Your Forsaken Masters Questions, Answered!

Damn, I literally just checked the Development manifesto right before this was posted :P

So excited for the expansion! Nice work GGG!
IGN: Victory_Or_Sovngarde
It's not a 13 week development cycle, it's a 13 week supporter-pack cycle.
You can play any build you want, as long as it's the current meta.
Last edited by Ashen_Shugar_IV#4253 on Aug 1, 2014, 1:15:01 AM
Any updates on the fight against desync?
IGN: Ikimashouka, Tsukiyattekudasai, DontCallMeMrFroyo
"
gilrad wrote:
Any updates on the fight against desync?


Your answer is sitting here for ages, last updated April 15, 2014 11:39 AM: http://www.pathofexile.com/forum/view-thread/889669
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Last edited by r4wb1rd#1549 on Aug 1, 2014, 1:52:23 AM
imho best effect of this new expansion:

it will not completely move but shift a bit the chance to succeed in this game in favour to actually playing it rather than just flipping items and then open a mirror service later.



i see people hoarding orbs for spending them on the masters instead of injecting them into the game's economeh which will additionally lower item prices in the market.

and i foresee massive demands for an overhaul of the current mana system with more people getting 6 linked gear. (on a related note: make it at least 2000 fusings)

*puts his crystal ball back into the pocket*

edit: mana costs are addressed, skills got lowered mana costs.
age and treachery will triumph over youth and skill!
Last edited by vio#1992 on Aug 1, 2014, 2:04:37 AM
I'm concerned that this is a slippery slope on the crafting. Just hope the balance is right


Last edited by Talismannn#7041 on Aug 1, 2014, 2:06:08 AM
Sorry but the whole expansion sound like some cheap MMORPG update....
"
treborfflow wrote:
"
gilrad wrote:
Any updates on the fight against desync?


Your answer is sitting here for ages, last updated April 15, 2014 11:39 AM: http://www.pathofexile.com/forum/view-thread/889669


I asked for an update, not old news.
IGN: Ikimashouka, Tsukiyattekudasai, DontCallMeMrFroyo
Nice Thx
Can we have the fuses for deterministic be 1000 fuses instead of 1500?
largely the people who tend to value deterministic results are the one's who are at their beginning / mid game . and the one's who really cant afford to spend that many fuses in the game to 6L it in the first place.

When you have leagues that keep adding new and new gear / items to the standard league you are inflating the market forcing people with mid end items like a 6L to up their prices to meet market expectations ... so even crappy roll 6L items tend to go for ridiculous prices ..

We have well moved beyond the 6L being a high end item .. a basic 6L should possible to obtain at mid game.

Having the actual price of the crafting 6L lowered will not make the high end ( the actually good high end roll/Tier) items any less expensive or any less harder to obtain.

This would /ought to serve as an limiter/checker to prevent players from obscenely over pricing crappy 6L items , just because of the fact that it is a 6L.
it will also encourage more people to use vendor recipes to obtain fuses giving them a definite achievable result with effort put towards a set goal.

you could also lower the fuses requirement further and only have this work for a white armor.
Thank you for your kind consideration.
Domine Non Es Dignus
Last edited by Zinja#5231 on Aug 1, 2014, 3:47:16 AM
Thanks GGG!
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