb is a great combo for fast clear speed and single target damage. Why Arctic Breath + Discharge/Magma Orb? Because, not just do you get clear speed, you also get: - Shattering frozen enemies. - Survivability form frost on the ground. - If you are you are using discharge you will get a stable amount of endurance charge which will give a lot of Survivability (Especially with CwDT Immortal call). - Also they both offer single target that form my testing are consistently high compared to others. Links: (- = link, / = no link) CoC - GMP - Barrage - Arctic Breath - Discharge\Magma Orb - Life Leach HoI - Arctic Armor - Purity of (Whatever is low) - Enlighten Fortify - Summon Ice Golem / Faster Casting - Flame Dash CwDT Lv12 - Increased Duration Lv15 - Immortal Call Lv7 HoL - Curse on Hit - Assassins Mark / Portal CwDT lv7 - Molten Shell Lv13 - Enfeeble Lv9 Gear: Basically the same as the build guide Passive tree: the same as the build guide _______________________________________________________________________________ I am not saying that this is the best setup, only trying to help everyone find a the most efficient clear speed, with a nice balance between stable dps in groups and single target; discharge has this balance and also has the added benefit of endurance charges which add to our survivability (Also seems to get a stupid amount of procs compared to others) _______________________________________________________________________________ I have found that on open maps like dried desert GMP Arctic Breath and Magma Orb Win at clear speed but in enclosed maps like Ledge Discharge wins, Although even in a open map two surgeons quicksilver made discharge just get the advantage because of it's superior dps you can just one tap most packs (even blues) then move on, Magma Orb could still two tap blues but because you have to stand back to take advantage of GMP's aoe then wait for the projectiles, Discharge proved to be better at clearing. Last edited by Parietic#6818 on Jul 24, 2015, 5:20:15 PM
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Newbie here, Would anyone kindly explain to me how is survivalbility achieved aside from trying to kill everything in sight as fast as possible? There is very little evasion bonus/energy shield bonus and no armor bonus from the tree, and even then, with EB, ES is no longer protecting my health - is 170% HP from tree with no mitigation at all enough?
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" I don't know if you are talking to Terror or me, I gain survivability form: - Surgeons granite with 100% extra armor. - Flat armor and life rolls on gear, I also have 98% increased armor and energy shield on boots - Endurance charges form voll's devotion and discharge which then with an CwDT immortal call. - Freezing and slowing enemies with arctic breath. - Arctic armor helps mitigate some damage. - CwDT Enfeeble and Molten Shell - Saffell's Frame Helps to mitigate reflect with that +4% to all resistances, Along with a leveled purity of ice which also increases max res when at high levels Any trouble with deaths? I have had very little trouble dealing with any kind of deaths apart form reflect of screen while using GMP skills. Leveling was a huge pain, Would not recommend it, But it is possible. I died 193 times by the time I got to end of merciless act 4, most deaths were at act 4, most likely since not only did I not know any of the attack patterns or what does what type of damage since this was my 1st time doing act 4 also I was Lv 65 when I finished act 4 Merciless and I think the last zone was a Lv 70? |
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" Thanks! I am currently trying to survive entirely off a granite flask and it seems okay so far. I hope Merciless wont tear me a new one. Thanks again! |
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" Actually leveling is extremely easy with the correct items, you can start p;laying COC as soon as you hit level 38 and can use COC gem. Dock run lvl 48 https://www.youtube.com/watch?v=tkubpsHl8zQ&feature=youtu.be level 38 gear https://www.pathofexile.com/forum/view-thread/1315235#p10979147 skill tree level 38 I am really very surprised you said leveling was a pain. I think I died 1-2 times because I tried to face tank corrupted bosses. It is most definitely NOT a problem. IGN Riokar | My guides
[2.0]Non legacy Mjölner. Uber down. -thread/1474288 [2.0]Shatter Chuck Lite COC -thread/1324981 [2.0]SRS Magic Find Culler. Uber capable. /w budged build -thread/1406603 [2.0]NEWBIE MF/DPS Summoner -thread/479976 | Power leveling guide -thread/522556 |
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" Oh ok, I switched to CoC when I had 80% chance to crit with barge which was lv 68 for me until then I was using fire storm and flame totem, I was told they were amazing to level with but the totem die extremely fast even with minion life, and fire storms casting time got me kill a couple of times. |
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So with the nerf to HoT/HoE they seem to be quite shit at the moment, is running anger better for AB/FB?
IGN; HugeCocInYourFace (Warbands)
EU timezone |
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" Herald of Ice will still work well with AB. But if you don't have a lightning-dealing spell, or a wand that adds a significant amount of lightning damage to spells, then you will never do enough lightning damage to shock enemies on the high end and so will never see the aoe effect of HoT, or get the damage boost from shock. By the way, since this build was based off the playstyle of the original shatterchuck build, it may be worth noting that the 'official' 2.0 version has been posted (called Circe, for reasons I don't know). He's using Ice Nova + Arc for clearing and replacing nova with glacial cascade for bosses, and for Atziri replaces the Arc with flame surge or discharge (since the arc will always chain over to the reflect clone). Last edited by TimeDilation#5779 on Jul 26, 2015, 2:16:40 PM
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It's really fun watching you guys put bits and pieces together. You don't even need me!
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