Path of Exile: Sacrifice of the Vaal Full Information
1) Detonate Dead
2) Molten Shell 3) Fireball 4) Ice Nova 5) Spark 6) Arc 7) Cyclone 8) Lightning Warp 9) Fire Arrow 10) Rain of Arrows 11) Immortal Call 3 More to be announced! or reply if you found one i didnt include. State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084
State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 |
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Love most new additions.
Sounds like every zone will be interesting now. Love the randomness all around and looking forward to get killed by the 60 new "Rogues". I hope solo will still be viable to defeat all content, albeit a lot slower, more dangerous and with less rewards. <edit> oh and I hope the content will be somewhat finished by March, 5th. The press tour build seemed to still have a lot of issues and balance all over the place. ... is not a troll Last edited by trollkind#7137 on Mar 1, 2014, 9:17:45 AM
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Has anyone found any dev information about whether the Vaal skill gems can be linked with support gems? I originally thought this would not be the case due to their powerful nature (just think of Vaal Molten Shell or Immortal Call + Increased Duration or Vaal Fireball + Greater Multiple Projectiles) but haven't found anyone saying otherwise...?
scroogetemplar / scroogewitch / scroogemarauder
Freezing Pulser (safe + affordable): https://www.pathofexile.com/forum/view-thread/1529856 |
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" The demo characters have heavily supported Vaal gems. ... is not a troll Last edited by trollkind#7137 on Mar 1, 2014, 9:19:18 AM
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" plenty of solo builds out there, you wanna be immortal, make a block, evade, dodge build to bypass any solo problems. ive got 3 builds for that, 2 melee 1 spellcaster. why should they make things easier when your supposed to be challenged? since when has a game ever tried to make things easy on the players? bypass the problems rather than stare at them. State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084
State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 |
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I dont see the suposely Lightning Energy Ball projectile from Piety.... Also u dont mention GGG about the Desynchs of CyC or FS, like other kind of skills.
Till the trailer shows amazing effect lights and colors, you will not attract like movie trailers about keeping to playing / watching the game / movie. The person will watch the full movie and he will can answer how was going, if it was a decent one or acceptable or a must see and must ahve on your collection, SAME HERE. We will see waht the expansion will provide to us, i mean, we will see what you GGG will contribute onto us. Diablo II LOD was a marvelous and jewel time to have on our hands, and for new areas and new and last ACT was a delicious and great trace of the title Diablo II. Hope here we will have the same. You dont say the tech. req. for our PCs and connection also on the incoming expansion. IGNs: eternal_nina, eternal_madira, eternal_reaper, getmyshadow, eternal_ihgheart, eternal_darkess. Last edited by Dhoros#7639 on Mar 1, 2014, 9:22:30 AM
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" sadly this probably wont be the case. if Release (the most important patch in this game history) was unbalanced and riddled with wtf stuff then this one is going to be too vaal immortal call already looks like something to be nerfed immediately :/ |
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Ho yeah realy nice !
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Strongboxes in invasion, please?
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Looks wesome
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