What Happens When the Domination and Nemesis Leagues End?

I see that you are looking to nerf item quantity? Why? Are there players abusing that mechanic? I can "farm" lower level content with 200 rarity and 50 quan and all i get is a crap ton of bad rares, Akri Tiki's, Crest of Perandus and Foxshades.

Are other players able to make quantity really do much things useful?

How about a huge increase in rarity in monsters so we aren't forced to farm quite so often?
hope the force to iir builds will be tuned in the new leagues
plz make HC more attractive so we would enjoy playing our old characters :)

4-months just renders HC inert and it's really sad when you have grinded so much !
Wtf... Will you guys decrease EVEN MORE the drop rate ??

I don't know if i got it for sure, but this was a HUGE change, people now will have tons and tons of legacy items with mods with IIQ IIR, and they'll sell those shit for like "498594 exalts huhuh @_@" i think this will have a huge impact on the economy, i'm happy with the another future features that you'll be bringing to us, but i can't understand why change the IIQ, and even nerf it.
Dream with me !
Instead of random, non-explained mods on bosses, that you have no idea what they do until you fight one of them a few times and die, every time we enter a new instance, how about a random application of a mod to that zone? This way we can enter a zone, and go, ok, know i what what is happening here instead of stumbling across shrines and "whatever" bosses that you have no idea what is happening.

"i touched the shrine"

"what did it do?"

"i have no idea, i just have a thing above my head"

Doesn't need to be anything crazy. Think of it like baby map mobs(stating in Merc)

1 additional projectiles
-10 cold resist
-RARITY AND/or QUANTITY ON MONSTERS AS A MOD IS NEEDED

No real point to Hardcore when everybody just logs out when they get in trouble.

"
blindtaubstoned wrote:
nice one with the nemesis mods. nemesis was the most interesting league so far.
brought some friends playing only softcore before to understand why i like hc and play with me in nemesis even reaching level 80+ characters while having a lot of fun.:) gj
"
CorranHorn wrote:
No real point to Hardcore when everybody just logs out when they get in trouble.

Who hurt your feelings that much :(
No longer a forum dweller, please use PM for contact purposes.
"
EAKZOI wrote:
Wtf... Will you guys decrease EVEN MORE the drop rate ??

I don't know if i got it for sure, but this was a HUGE change, people now will have tons and tons of legacy items with mods with IIQ IIR, and they'll sell those shit for like "498594 exalts huhuh @_@" i think this will have a huge impact on the economy, i'm happy with the another future features that you'll be bringing to us, but i can't understand why change the IIQ, and even nerf it.


See?... not even the new guys get it...

I don't want IIQ to change. I don't wanna have the upper hand on all my new friends on Domination who'll end up in Standard.

Besides, I've been trying to convince them to keep playing also because of the IIQ.
Nince chances out of ten GGG will increase the loot drops in such a way to make item quantity as a mod pretty useless. So bitter tears are in vain.

Heart of Purity

Awarded 'Silverblade' to Talent Competition Winner 2020.
https://www.youtube.com/watch?v=NDFO4E5OKSE
ign: Reinhart
Not trying to really complain here, merely voice a concern.

Let's NOT add shrines and weird mods to some rare monsters in softcore.

If we do, its eventually gonna be like WOW, where players will say

"well, back in the day it was a great game, but they just kept adding stuff and adding stuff we didn't want like glowing armor that now i just pay this guy in Nebraska to play vanilla off of his server and its way more fun"

I understand its a very fine line to walk, but lets keep a "legacy league", with VERY, very few changes, and make NEW leagues where its all exotic and modded to heck.

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