So i did the first Uber atziri as 2h melee[recorded it], my feedback.
" I'd like to meet their testers! IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 |
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" How is that irrelevant. It costs 40+ exalts(at least when i was playing), to have a shot there. So it is not like you can practise the fight frequnetly. Sure you can practise normal atziri, but it is not the same thing, having played both. https://www.pathofexile.com/forum/view-thread/417287 - Poutsos Flicker Nuke Shadow
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" Man if i hadnt had those friends i wouldnt have had shit in this game haha Thats pretty much the best part,, there is no fucking way i could have done the character or the run without them, i had roughly 1/10 of the needed currency, they enabled this and i thank them all, cause really dude any other people id ask for gear and currency theyd naturally tell me to fuck right off, but these guys just gave me everything they could and told me to kill her, i fucking love them and i hope i can some day pay them back when they're in need. also " fucking lol " But yea, if theyre balancing the game on spyders gaming skills and on a 0 desync server, thats not very smart is it... Also, as poutsos says, it does cost *20* exalts to get there, not 40, but still an exorbitant amount of currency if you fail, and you cant really do it all of the time, theres not much profit to be made. And really one hard aspect of the ubers is you know that if you die you just throw away 20 exalts, with infinite tries there is no reprecussion, which means you are a lot more relaxed, i was pretty much going spastic right before downing her i had to go for a smoke.. " This looks pretty interesting and i hadnt thought about it yet, bows get quivers, i dont see why 2h weapons shouldnt get a buff from the offhand slot, it could actually solve a lot of problems if implemented properly, the maximum resists are a great idea and i have to say that it is needed for 2h builds, they have no other way of mittigating damage apart from rez and ar/eva, so you have to increase those drastically to be at least close to other chars in terms of defense. I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/ https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral Last edited by VictorDoom#6290 on Sep 18, 2014, 11:45:55 AM
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You tried Spock in a game of Rock, Paper, scissors before spock was even given a second thought.
The build diversity capable of new content is shrinking and shrinking. If you want to do the end end game bosses don't force diversity ( 2H ) into the equation. Just pick Rock, paper, or scissors and go kill uber atziri. echo "The world is full of smart people" |sed -e 's/smart people/sheep/'
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2 hander melee builds should have pants for the offhand slot item. This would allow for life/res/maybe some kind of damage modifier or whatever else, similar to what 6 link bows get with quivers.
PANTS! |
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" I just have this image in my head of the templar with a staff, holding pants in his off hand and waving them like a matador to a bull. Still not wearing them though |
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" Doesn't that sound like great fun though? Ole! |
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" I don't think I'd appreciate this too much; I assure you the bull would appreciate it less ;D Devolving Wilds
Land “T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.” |
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" Balancing only around an elite level player is exactly why Starcraft 2 went down the shitter. They completely balanced Terran in WoL around MKP/MVP despite the fact that Terran was easily the most micro intensive race out of all 3 races. Look at what has happened to SC2 now, it's a shit game. Infinite tries is a big deal when the price to enter is so high. For a HC player not only do you risk 20+ Exalts to try, you also risk all the gear you have on your character. Last edited by allbusiness#6050 on Sep 18, 2014, 10:06:24 PM
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" The point I'm making is that if an extraordinarily good player is tapped to do QA and does not take into account for players below his skill level, then the content will obviously be way overtuned for most people. I'm not the greatest player in the world, but I do not consider myself a terrible player by any stretch of the imagination (I've been able to keep up in the top 150-200 early in leagues completely self-found, that's with me not even playing 14+ hours a day like some of these guys do). It's bad balancing, and bad game design in general if you do not take into account for players of all skill levels, especially in a PvE dominant game. For PvP, sure it's ok to balance around the top level players (just not the most elite level players). When you try to implement PvP type of balancing (essentially balancing around metagame, player's knowing how advanced mechanics work, etc.) on PvE players though, that's when it gets absolutely silly. A little time thinking as GGG? Dude, it has been two HC leagues in a row now where they have blatantly left overtuned content that was blatantly not tested. We all know how Devourers turned out on release. Last edited by allbusiness#6050 on Sep 18, 2014, 10:29:06 PM
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