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Duskbane wrote:
This thread originally was about melee complaining about LT, yourself included. They listened. Now this thread is about ranged (mostly) complaining about it. We want to know that they're listening again.
However, please note that they never replied in this thread when melee was complaining about it. The assumption this thread was cause for the changes people are making is beyond me though I can see what might make them think so despite their being no evidence of such a correlation.
What I find humorous though to be honest is the hubris being displayed by LA/Ranged users who think that after 14 pages of not replying to melee they are suddenly going to reply to ranged in 10.
I am sure they are aware there were unintended side effects to the changes. I am sure they are looking into it. I doubt, however, they need to post in this thread to do so and I for one, would rather they be looking at actual numbers and equations we cannot see and figuring out how to address it rather than posting in the forums in threads that served a purpose and got brought back for a second round and that holds such contention.
I am relatively certain the voices of the MANY MANY archers in this game have been heard. There is no need to demand they come and visit the thread. It reeks of childishness.
Alexis
*smiles*
Last edited by Merlinus_Celidonus#6342 on Apr 16, 2013, 7:11:20 PM
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Cailieg wrote:
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Duskbane wrote:
This thread originally was about melee complaining about LT, yourself included. They listened. Now this thread is about ranged (mostly) complaining about it. We want to know that they're listening again.
However, please note that they never replied in this thread when melee was complaining about it. The assumption this thread was cause for the changes people are making is beyond me though I can see what might make them think so despite their being no evidence of such a correlation.
What I find humorous though to be honest is the hubris being displayed by LA/Ranged users who think that after 14 pages of not replying to melee they are suddenly going to reply to ranged in 10.
I am sure they are aware there were unintended side effects to the changes. I am sure they are looking into it. I doubt, however, they need to post in this thread to do so and I for one, would rather they be looking at actual numbers and equations we cannot see and figuring out how to address it rather than posting in the forums in threads that served a purpose and got brought back for a second round and that holds such contention.
I am relatively certain the voices of the MANY MANY archers in this game have been heard. There is no need to demand they come and visit the thread. It reeks of childishness.
Alexis
*smiles*
Their team is not entirely composed of "jack-of-all-trades" types. The people who delve into the actual numbers and equations that do the fixing are separate from those who do PR and support related deals. It is not beyond the scope of GGG, even with a mere 20 employees, to check their own forums, see a very commonly bumped thread, take a quick read through, and respond with "it's being worked on".
The fact that I even had to explain to that proves you shouldn't be speaking of childishness.
i too fas fo youuuuuuu
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Posted byDuskbane#4733on Apr 16, 2013, 7:22:23 PM
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Cailieg wrote:
"
Duskbane wrote:
This thread originally was about melee complaining about LT, yourself included. They listened. Now this thread is about ranged (mostly) complaining about it. We want to know that they're listening again.
However, please note that they never replied in this thread when melee was complaining about it. The assumption this thread was cause for the changes people are making is beyond me though I can see what might make them think so despite their being no evidence of such a correlation.
What I find humorous though to be honest is the hubris being displayed by LA/Ranged users who think that after 14 pages of not replying to melee they are suddenly going to reply to ranged in 10.
I am sure they are aware there were unintended side effects to the changes. I am sure they are looking into it. I doubt, however, they need to post in this thread to do so and I for one, would rather they be looking at actual numbers and equations we cannot see and figuring out how to address it rather than posting in the forums in threads that served a purpose and got brought back for a second round and that holds such contention.
I am relatively certain the voices of the MANY MANY archers in this game have been heard. There is no need to demand they come and visit the thread. It reeks of childishness.
Alexis
*smiles*
RAWR
"I'm not in this world to live up to your expectations and you're not in this world to live up to mine." - Bruce Lee
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Posted byfortyb4five#0854on Apr 25, 2013, 11:24:09 PM
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should be removed, or balanced.
anyone who use chain, or any aoe skill, will die in 1-2 hits.
happened the same, and i had 7k hp.
/splitarrow/
with la it would be 1hit.
Last edited by Talkii#7097 on Apr 30, 2013, 4:18:48 PM
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Posted byTalkii#7097on Apr 30, 2013, 4:18:27 PM
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try using QL life gain on hit + life leech, that way u wont get killed so fast, and then again its your fault for using chain against them :)
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Posted byAetherium#6579on Apr 30, 2013, 4:28:26 PM
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Aetherium wrote:
try using QL life gain on hit + life leech, that way u wont get killed so fast, and then again its your fault for using chain against them :)
got 20q lv20 life/hit.
i saw only 1 mob on my screen, the most of them werent close enough.
without chain i would have even lower lifegain/sec & aoe, which obviously keeps me alive.
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Posted byTalkii#7097on Apr 30, 2013, 4:48:45 PM
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Aetherium wrote:
try using QL life gain on hit + life leech, that way u wont get killed so fast, and then again its your fault for using chain against them :)
Yes, because what this game needs more than anything is MORE SHIT TO PREVENT BUILD DIVERSITY.
Don't want to die to reflect? Don't pack high crit multiplier and use loh/ls
Don't want to die to LT? Don't stack high APS, don't use chain, and definitely don't use cyclone and make sure to use LOH and LS still....
This makes for a piss poor game experience imho. Essentially, build a fucking dual totem user and get it over with. That is what these game mechanics are really forcing players to do.
I already quit due to this crap after killing myself in a split second using a single target frenzy attack on one monster with lightning thorns with well over 4k hp and 80% lightning resist. Guess I could just not attack so fast... or I could just play a different game. I opt for the second. I really loved the open character building that PoE had in CB, but that seems COMPLETELY non-existent now.
I may pick it back up at some point, but not likely. I'd rather play D3 at this point, and I HATE D3.
Last edited by thepmrc#0256 on Apr 30, 2013, 5:11:04 PM
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Posted bythepmrc#0256on Apr 30, 2013, 5:09:36 PM
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"
thepmrc wrote:
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Aetherium wrote:
try using QL life gain on hit + life leech, that way u wont get killed so fast, and then again its your fault for using chain against them :)
Yes, because what this game needs more than anything is MORE SHIT TO PREVENT BUILD DIVERSITY.
Don't want to die to reflect? Don't pack high crit multiplier and use loh/ls
Don't want to die to LT? Don't stack high APS, don't use chain, and definitely don't use cyclone and make sure to use LOH and LS still....
This makes for a piss poor game experience imho. Essentially, build a fucking dual totem user and get it over with. That is what these game mechanics are really forcing players to do.
I already quit due to this crap after killing myself in a split second using a single target frenzy attack on one monster with lightning thorns with well over 4k hp and 80% lightning resist. Guess I could just not attack so fast... or I could just play a different game. I opt for the second. I really loved the open character building that PoE had in CB, but that seems COMPLETELY non-existent now.
I may pick it back up at some point, but not likely. I'd rather play D3 at this point, and I HATE D3.
rite.
i have an EK shadow, and had to quit it (even if i liked it soo much), cuz had 10k dps, and 1crit on phys refl mobs is instant die, even with armor flask.
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Posted byTalkii#7097on Apr 30, 2013, 5:51:17 PM
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thepmrc wrote:
Yes, because what this game needs more than anything is MORE SHIT TO PREVENT BUILD DIVERSITY.
Don't want to die to reflect? Don't pack high crit multiplier and use loh/ls
Don't want to die to LT? Don't stack high APS, don't use chain, and definitely don't use cyclone and make sure to use LOH and LS still....
This makes for a piss poor game experience imho. Essentially, build a fucking dual totem user and get it over with. That is what these game mechanics are really forcing players to do.
I already quit due to this crap after killing myself in a split second using a single target frenzy attack on one monster with lightning thorns with well over 4k hp and 80% lightning resist. Guess I could just not attack so fast... or I could just play a different game. I opt for the second. I really loved the open character building that PoE had in CB, but that seems COMPLETELY non-existent now.
I may pick it back up at some point, but not likely. I'd rather play D3 at this point, and I HATE D3.
I've pretty much quit due to the same thing... I can't do maps because most of my friends have quit, and if I try to solo I can clear just fine.. until LT shows up, in which case I can't even kill them with Frenzy because it hits for 1.5k-2k per shot at capped lightning resist.
All the playing I've done is basically leveling another char up.. and it'll probably be benched when I get high level because it'll also die to LT.
i too fas fo youuuuuuu
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Posted byDuskbane#4733on Apr 30, 2013, 6:36:06 PM
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"
Duskbane wrote:
"
thepmrc wrote:
Yes, because what this game needs more than anything is MORE SHIT TO PREVENT BUILD DIVERSITY.
Don't want to die to reflect? Don't pack high crit multiplier and use loh/ls
Don't want to die to LT? Don't stack high APS, don't use chain, and definitely don't use cyclone and make sure to use LOH and LS still....
This makes for a piss poor game experience imho. Essentially, build a fucking dual totem user and get it over with. That is what these game mechanics are really forcing players to do.
I already quit due to this crap after killing myself in a split second using a single target frenzy attack on one monster with lightning thorns with well over 4k hp and 80% lightning resist. Guess I could just not attack so fast... or I could just play a different game. I opt for the second. I really loved the open character building that PoE had in CB, but that seems COMPLETELY non-existent now.
I may pick it back up at some point, but not likely. I'd rather play D3 at this point, and I HATE D3.
I've pretty much quit due to the same thing... I can't do maps because most of my friends have quit, and if I try to solo I can clear just fine.. until LT shows up, in which case I can't even kill them with Frenzy because it hits for 1.5k-2k per shot at capped lightning resist.
All the playing I've done is basically leveling another char up.. and it'll probably be benched when I get high level because it'll also die to LT.
If you want to continue playing then make a dual totem build. It seems to be the only thing that is actually fun/viable now. Sad realization. This game was MUCH better during CB.
Last edited by thepmrc#0256 on Apr 30, 2013, 6:50:54 PM
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Posted bythepmrc#0256on Apr 30, 2013, 6:49:33 PM
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