Snapshotting
I agree that Snapshotting needs to either be considered 100% game "abuse" that undermines the intended game, or 100% "metagaming" that is an intended way to become OP. All or nothing is the only way to really balance the game as a whole (not to mantion make it fair for all players).
Personally, I agree with GGG that for PoE, going on record and removing snapshotting as an unintended game mechanic is the best choice. The game is supposed to be hard. And it is supposed to be economy and RNG driven. It's an ARPG. The whole point is repetition: try to get lucky, try to get best gear, try to build an OP character so the game ISN'T as hard. Difficult is the baseline. I have always had a love-hate relationship with ARPGs and the almost gambler's addiction of RNG crafting really keeps me hooked! It's infuriating, but also the reason I keep playing. An OP character at level 100 is just a gear farmer and shop owner getting rich in in-game currency... and I have a real job that gives me real money, so why would I want to spend my hours being a fictional farmer and retail outlet? My only request for the latest major update is another optional one-time passive skill tree reset. I understand that because it is between new leagues, this may kind of be a silly request, but I like to use my old dead/standard characters to test out build ideas and stuff, especially when mechanics change. Resetting their trees allows be to use the gear and gems I already acquired, instead of having to start from scratch and theory craft through a few playthroughs without any gems or currency. |
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" But the trap and mine support don't state Mine/Trap Damage. They only state X% more damage. So the part of "is not "trap damage" or "mine damage" so will not be affected by modifiers to either" should not affect minions. “Demons run when a good man goes to war"
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As happy i am that snapshotting is getting spanked, I do hope stuff like "Summon 4 big mon'tregul zombies then swapping to your wand weapon set to cast arc/shock nova with actual damage" remains, as i've liked that idea of using both your weapon sets, but disliked actual snapshotting...
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I think that summoners is one special class that as it is now has capped potential.
Unlike mellee and casters that can have powerful pieces of gear to choose from, summoners rely on their 20/20 gems + supports + passives and some not so powerful uniques. Thats it for their max endgame! They can't benefit from some uber mirrored gear that other classes enjoy or some other synergizing uniques and passives (low life coe, pain attunement etc}. Even then, they are excluded from the only way to increase their dps via critical passives. Mellee has criticals, casters have criticals, but summoners not! So my suggestion is to buff some defensive passives (why not some offensive too) and allow the crit passives to synergize with minions. That way a summoner could choose to spend points in defence or offense and crit, thus creating two types of summoners, tanky and glass canon, as every other class... (and they lived happily ever after} ...(please GGG...???} Last edited by janinja#3057 on Jun 18, 2014, 5:26:29 PM
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" hey malone - nice tree - pretty obvious 2 to be honest... but if u have those items and can run 7 auras it "might" be ok! - but until u reach that point its pretty hard for every summoner! - have a similar tree - just took the near health nodes cuz my es gear is crap - so i was kinda forced to build lifebased - and minions will still die in high maps - tried it with a summoner from my m8! (incl. shavs etc.... ) - but whats until the point u reach those items?! u would be pretty much F***** up - it takes more slots and u cant run 7 auras! - so in the future some items will be extremly expensive for most of the ppl 2! dont get me wrong im not against that 7 - 8 link snap"shit" - or the auraabuse etc... but they had plenty of time to think about the rework! and i hope they do it proper - thats my only fear now for all those summoners! it would be sad to see no more summoners! |
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" it is possible to build critical summoner but i do agree summoners need more stats from gear Dogs Summoner - http://www.pathofexile.com/forum/view-thread/885199
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" when exactly does each 5L supported spectre magically become a '10 support gem spectre?' or an "11 link chest?" are they like voltron or mecha shiva, where you think having 2 5L spectres magically means you have 10 support gem spectres? please, by all means - explain how having 4 5L spectres = a "11 link chest." exactly when do the spectres combine/multiply their links with each other? are they titan maximum? the destructicons/devastator? ...wtf are you talking about? i love how the biggest critics of summoners HAVE NO IDEA what spectres are. [Removed by Support] "Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! Last edited by robmafia#7456 on Jun 18, 2014, 5:53:59 PM
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" Im not sure why you decided to pm about this and not post in the thread I read your post just fine, your comparison is still incorrect. in this game, a 11 link means an active gem can be supported by 10 support gems. but thats not the case, the skill we cast is always and strictly supported by 5 support gems barring a unique item like thousand ribbons chest. what you shouldve said, is that you gain 3x or 4x the 5 support gems on each instance of the skill, which is equivalent of having 3 or 4 6L items. and this is exactly why its not a real choice of spectre diversity. a trapper can use his ice nova trap the same way we are going to be using spectres. ie, two ice nova traps in difft items. the problem is not a single trapper will do that because the traps will still share the cooldown and trap limit. the cost of diversity is not more than one socket, and I personally wouldnt even sacrifice a single socket for spectre diversity. Id just run all 3/4 spectres of the same makeup Im gonna post this in thread as well, and if you want to continue discussion, please lets do it on there Last edited by grepman#2451 on Jun 18, 2014, 5:56:17 PM
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Spoiler
" well said well said! but most of the ppl wont think about it! also hoping to get an answer from GGG - lets see what happens - but i would rly upvote u for your writing, sadly i cant! :D |
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