Live preparation of 1.2.0 patch notes
so damage dealt by monsters stays the same but melee builds have less life GGG congrats for your balancing skills.
And elemental builds get buffed yeah!!!! |
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so damage dealt by monsters stays the same but melee builds have less life GGG congrats for your balancing skills.
And elemental builds get buffed yeah! |
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" Which is a curse, it should not be a reason to nerf particular attack skill. It does not give any special benefits to frenzy either. Last edited by Xelrah88 on Aug 19, 2014, 8:55:16 AM
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" BS, does poachers mark increase your attack speed? I also whould like to hear a GGG statement for the reason to nerf Frenzy. Until then its just guessing. Its like a dark cloud on a shiny day. Good work GGG, but this is really killing the fun for me. Last edited by Kaw on Aug 19, 2014, 8:58:41 AM
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" Life is actually the same. The only difference now is that you have high base life and low % gains from the tree VS low base life and high % gains from the tree. In fact we might even end up with more life than before with this change. | |
SWT hype
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Is Herald of Lightning not making it into the initial 1.2 build?
If so, can you let us know what quests would normally give it so we can reserve that reward for later? |
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"Condiut specifies party members. Minions are never party members. Generosity, and the Auras themselves, specify allies. Your minions are always your allies. | |
not sure but with 10 possible frenzy charges and all the attackspeed notes+dual wield mirrored dagger crit build viper strike would maybe doing 1million dot dmg/sec and not only 250k like now.....
so maybe that was the reason..... | |
I don't see any change to sweep :(
- I didn't say half the shit people quote from me - Albert Einstein
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