So i did the first Uber atziri as 2h melee[recorded it], my feedback.
" yes they were, they were the best builds in the game around 2 years ago, first in top ladders both hardcore and softcore were 2h groundslam marauders. [mouze and panda] " Honestly i dont care about nerfing surgeons, or block, i think they are find, i think 2h builds are not fine, they should be buffed, nerfing surgaons and block doesnt help 2h melee in any way. Those build paths work well in the endgame, i think that most build archetypes should work as good as 1h + shield or dw, but 2h is just completely underpowered compared to these, it has less dps and less defensiveness, it doesnt make any sense to cahnge something that is working fine while something that is clrearly broken and shitty is just left there. " glad you like it dude! " No chance of doing without you mate, thanks for lending me the kaoms :X I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/ https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral Last edited by VictorDoom#6290 on Sep 17, 2014, 6:01:33 AM
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I heard that real men don't qualify theirs Kaoms and it shows, good job Victor :)
Anticipation slowly dissipates...
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"Thanks for testing this, i speculated that this was still the case a bit after the patch dropped, didnt have a chance to test it because ive been soo busy making currency back from when i quit and such. Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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Its pretty obvious by simply looking at the numbers. The same way Dual Wield doesnt offer enough offense to justify the loss in defensive stats. Honestly the defense of 2 handed builds shouldnt be buffed. Its a 2 handed weapon after all, meaning you trade defense for offense. Handing the builds more defense would just turn it into a 1 handed build without a shield, so theres not much of a difference between either build.
What they should do is to siginificantly buff the damage. Two handed builds should be able to easily out dps 1 handed builds, after all they dropped the shield for doing so. Maybe even adjust VP in a specific way for two handed builds to make life leech an even better defensive layer. Last edited by nynyny#3398 on Sep 17, 2014, 6:33:20 AM
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Well played Victor!
IGN: Iski
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Impressive, well done!
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" Nice post, Vic. Sadly it isn't just Ubers, it's all end game in FM. I've been waiting for a veteran to give some 2H feedback in FM. It was a long time coming because most people are either leveling in temp leagues, metaofthemonth in temp leagues, metaofthemonth in parent leagues or in full mirrored and legacy gear in parent leagues. Then it is usual that even a case that did go 2H in non-OP gear, they are hidden in a party of metaofthemonths :). Damage in FM is way off the mark for 2H, WAY FUCKING OFF. My legacy Kaom's thrower, pre FM would facetank Shrine Piety in all forms with up to 4 stacking rip mods. Now that was kinda OP but nothing a 1H and shield couldn't do better, but now? Now her lightning warp take off will hit me for 6-7k in a WHITE MAP. I resumed the 1.0 2H Spec Throw + Double Strike in SotV as best I could, it took a hit in both life and damage but was still end game solo map viable. I tried, in FM to do the same, massive loss in life, loss in max resists and an increase in damage. Sadly, for a no crit 2H build whose damage is more in the tank range than the dps range, the damage increase and survival nerf simply couldn't compete with the rather insane spike damage in end game maps in FM. This character is lvl 99, was expecting to end game map solo to 100 in FM as a 2H build. Sadly she is now relegated to running blue or white 73s for ~1 to 2% in several hours before I switch to other characters for the rest of the day. Block + spell block + lightning coil, huge deeps, crit and generosities or GTFO. I really dislike this radical forced meta every few months. Thanks for posting this thread, Vic. I was beginning to think it was never going to appear. Thanks, a ton. And gratz. Casually casual. Last edited by TheAnuhart#4741 on Sep 17, 2014, 10:53:52 AM
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You could keep it shorter and just call it horrible game design. They aren't testing stuff.
They use their 100% cheated characters on internal servers while being overleveled. The balance devs just drop big numbers and balance around over 75% resists. 2k damage on 85% resists isn't that bad right? 3 casts per second for difficulty. That's why invasion was an utter failure, added exiles were also hated and beyond is pretty much the same. |
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Max Block Chars with a level 20 AA and a bunch of Spellblock are soo much fun ....
Pls GGG fix real builds |
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Rogue exiles are awesome. Only one was *truly* overtuned. Orra was insane on release.
@Anuhart, why you stand next to Lightning Warp? It has a cast animation. |
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