[2.1 Ghazzy - Summoner Guides] Low Budget Builds

Why did we retract 1 point from grave expectations. We don't want 16 resistance + 1 more zombie?
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PoERaze wrote:
Why did we retract 1 point from grave expectations. We don't want 16 resistance + 1 more zombie?


Not in the HB build as we don't use zombies nor any spectres in that build.
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
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Ghazzy wrote:
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PoERaze wrote:
Why did we retract 1 point from grave expectations. We don't want 16 resistance + 1 more zombie?


Not in the HB build as we don't use zombies nor any spectres in that build.


I mean the LB-srs build. There's no point in grave expectation.
Well a poster in my thread pointed out there was a big error in my DPS calculator. I edited my previous post in this thread to fix.

After fixing it I can confirm that over 8.5M single target DPS is possible with L29 SRS, 80% Cast Speed from Gear+Tree total, double curse EW+Flamm, VHaste, FleshOff, Hatred-Gen, Haste, EE against 0/0/0 res monsters. SRS-SE-MPD-MS-Emp-Added Fire.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
Last edited by MatrixFactor#3574 on Sep 2, 2014, 10:01:41 PM
I've been leveling with Glacial Cascade, and I'm lvl 31 right now.

I was wondering when can I actually migrate into being full time Summoner? I'm starting to get desperate guys :P
Hi Ghazzy,

Fantastic build and job ! Would like to thank you as I'm now playing the HB build for 2 weeks, moving from a physical wander. I have craft a 6l staff not perfect but not so bad and most of my SRS gems are lvl 16 and... I can already farm lvl77 maps (I don't have lvl 78/79 maps :)). I was in shrine and when in the boss room, I didn't have time to activate vaal haste, the boss was already died... :) let's say 4 sec casting.
The only issue I have for the moment is to survive vs physical attacks when I'm stun, but I saw how you did and lesson to stay in the back when srs do their job in front :) I also use AA.
Thanks again :)
ign: Yumea
Hello ghazzy man ! i also play RS summoner and have 1 big question , would it not be better if you swapped added fire for melee physical on full life ??

I know it is conditional because sometimes spirits will not be full but atziri is not a fast hitter and ussually shall kill them all at once. I use this right now on maps, of course i have not killed even normal atziri with RS yet but i would like you to share a though here
more or less the same idea: Swapping added fire damage for minion damage.

Added fire damage lvl 20 + 3(empower) + 3(staff) gives us 45% added fire damage. According to this http://www.pathofexile.com/forum/view-thread/13776/page/9#p8360481 it is calculated on the base dmg of the spirits. Since it is totally fire damage the melee physical damage gem does not improve this at all

Minion Damage lvl 20 + 3(empower) + 1(staff) gives us 81% increased damage. The spirits convert half of their damage to fire damage so not all of this gets improved by melee physical damage, but some portion is increased

As long as you do not use curses or something like this to boost fire damage Minion Damage should be stronger
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Zorgilon wrote:
Hello ghazzy man ! i also play RS summoner and have 1 big question , would it not be better if you swapped added fire for melee physical on full life ??

I know it is conditional because sometimes spirits will not be full but atziri is not a fast hitter and ussually shall kill them all at once. I use this right now on maps, of course i have not killed even normal atziri with RS yet but i would like you to share a though here


dmg on full life is never a good choice due to it being very unreliable.


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RammboNr5 wrote:
more or less the same idea: Swapping added fire damage for minion damage.

Added fire damage lvl 20 + 3(empower) + 3(staff) gives us 45% added fire damage. According to this http://www.pathofexile.com/forum/view-thread/13776/page/9#p8360481 it is calculated on the base dmg of the spirits. Since it is totally fire damage the melee physical damage gem does not improve this at all

Minion Damage lvl 20 + 3(empower) + 1(staff) gives us 81% increased damage. The spirits convert half of their damage to fire damage so not all of this gets improved by melee physical damage, but some portion is increased

As long as you do not use curses or something like this to boost fire damage Minion Damage should be stronger



I'll make sure to have someone that got the time and experience to get in to calculating the DPS with minion DMG instead to see if there is any way we can optimize this detail. Thank you for bringing it up. Feeling completely overwhelmed with stream,guild,IRL so, thank you for bringing it to my attention.
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
Hey Man thanks for the build and Help with Some questions i asked on your stream.

With a little bit of practice i did end up doing Atziri with a +3 fire staff and 5l with lvl 18 gems at lvl 85 (Got everything in the 89 but the flask and 1 int node).

Very Fun build and hits very hard once the Raging Spirits are out.

Just some things i would like to add is:
- Make sure You can run Haste / Clarity / Discpline before going CI i didnt and had dps issues untill i was able to get enough mana to cast SRS with those up

- For the Atziri Fight KEEP YOUR MINIONS ALIVE. Convocation use is soo needed and i had issues with split/clone phase because i didnt have any minions up for it so keep them alive.
IGN: TripleSixStorm.

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